core/PluginSys.h
changeset 3872 4c93f74cae51
parent 3871 4edce76aefe3
child 3873 a496ff7c2aad
     1.1 --- a/core/PluginSys.h	Fri Mar 29 12:28:02 2013 -0400
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,491 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod
     1.8 - * Copyright (C) 2004-2010 AlliedModders LLC.  All rights reserved.
     1.9 - * =============================================================================
    1.10 - *
    1.11 - * This program is free software; you can redistribute it and/or modify it under
    1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 - * Free Software Foundation.
    1.14 - * 
    1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 - * details.
    1.19 - *
    1.20 - * You should have received a copy of the GNU General Public License along with
    1.21 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 - *
    1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 - * or <http://www.sourcemod.net/license.php>.
    1.31 - *
    1.32 - * Version: $Id$
    1.33 - */
    1.34 -
    1.35 -#ifndef _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
    1.36 -#define _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
    1.37 -
    1.38 -#include <time.h>
    1.39 -#include <errno.h>
    1.40 -#include <sys/stat.h>
    1.41 -#include <IPluginSys.h>
    1.42 -#include <IHandleSys.h>
    1.43 -#include <IForwardSys.h>
    1.44 -#include <sh_list.h>
    1.45 -#include <sh_stack.h>
    1.46 -#include <sh_vector.h>
    1.47 -#include <sh_string.h>
    1.48 -#include "sm_globals.h"
    1.49 -#include "sm_trie.h"
    1.50 -#include "sourcemod.h"
    1.51 -#include <IRootConsoleMenu.h>
    1.52 -#if SOURCE_ENGINE >= SE_ALIENSWARM
    1.53 -#include "convar_sm_swarm.h"
    1.54 -#elif SOURCE_ENGINE >= SE_LEFT4DEAD
    1.55 -#include "convar_sm_l4d.h"
    1.56 -#elif SOURCE_ENGINE >= SE_ORANGEBOX
    1.57 -#include "convar_sm_ob.h"
    1.58 -#else
    1.59 -#include "convar_sm.h"
    1.60 -#endif
    1.61 -#include "ITranslator.h"
    1.62 -#include "IGameConfigs.h"
    1.63 -#include "NativeOwner.h"
    1.64 -#include "ShareSys.h"
    1.65 -
    1.66 -class CPlayer;
    1.67 -
    1.68 -using namespace SourceHook;
    1.69 -
    1.70 -/**
    1.71 - * NOTES:
    1.72 - *
    1.73 - * UPDATE 2008-03-11: These comments are horribly out of date.  They paint a good overall 
    1.74 - * picture of how PluginSys works, but things like dependencies and fake natives have 
    1.75 - * complicated things quite a bit.
    1.76 - *
    1.77 - *  Currently this system needs a lot of work but it's good skeletally.  Plugin creation 
    1.78 - * is done without actually compiling anything.  This is done by Load functions in the 
    1.79 - * manager.  This will need a rewrite when we add context switching.
    1.80 - *
    1.81 - *  The plugin object itself has a few things to note.  The most important is that it stores
    1.82 - * a table of function objects.  The manager marshals allocation and freeing of these objects.
    1.83 - * The plugin object can be in erroneous states, they are:
    1.84 - *   Plugin_Error   --> Some error occurred any time during or after compilation.
    1.85 - *						This error can be cleared since the plugin itself is valid.
    1.86 - *						However, the state itself being set prevents any runtime action.
    1.87 - *   Plugin_BadLoad	--> The plugin failed to load entirely and nothing can be done to save it.
    1.88 - *
    1.89 - *  If a plugin fails to load externally, it is never added to the internal tracker.  However, 
    1.90 - * plugins that failed to load from the internal loading mechanism are always tracked.  This 
    1.91 - * allows users to see which automatically loaded plugins failed, and makes the interface a bit
    1.92 - * more flexible.
    1.93 - *
    1.94 - *  Once a plugin is compiled, it sets its own state to Plugin_Created.  This state is still invalid
    1.95 - * for execution.  SourceMod is a two pass system, and even though the second pass is not implemented
    1.96 - * yet, it is structured so Plugin_Created must be switched to Plugin_Running in the second pass.  When
    1.97 - * implemented, a Created plugin will be switched to Error in the second pass if it not loadable.
    1.98 - *
    1.99 - *  The two pass loading mechanism is described below.  Modules/natives are not implemented yet.
   1.100 - * PASS ONE: All loadable plugins are found and have the following steps performed:
   1.101 - *			 1.  Loading and compilation is attempted.
   1.102 - *			 2.  If successful, all natives from Core are added.
   1.103 - *			 3.  OnPluginLoad() is called.
   1.104 - *			 4.  If failed, any user natives are scrapped and the process halts here.
   1.105 - *			 5.  If successful, the plugin is ready for Pass 2.
   1.106 - * INTERMEDIATE:
   1.107 - *			 1.  All forced modules are loaded.
   1.108 - * PASS TWO: All loaded plugins are found and have these steps performed:
   1.109 - *			 1. Any modules referenced in the plugin that are not already loaded, are loaded.
   1.110 - *			 2. If any module fails to load and the plugin requires it, load fails and jump to step 6.
   1.111 - *			 3. If any natives are unresolved, check if they are found in the user-natives pool.
   1.112 - *			 4. If yes, load succeeds.  If not, natives are passed through a native acceptance filter.
   1.113 - *			 5. If the filter fails, the plugin is marked as failed.
   1.114 - *			 6. If the plugin has failed to load at this point, any dynamic natives it has added are scrapped.
   1.115 - *			    Furthermore, any plugin that referenced these natives must now have pass 2 re-ran.
   1.116 - * PASS THREE (not a real pass):
   1.117 - *			 7. Once all plugins are deemed to be loaded, OnPluginStart() is called
   1.118 - */
   1.119 -
   1.120 -enum LoadRes
   1.121 -{
   1.122 -	LoadRes_Successful,
   1.123 -	LoadRes_AlreadyLoaded,
   1.124 -	LoadRes_Failure,
   1.125 -	LoadRes_SilentFailure,
   1.126 -	LoadRes_NeverLoad
   1.127 -};
   1.128 -
   1.129 -enum APLRes
   1.130 -{
   1.131 -	APLRes_Success,
   1.132 -	APLRes_Failure,
   1.133 -	APLRes_SilentFailure
   1.134 -};
   1.135 -
   1.136 -enum LibraryAction
   1.137 -{
   1.138 -	LibraryAction_Removed,
   1.139 -	LibraryAction_Added
   1.140 -};
   1.141 -
   1.142 -struct AutoConfig
   1.143 -{
   1.144 -	String autocfg;
   1.145 -	String folder;
   1.146 -	bool create;
   1.147 -};
   1.148 -
   1.149 -class CPlugin;
   1.150 -
   1.151 -class CPlugin : 
   1.152 -	public IPlugin,
   1.153 -	public CNativeOwner
   1.154 -{
   1.155 -	friend class CPluginManager;
   1.156 -	friend class CFunction;
   1.157 -public:
   1.158 -	CPlugin(const char *file);
   1.159 -	~CPlugin();
   1.160 -public:
   1.161 -	PluginType GetType();
   1.162 -	SourcePawn::IPluginContext *GetBaseContext();
   1.163 -	sp_context_t *GetContext();
   1.164 -	void *GetPluginStructure();
   1.165 -	const char *GetFilename();
   1.166 -	bool IsDebugging();
   1.167 -	PluginStatus GetStatus();
   1.168 -	bool IsSilentlyFailed();
   1.169 -	void SetSilentlyFailed(bool sf);
   1.170 -	const sm_plugininfo_t *GetPublicInfo();
   1.171 -	bool SetPauseState(bool paused);
   1.172 -	unsigned int GetSerial();
   1.173 -	IdentityToken_t *GetIdentity();
   1.174 -	unsigned int CalcMemUsage();
   1.175 -	bool SetProperty(const char *prop, void *ptr);
   1.176 -	bool GetProperty(const char *prop, void **ptr, bool remove=false);
   1.177 -	void DropEverything();
   1.178 -	SourcePawn::IPluginRuntime *GetRuntime();
   1.179 -public:
   1.180 -	/**
   1.181 -	 * Creates a plugin object with default values.
   1.182 -	 *   If an error buffer is specified, and an error occurs, the error will be copied to the buffer
   1.183 -	 * and NULL will be returned.
   1.184 -	 *   If an error buffer is not specified, the error will be copied to an internal buffer and 
   1.185 -	 * a valid (but error-stated) CPlugin will be returned.
   1.186 -	 */
   1.187 -	static CPlugin *CreatePlugin(const char *file, char *error, size_t maxlength);
   1.188 -public:
   1.189 -
   1.190 -	/**
   1.191 -	 * Sets an error state on the plugin
   1.192 -	 */
   1.193 -	void SetErrorState(PluginStatus status, const char *error_fmt, ...);
   1.194 -
   1.195 -	/**
   1.196 -	 * Initializes the plugin's identity information
   1.197 -	 */
   1.198 -	void InitIdentity();
   1.199 -
   1.200 -	/**
   1.201 -	 * Calls the OnPluginLoad function, and sets any failed states if necessary.
   1.202 -	 * NOTE: Valid pre-states are: Plugin_Created
   1.203 -	 * NOTE: If validated, plugin state is changed to Plugin_Loaded
   1.204 -	 *
   1.205 -	 * If the error buffer is NULL, the error message is cached locally.
   1.206 -	 */
   1.207 -	APLRes Call_AskPluginLoad(char *error, size_t maxlength);
   1.208 -
   1.209 -	/**
   1.210 -	 * Calls the OnPluginStart function.
   1.211 -	 * NOTE: Valid pre-states are: Plugin_Created
   1.212 -	 * NOTE: Post-state will be Plugin_Running
   1.213 -	 */
   1.214 -	void Call_OnPluginStart();
   1.215 -
   1.216 -	/**
   1.217 -	 * Calls the OnPluginEnd function.
   1.218 -	 */
   1.219 -	void Call_OnPluginEnd();
   1.220 -
   1.221 -	/**
   1.222 -	 * Calls the OnAllPluginsLoaded function.
   1.223 -	 */
   1.224 -	void Call_OnAllPluginsLoaded();
   1.225 -
   1.226 -	/**
   1.227 -	 * Returns true if a plugin is usable.
   1.228 -	 */
   1.229 -	bool IsRunnable();
   1.230 -
   1.231 -	/**
   1.232 -	 * Get languages info.
   1.233 -	 */
   1.234 -	IPhraseCollection *GetPhrases();
   1.235 -public:
   1.236 -	/**
   1.237 -	 * Returns the modification time during last plugin load.
   1.238 -	 */
   1.239 -	time_t GetTimeStamp();
   1.240 -
   1.241 -	/**
   1.242 -	 * Returns the current modification time of the plugin file.
   1.243 -	 */
   1.244 -	time_t GetFileTimeStamp();
   1.245 -
   1.246 -	/** 
   1.247 -	 * Returns true if the plugin was running, but is now invalid.
   1.248 -	 */
   1.249 -	bool WasRunning();
   1.250 -
   1.251 -	Handle_t GetMyHandle();
   1.252 -
   1.253 -	bool AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func);
   1.254 -	void AddConfig(bool autoCreate, const char *cfg, const char *folder);
   1.255 -	unsigned int GetConfigCount();
   1.256 -	AutoConfig *GetConfig(unsigned int i);
   1.257 -	inline void AddLibrary(const char *name)
   1.258 -	{
   1.259 -		m_Libraries.push_back(name);
   1.260 -	}
   1.261 -	void LibraryActions(LibraryAction action);
   1.262 -	void SyncMaxClients(int max_clients);
   1.263 -protected:
   1.264 -	bool UpdateInfo();
   1.265 -	void SetTimeStamp(time_t t);
   1.266 -	void DependencyDropped(CPlugin *pOwner);
   1.267 -private:
   1.268 -	PluginType m_type;
   1.269 -	char m_filename[PLATFORM_MAX_PATH];
   1.270 -	PluginStatus m_status;
   1.271 -	bool m_bSilentlyFailed;
   1.272 -	unsigned int m_serial;
   1.273 -	sm_plugininfo_t m_info;
   1.274 -	char m_errormsg[256];
   1.275 -	time_t m_LastAccess;
   1.276 -	IdentityToken_t *m_ident;
   1.277 -	Handle_t m_handle;
   1.278 -	bool m_WasRunning;
   1.279 -	IPhraseCollection *m_pPhrases;
   1.280 -	List<String> m_RequiredLibs;
   1.281 -	List<String> m_Libraries;
   1.282 -	Trie *m_pProps;
   1.283 -	bool m_FakeNativesMissing;
   1.284 -	bool m_LibraryMissing;
   1.285 -	CVector<AutoConfig *> m_configs;
   1.286 -	bool m_bGotAllLoaded;
   1.287 -	int m_FileVersion;
   1.288 -	char m_DateTime[256];
   1.289 -	IPluginRuntime *m_pRuntime;
   1.290 -	IPluginContext *m_pContext;
   1.291 -	sp_pubvar_t *m_MaxClientsVar;
   1.292 -};
   1.293 -
   1.294 -class CPluginManager : 
   1.295 -	public IPluginManager,
   1.296 -	public SMGlobalClass,
   1.297 -	public IHandleTypeDispatch,
   1.298 -	public IRootConsoleCommand
   1.299 -{
   1.300 -	friend class CPlugin;
   1.301 -public:
   1.302 -	CPluginManager();
   1.303 -	~CPluginManager();
   1.304 -public:
   1.305 -	/* Implements iterator class */
   1.306 -	class CPluginIterator : public IPluginIterator
   1.307 -	{
   1.308 -	public:
   1.309 -		CPluginIterator(List<CPlugin *> *mylist);
   1.310 -		virtual ~CPluginIterator();
   1.311 -		virtual bool MorePlugins();
   1.312 -		virtual IPlugin *GetPlugin();
   1.313 -		virtual void NextPlugin();
   1.314 -		void Release();
   1.315 -	public:
   1.316 -		void Reset();
   1.317 -	private:
   1.318 -		List<CPlugin *> *mylist;
   1.319 -		List<CPlugin *>::iterator current;
   1.320 -	};
   1.321 -	friend class CPluginManager::CPluginIterator;
   1.322 -public: //IPluginManager
   1.323 -	IPlugin *LoadPlugin(const char *path, 
   1.324 -								bool debug,
   1.325 -								PluginType type,
   1.326 -								char error[],
   1.327 -								size_t maxlength,
   1.328 -								bool *wasloaded);
   1.329 -	bool UnloadPlugin(IPlugin *plugin);
   1.330 -	IPlugin *FindPluginByContext(const sp_context_t *ctx);
   1.331 -	unsigned int GetPluginCount();
   1.332 -	IPluginIterator *GetPluginIterator();
   1.333 -	void AddPluginsListener(IPluginsListener *listener);
   1.334 -	void RemovePluginsListener(IPluginsListener *listener);
   1.335 -public: //SMGlobalClass
   1.336 -	void OnSourceModAllInitialized();
   1.337 -	void OnSourceModShutdown();
   1.338 -	ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength);
   1.339 -	void OnSourceModMaxPlayersChanged(int newvalue);
   1.340 -public: //IHandleTypeDispatch
   1.341 -	void OnHandleDestroy(HandleType_t type, void *object);
   1.342 -	bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
   1.343 -public: //IRootConsoleCommand
   1.344 -	void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
   1.345 -public:
   1.346 -	/**
   1.347 -	 * Loads all plugins not yet loaded
   1.348 -	 */
   1.349 -	void LoadAll_FirstPass(const char *config, const char *basedir);
   1.350 -
   1.351 -	/**
   1.352 -	 * Runs the second loading pass for all plugins
   1.353 -	 */
   1.354 -	void LoadAll_SecondPass();
   1.355 -
   1.356 -	/**
   1.357 -	 * Tests a plugin file mask against a local folder.
   1.358 -	 * The alias is searched backwards from localdir - i.e., given this input:
   1.359 -	 *   csdm/ban        csdm/ban
   1.360 -	 *   ban             csdm/ban
   1.361 -	 *   csdm/ban        optional/csdm/ban
   1.362 -	 * All of these will return true for an alias match.  
   1.363 -	 * Wildcards are allowed in the filename.
   1.364 -	 */
   1.365 -	bool TestAliasMatch(const char *alias, const char *localdir);
   1.366 -
   1.367 -	/** 
   1.368 -	 * Returns whether anything loaded will be a late load.
   1.369 -	 */
   1.370 -	bool IsLateLoadTime() const;
   1.371 -
   1.372 -	/**
   1.373 -	 * Converts a Handle to an IPlugin if possible.
   1.374 -	 */
   1.375 -	IPlugin *PluginFromHandle(Handle_t handle, HandleError *err);
   1.376 -
   1.377 -	/**
   1.378 -	 * Finds a plugin based on its index. (starts on index 1)
   1.379 -	 */
   1.380 -	CPlugin *GetPluginByOrder(int num);
   1.381 -
   1.382 -	int GetOrderOfPlugin(IPlugin *pl);
   1.383 -
   1.384 -	/** 
   1.385 -	 * Internal version of FindPluginByContext()
   1.386 -	 */
   1.387 -	CPlugin *GetPluginByCtx(const sp_context_t *ctx);
   1.388 -
   1.389 -	/**
   1.390 -	 * Gets status text for a status code 
   1.391 -	 */
   1.392 -	const char *GetStatusText(PluginStatus status);
   1.393 -
   1.394 -	/**
   1.395 -	* Reload or update plugins on level shutdown.
   1.396 -	*/
   1.397 -	void ReloadOrUnloadPlugins();
   1.398 -
   1.399 -	/**
   1.400 -	 * Add public functions from all running or paused
   1.401 -	 * plugins to the specified forward if the names match.
   1.402 -	 */
   1.403 -	void AddFunctionsToForward(const char *name, IChangeableForward *pForward);
   1.404 -
   1.405 -	/**
   1.406 -	 * Iterates through plugins to call OnAllPluginsLoaded.
   1.407 -	 */
   1.408 -	void AllPluginsLoaded();
   1.409 -
   1.410 -	CPlugin *GetPluginFromIdentity(IdentityToken_t *pToken);
   1.411 -
   1.412 -	void Shutdown();
   1.413 -
   1.414 -	void OnLibraryAction(const char *lib, LibraryAction action);
   1.415 -
   1.416 -	bool LibraryExists(const char *lib);
   1.417 -
   1.418 -	bool ReloadPlugin(CPlugin *pl);
   1.419 -
   1.420 -	void UnloadAll();
   1.421 -
   1.422 -	CPlugin *FindPluginByConsoleArg(const char *arg);
   1.423 -
   1.424 -	void SyncMaxClients(int max_clients);
   1.425 -
   1.426 -	void ListPluginsToClient(CPlayer *player, const CCommand &args);
   1.427 -private:
   1.428 -	LoadRes _LoadPlugin(CPlugin **pPlugin, const char *path, bool debug, PluginType type, char error[], size_t maxlength);
   1.429 -
   1.430 -	void LoadAutoPlugin(const char *plugin);
   1.431 -
   1.432 -	/**
   1.433 -	 * Recursively loads all plugins in the given directory.
   1.434 -	 */
   1.435 -	void LoadPluginsFromDir(const char *basedir, const char *localdir);
   1.436 -
   1.437 -	/**
   1.438 -	 * Adds a plugin object.  This is wrapped by LoadPlugin functions.
   1.439 -	 */
   1.440 -	void AddPlugin(CPlugin *pPlugin);
   1.441 -
   1.442 -	/**
   1.443 -	 * Runs the second loading pass on a plugin.
   1.444 -	 */
   1.445 -	bool RunSecondPass(CPlugin *pPlugin, char *error, size_t maxlength);
   1.446 -
   1.447 -	/**
   1.448 -	 * Runs an extension pass on a plugin.
   1.449 -	 */
   1.450 -	bool LoadOrRequireExtensions(CPlugin *pPlugin, unsigned int pass, char *error, size_t maxlength);
   1.451 -
   1.452 -	/**
   1.453 -	* Manages required natives.
   1.454 -	*/
   1.455 -	bool FindOrRequirePluginDeps(CPlugin *pPlugin, char *error, size_t maxlength);
   1.456 -
   1.457 -	void _SetPauseState(CPlugin *pPlugin, bool pause);
   1.458 -protected:
   1.459 -	/**
   1.460 -	 * Caching internal objects
   1.461 -	 */
   1.462 -	void ReleaseIterator(CPluginIterator *iter);
   1.463 -public:
   1.464 -	inline IdentityToken_t *GetIdentity()
   1.465 -	{
   1.466 -		return m_MyIdent;
   1.467 -	}
   1.468 -private:
   1.469 -	void TryRefreshDependencies(CPlugin *pOther);
   1.470 -private:
   1.471 -	List<IPluginsListener *> m_listeners;
   1.472 -	List<CPlugin *> m_plugins;
   1.473 -	CStack<CPluginManager::CPluginIterator *> m_iters;
   1.474 -	Trie *m_LoadLookup;
   1.475 -	bool m_AllPluginsLoaded;
   1.476 -	IdentityToken_t *m_MyIdent;
   1.477 -
   1.478 -	/* Dynamic native stuff */
   1.479 -	List<FakeNative *> m_Natives;
   1.480 -
   1.481 -	bool m_LoadingLocked;
   1.482 -	
   1.483 -	// Config
   1.484 -	bool m_bBlockBadPlugins;
   1.485 -	
   1.486 -	// Forwards
   1.487 -	IForward *m_pOnLibraryAdded;
   1.488 -	IForward *m_pOnLibraryRemoved;
   1.489 -};
   1.490 -
   1.491 -extern CPluginManager g_PluginSys;
   1.492 -
   1.493 -#endif //_INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
   1.494 -