1.1 --- a/core/Translator.cpp Sat Aug 18 22:51:25 2007 +0000
1.2 +++ b/core/Translator.cpp Sun Aug 19 13:25:42 2007 +0000
1.3 @@ -38,6 +38,7 @@
1.4 #include "LibrarySys.h"
1.5 #include "sm_stringutil.h"
1.6 #include "sourcemod.h"
1.7 +#include "PlayerManager.h"
1.8
1.9 Translator g_Translator;
1.10 CPhraseFile *g_pCorePhrases = NULL;
1.11 @@ -736,6 +737,32 @@
1.12 return true;
1.13 }
1.14
1.15 +bool Translator::GetLanguageByName(const char *name, unsigned int *index)
1.16 +{
1.17 + CVector<Language *>::iterator iter;
1.18 + unsigned int id = 0;
1.19 +
1.20 + for (iter=m_Languages.begin(); iter!=m_Languages.end(); iter++, id++)
1.21 + {
1.22 + if (strcasecmp(m_pStringTab->GetString((*iter)->m_FullName), name) == 0)
1.23 + {
1.24 + break;
1.25 + }
1.26 + }
1.27 +
1.28 + if (iter == m_Languages.end())
1.29 + {
1.30 + return false;
1.31 + }
1.32 +
1.33 + if (index)
1.34 + {
1.35 + *index = id;
1.36 + }
1.37 +
1.38 + return true;
1.39 +}
1.40 +
1.41 unsigned int Translator::GetLanguageCount()
1.42 {
1.43 return (unsigned int)m_Languages.size();
1.44 @@ -948,7 +975,8 @@
1.45
1.46 unsigned int Translator::GetClientLanguage(int client)
1.47 {
1.48 - return GetServerLanguage();
1.49 + CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
1.50 + return pPlayer->GetLanguageId();
1.51 }
1.52
1.53 bool Translator::GetLanguageInfo(unsigned int number, const char **code, const char **name)