1.1 --- a/core/sm_stringutil.cpp Thu Jun 07 04:47:03 2007 +0000
1.2 +++ b/core/sm_stringutil.cpp Thu Jun 07 05:53:32 2007 +0000
1.3 @@ -727,24 +727,31 @@
1.4 CHECK_ARGS(0);
1.5 cell_t *value;
1.6 pCtx->LocalToPhysAddr(params[arg], &value);
1.7 - CPlayer *player = g_Players.GetPlayerByIndex(*value);
1.8 - if (!player || !player->IsConnected())
1.9 - {
1.10 - return pCtx->ThrowNativeError("Client index %d is invalid", *value);
1.11 - }
1.12 char buffer[255];
1.13 - const char *auth = player->GetAuthString();
1.14 - if (!auth || auth[0] == '\0')
1.15 + if (*value)
1.16 {
1.17 - auth = "STEAM_ID_PENDING";
1.18 + CPlayer *player = g_Players.GetPlayerByIndex(*value);
1.19 + if (!player || !player->IsConnected())
1.20 + {
1.21 + return pCtx->ThrowNativeError("Client index %d is invalid", *value);
1.22 + }
1.23 + const char *auth = player->GetAuthString();
1.24 + if (!auth || auth[0] == '\0')
1.25 + {
1.26 + auth = "STEAM_ID_PENDING";
1.27 + }
1.28 + int userid = engine->GetPlayerUserId(player->GetEdict());
1.29 + UTIL_Format(buffer,
1.30 + sizeof(buffer),
1.31 + "%s<%d><%s><>",
1.32 + player->GetName(),
1.33 + userid,
1.34 + auth);
1.35 + } else {
1.36 + UTIL_Format(buffer,
1.37 + sizeof(buffer),
1.38 + "Console<0><Console><Console>");
1.39 }
1.40 - int userid = engine->GetPlayerUserId(player->GetEdict());
1.41 - UTIL_Format(buffer,
1.42 - sizeof(buffer),
1.43 - "%s<%d><%s><>",
1.44 - player->GetName(),
1.45 - userid,
1.46 - auth);
1.47 AddString(&buf_p, llen, buffer, width, prec);
1.48 arg++;
1.49 break;