gamedata/sdktools.games/game.dinodday.txt
changeset 3232 2701b88eda1f
child 3280 7aea1316eff7
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gamedata/sdktools.games/game.dinodday.txt	Sat Apr 09 00:29:57 2011 -0400
     1.3 @@ -0,0 +1,78 @@
     1.4 +"Games"
     1.5 +{
     1.6 +	/* Dino D-Day */
     1.7 +	"dinodday"
     1.8 +	{
     1.9 +		"Offsets"
    1.10 +		{
    1.11 +			"GiveNamedItem"
    1.12 +			{
    1.13 +				"windows"	"422"
    1.14 +			}
    1.15 +			"RemovePlayerItem"
    1.16 +			{
    1.17 +				"windows"	"286"
    1.18 +			}
    1.19 +			"Weapon_GetSlot"
    1.20 +			{
    1.21 +				"windows"	"275"
    1.22 +			}
    1.23 +			"Ignite"
    1.24 +			{
    1.25 +				"windows"	"219"
    1.26 +			}
    1.27 +			"Extinguish"
    1.28 +			{
    1.29 +				"windows"	"222"
    1.30 +			}
    1.31 +			"Teleport"
    1.32 +			{
    1.33 +				"windows"	"111"
    1.34 +			}
    1.35 +			"CommitSuicide"
    1.36 +			{
    1.37 +				"windows"	"466"
    1.38 +			}
    1.39 +			"GetVelocity"
    1.40 +			{
    1.41 +				"windows"	"144"
    1.42 +			}
    1.43 +			"EyeAngles"
    1.44 +			{
    1.45 +				"windows"	"135"
    1.46 +			}
    1.47 +			"AcceptInput"
    1.48 +			{
    1.49 +				"windows"	"39"
    1.50 +			}
    1.51 +			"DispatchKeyValue"
    1.52 +			{
    1.53 +				"windows"	"34"
    1.54 +			}
    1.55 +			"DispatchKeyValueFloat"
    1.56 +			{
    1.57 +				"windows"	"33"
    1.58 +			}
    1.59 +			"DispatchKeyValueVector"
    1.60 +			{
    1.61 +				"windows"	"31"
    1.62 +			}
    1.63 +			"SetEntityModel"
    1.64 +			{
    1.65 +				"windows"	"26"
    1.66 +			}
    1.67 +			"WeaponEquip"
    1.68 +			{
    1.69 +				"windows"	"278"
    1.70 +			}
    1.71 +			"Activate"
    1.72 +			{
    1.73 +				"windows"	"36"
    1.74 +			}
    1.75 +			"PlayerRunCmd"
    1.76 +			{
    1.77 +				"windows"	"442"
    1.78 +			}
    1.79 +		}
    1.80 +	}
    1.81 +}
    1.82 \ No newline at end of file