1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/plugins/include/sdktools.inc Sat Jun 16 18:03:05 2007 +0000
1.3 @@ -0,0 +1,179 @@
1.4 +/**
1.5 + * vim: set ts=4 :
1.6 + * ===============================================================
1.7 + * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
1.8 + * ===============================================================
1.9 + *
1.10 + * This file is part of the SourceMod/SourcePawn SDK. This file may only be used
1.11 + * or modified under the Terms and Conditions of its License Agreement, which is found
1.12 + * in LICENSE.txt. The Terms and Conditions for making SourceMod extensions/plugins
1.13 + * may change at any time. To view the latest information, see:
1.14 + * http://www.sourcemod.net/license.php
1.15 + *
1.16 + * Version: $Id$
1.17 + */
1.18 +
1.19 +#if defined _sdktools_included
1.20 + #endinput
1.21 +#endif
1.22 +#define _sdktools_included
1.23 +
1.24 +#include <core>
1.25 +#include <sdktools_functions>
1.26 +
1.27 +enum SDKCallType
1.28 +{
1.29 + SDKCall_Static, /**< Static call */
1.30 + SDKCall_Entity, /**< CBaseEntity call */
1.31 + SDKCall_Player, /**< CBasePlayer call */
1.32 +};
1.33 +
1.34 +enum SDKLibrary
1.35 +{
1.36 + SDKLibrary_Server, /**< server.dll/server_i486.so */
1.37 + SDKLibrary_Engine, /**< engine.dll/engine_*.so */
1.38 +};
1.39 +
1.40 +enum SDKFuncConfSource
1.41 +{
1.42 + SDKConf_Virtual = 0, /**< Read a virtual index from the Offsets section */
1.43 + SDKConf_Signature = 1, /**< Read a signature from the Signatures section */
1.44 +};
1.45 +
1.46 +enum SDKType
1.47 +{
1.48 + SDKType_CBaseEntity, /**< CBaseEntity (always as pointer) */
1.49 + SDKType_CBasePlayer, /**< CBasePlayer (always as pointer) */
1.50 + SDKType_Vector, /**< Vector (pointer, byval, or byref) */
1.51 + SDKType_QAngle, /**< QAngles (pointer, byval, or byref) */
1.52 + SDKType_PlainOldData, /**< Integer/generic data <=32bit (any) */
1.53 + SDKType_Float, /**< Float (any) */
1.54 + SDKType_Edict, /**< edict_t (always as pointer) */
1.55 + SDKType_String, /**< NULL-terminated string (always as pointer) */
1.56 +};
1.57 +
1.58 +enum SDKPassMethod
1.59 +{
1.60 + SDKPass_Pointer, /**< Pass as a pointer */
1.61 + SDKPass_Plain, /**< Pass as plain data */
1.62 + SDKPass_ByValue, /**< Pass an object by value */
1.63 + SDKPass_ByRef, /**< Pass an object by reference */
1.64 +};
1.65 +
1.66 +#define VDECODE_FLAG_ALLOWNULL (1<<0) /**< Allow NULL for pointers */
1.67 +#define VDECODE_FLAG_ALLOWNOTINGAME (1<<1) /**< Allow players not in game */
1.68 +#define VDECODE_FLAG_ALLOWWORLD (1<<2) /**< Allow World entity */
1.69 +#define VDECODE_FLAG_BYREF (1<<3) /**< Floats/ints by reference */
1.70 +
1.71 +#define VENCODE_FLAG_COPYBACK (1<<0) /**< Copy back data once done */
1.72 +
1.73 +/**
1.74 + * Starts the preparation of an SDK call.
1.75 + *
1.76 + * @param type Type of function call this will be.
1.77 + * @noreturn
1.78 + */
1.79 +native StartPrepSDKCall(SDKCallType:type);
1.80 +
1.81 +/**
1.82 + * Sets the virtual index of the SDK call if it is virtual.
1.83 + *
1.84 + * @param vtblidx Virtual table index.
1.85 + * @noreturn
1.86 + */
1.87 +native PrepSDKCall_SetVirtual(vtblidx);
1.88 +
1.89 +/**
1.90 + * Finds an address in a library and sets it as the address to use for the SDK call.
1.91 + *
1.92 + * @param lib Library to use.
1.93 + * @param signature Binary data to search for in the library. If it starts with '@',
1.94 + * the bytes parameter is ignored and the signature is interpreted
1.95 + * as a symbol lookup in the library.
1.96 + * @param bytes Number of bytes in the binary search string.
1.97 + * @return True on success, false if nothing was found.
1.98 + */
1.99 +native bool:PrepSDKCall_SetSignature(SDKLibrary:lib, const String:signature[], bytes);
1.100 +
1.101 +/**
1.102 + * Finds an address or virtual function index in a GameConfig file and sets it as
1.103 + * the calling information for the SDK call.
1.104 + *
1.105 + * @param gameconf GameConfig Handle, or INVALID_HANDLE to use sdktools.games.txt.
1.106 + * @param source Whether to look in Offsets or Signatures.
1.107 + * @param name Name of the property to find.
1.108 + * @return True on success, false if nothing was found.
1.109 + */
1.110 +native bool:PrepSDKCall_SetFromConf(Handle:gameconf, SDKFuncConfSource:source, const String:name[]);
1.111 +
1.112 +/**
1.113 + * Sets the return information of an SDK call. Do not call this if there is no return data.
1.114 + * This must be called if there is a return value (i.e. it is not necessarily safe to ignore
1.115 + * the data).
1.116 + *
1.117 + * @param type Data type to convert to/from.
1.118 + * @param pass How the data is passed in C++.
1.119 + * @param decflags Flags on decoding from the plugin to C++.
1.120 + * @param encflags Flags on encoding from C++ to the plugin.
1.121 + * @noreturn
1.122 + */
1.123 +native PrepSDKCall_SetReturnInfo(SDKType:type, SDKPassMethod:pass, decflags=0, encflags=0);
1.124 +
1.125 +/**
1.126 + * Adds a parameter to the calling convention. This should be called in normal ascending order.
1.127 + *
1.128 + * @param type Data type to convert to/from.
1.129 + * @param pass How the data is passed in C++.
1.130 + * @param decflags Flags on decoding from the plugin to C++.
1.131 + * @param encflags Flags on encoding from C++ to the plugin.
1.132 + * @noreturn
1.133 + */
1.134 +native PrepSDKCall_AddParameter(SDKType:type, SDKPassMethod:pass, decflags=0, encflags=0);
1.135 +
1.136 +/**
1.137 + * Finalizes an SDK call preparation and returns the resultant Handle.
1.138 + *
1.139 + * @return A new SDKCall Handle on success, or INVALID_HANDLE on failure.
1.140 + */
1.141 +native Handle:EndPrepSDKCall();
1.142 +
1.143 +/**
1.144 + * Calls an SDK function with the given parameters.
1.145 + *
1.146 + * If the call type is Entity or Player, the index MUST ALWAYS be the FIRST parameter passed.
1.147 + * If the return value is a Vector or QAngles, the SECOND parameter must be a Float[3].
1.148 + * If the return value is a string, the THIRD parameter must be a String buffer, and the
1.149 + * FOURTH parameter must be the maximum length.
1.150 + * All parameters must be passed after the above is followed. Failure to follow these
1.151 + * rules will result in crashes or wildly unexpected behavior!
1.152 + *
1.153 + * If the return value is a float or integer, the return value will be this value.
1.154 + * If the return value is a CBaseEntity, CBasePlayer, or edict, the return value will
1.155 + * always be the entity index, or -1 for NULL.
1.156 + *
1.157 + * @param call SDKCall Handle.
1.158 + * @param ... Call Parameters.
1.159 + * @return Simple return value, if any.
1.160 + * @error Invalid Handle or internal decoding error.
1.161 + */
1.162 +native any:SDKCall(Handle:call, any:...);
1.163 +
1.164 +
1.165 +/**
1.166 + * Do not edit below this line!
1.167 + */
1.168 +public Extension:__ext_sdktools =
1.169 +{
1.170 + name = "SDKTools",
1.171 + file = "sdktools.ext",
1.172 +#if defined AUTOLOAD_EXTENSIONS
1.173 + autoload = 1,
1.174 +#else
1.175 + autoload = 0,
1.176 +#endif
1.177 +#if defined REQUIRE_EXTENSIONS
1.178 + required = 1,
1.179 +#else
1.180 + required = 0,
1.181 +#endif
1.182 +};