1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/gamedata/sdktools.games/game.dinodday.txt Sat Apr 09 00:29:57 2011 -0400
1.3 @@ -0,0 +1,78 @@
1.4 +"Games"
1.5 +{
1.6 + /* Dino D-Day */
1.7 + "dinodday"
1.8 + {
1.9 + "Offsets"
1.10 + {
1.11 + "GiveNamedItem"
1.12 + {
1.13 + "windows" "422"
1.14 + }
1.15 + "RemovePlayerItem"
1.16 + {
1.17 + "windows" "286"
1.18 + }
1.19 + "Weapon_GetSlot"
1.20 + {
1.21 + "windows" "275"
1.22 + }
1.23 + "Ignite"
1.24 + {
1.25 + "windows" "219"
1.26 + }
1.27 + "Extinguish"
1.28 + {
1.29 + "windows" "222"
1.30 + }
1.31 + "Teleport"
1.32 + {
1.33 + "windows" "111"
1.34 + }
1.35 + "CommitSuicide"
1.36 + {
1.37 + "windows" "466"
1.38 + }
1.39 + "GetVelocity"
1.40 + {
1.41 + "windows" "144"
1.42 + }
1.43 + "EyeAngles"
1.44 + {
1.45 + "windows" "135"
1.46 + }
1.47 + "AcceptInput"
1.48 + {
1.49 + "windows" "39"
1.50 + }
1.51 + "DispatchKeyValue"
1.52 + {
1.53 + "windows" "34"
1.54 + }
1.55 + "DispatchKeyValueFloat"
1.56 + {
1.57 + "windows" "33"
1.58 + }
1.59 + "DispatchKeyValueVector"
1.60 + {
1.61 + "windows" "31"
1.62 + }
1.63 + "SetEntityModel"
1.64 + {
1.65 + "windows" "26"
1.66 + }
1.67 + "WeaponEquip"
1.68 + {
1.69 + "windows" "278"
1.70 + }
1.71 + "Activate"
1.72 + {
1.73 + "windows" "36"
1.74 + }
1.75 + "PlayerRunCmd"
1.76 + {
1.77 + "windows" "442"
1.78 + }
1.79 + }
1.80 + }
1.81 +}
1.82 \ No newline at end of file