1.1 --- a/gamedata/sdktools.games.txt Thu Jan 03 06:11:26 2008 +0000
1.2 +++ b/gamedata/sdktools.games.txt Thu Jan 03 18:46:01 2008 +0000
1.3 @@ -44,6 +44,7 @@
1.4 "game" "empires"
1.5 "game" "synergy"
1.6 "game" "hidden"
1.7 + "game" "zombie_master"
1.8 }
1.9
1.10 "Offsets"
1.11 @@ -156,6 +157,7 @@
1.12 "game" "empires"
1.13 "game" "synergy"
1.14 "game" "hidden"
1.15 + "game" "zombie_master"
1.16 }
1.17
1.18 "Offsets"
1.19 @@ -1426,5 +1428,129 @@
1.20 }
1.21 }
1.22 }
1.23 +
1.24 + /* Zombie Master 1.1.3 */
1.25 + "zombie_master"
1.26 + {
1.27 + "Offsets"
1.28 + {
1.29 + /* CBasePlayer */
1.30 + "GiveNamedItem"
1.31 + {
1.32 + "windows" "329"
1.33 + "linux" "330"
1.34 + }
1.35 + "RemovePlayerItem"
1.36 + {
1.37 + "windows" "226"
1.38 + "linux" "227"
1.39 + }
1.40 + "Weapon_GetSlot"
1.41 + {
1.42 + "windows" "224"
1.43 + "linux" "225"
1.44 + }
1.45 + "Ignite"
1.46 + {
1.47 + "windows" "188"
1.48 + "linux" "189"
1.49 + }
1.50 + "Extinguish"
1.51 + {
1.52 + "windows" "189"
1.53 + "linux" "190"
1.54 + }
1.55 + "Teleport"
1.56 + {
1.57 + "windows" "98"
1.58 + "linux" "99"
1.59 + }
1.60 + "CommitSuicide"
1.61 + {
1.62 + "windows" "357"
1.63 + "linux" "358"
1.64 + }
1.65 + "GetVelocity"
1.66 + {
1.67 + "windows" "126"
1.68 + "linux" "127"
1.69 + }
1.70 + "EyeAngles"
1.71 + {
1.72 + "windows" "118"
1.73 + "linux" "119"
1.74 + }
1.75 + "DispatchKeyValue"
1.76 + {
1.77 + "windows" "31"
1.78 + "linux" "30"
1.79 + }
1.80 + "DispatchKeyValueFloat"
1.81 + {
1.82 + "windows" "30"
1.83 + "linux" "31"
1.84 + }
1.85 + "DispatchKeyValueVector"
1.86 + {
1.87 + "windows" "29"
1.88 + "linux" "32"
1.89 + }
1.90 + "AcceptInput"
1.91 + {
1.92 + "windows" "35"
1.93 + "linux" "36"
1.94 + }
1.95 + "SetEntityModel"
1.96 + {
1.97 + "windows" "25"
1.98 + "linux" "26"
1.99 + }
1.100 + "s_pTempEntities"
1.101 + {
1.102 + "windows" "30"
1.103 + }
1.104 + "g_pGameRules"
1.105 + {
1.106 + "windows" "7"
1.107 + }
1.108 + }
1.109 +
1.110 + "Signatures"
1.111 + {
1.112 + "CBaseTempEntity"
1.113 + {
1.114 + "library" "server"
1.115 + "windows" "\x55\x8B\xEC\x51\x89\x4D\xFC\x8B\x45\xFC\xC7\x00\x2A\x2A\x2A\x2A\x8B\x4D\xFC\x8B\x55\x08\x89\x51\x04\x8B\x45\xFC\x8B\x0D\x2A\x2A"
1.116 + }
1.117 + "DispatchSpawn"
1.118 + {
1.119 + "library" "server"
1.120 + "linux" "@_Z13DispatchSpawnP11CBaseEntity"
1.121 + "windows" "\x55\x8B\xEC\x83\xEC\x20\x83\x7D\x08\x00\x0F\x84\x95\x01\x00\x00\xA1\x2A\x2A\x2A\x2A\x50\x8D\x4D\xF0\xE8\x2A\x2A\x2A\x2A\x8D\x4D"
1.122 + }
1.123 + "CreateEntityByName"
1.124 + {
1.125 + "library" "server"
1.126 + "linux" "@_Z18CreateEntityByNamePKci"
1.127 + "windows" "\x55\x8B\xEC\x83\xEC\x0C\x83\x7D\x0C\xFF\x74\x39\x8B\x45\x0C\x50\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x8B\x0D\x2A\x2A\x2A\x2A\xFF\x52"
1.128 + }
1.129 + "FindEntityByClassname"
1.130 + {
1.131 + "library" "server"
1.132 + "windows" "\x55\x8B\xEC\x83\xEC\x10\x89\x4D\xF4\x83\x7D\x08\x00\x74\x1C\x8B\x45\x08\x8B\x10\x8B\x4D\x08\xFF\x52\x08\x50\x8B\x4D\xF4\xE8\x2A\x2A\x2A\x2A\x8B\x40\x0C\x89\x45\x\xF0\xEB\x0B\x8B\x4D\xF4\xE8\x2A\x2A\x2A\x2A\x89\x45\xF0\x8B\x4D\xF0\x89\x4D\xFC\xEB\x09\x8B\x55\xFC\x8B\x42\x0C\x89\x45\xFC\x83\x7D\xFC\x00\x74\x38\x8B\x4D\xFC\x8B\x11\x89"
1.133 + "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
1.134 + }
1.135 + "CreateGameRulesObject"
1.136 + {
1.137 + "library" "server"
1.138 + "windows" "\x55\x8B\xEC\x83\xEC\x10\xA1\x2A\x2A\x2A\x2A\x89\x45\xF4\x8B\x4D\xF4\x89\x4D\xF8\x83\x7D\xF8\x00"
1.139 + }
1.140 + "g_pGameRules"
1.141 + {
1.142 + "library" "server"
1.143 + "linux" "@g_pGameRules"
1.144 + }
1.145 + }
1.146 + }
1.147 }
1.148