core/smn_events.cpp
changeset 3872 4c93f74cae51
parent 2883 1d7b415cef73
child 3955 763d59fe6d77
     1.1 --- a/core/smn_events.cpp	Fri Mar 29 12:28:02 2013 -0400
     1.2 +++ b/core/smn_events.cpp	Fri Mar 29 11:37:29 2013 -0700
     1.3 @@ -31,8 +31,8 @@
     1.4  
     1.5  #include "sm_globals.h"
     1.6  #include "sourcemm_api.h"
     1.7 -#include "HandleSys.h"
     1.8  #include "EventManager.h"
     1.9 +#include "logic_bridge.h"
    1.10  
    1.11  static cell_t sm_HookEvent(IPluginContext *pContext, const cell_t *params)
    1.12  {
    1.13 @@ -113,7 +113,7 @@
    1.14  
    1.15  	if (pInfo)
    1.16  	{
    1.17 -		return g_HandleSys.CreateHandle(g_EventManager.GetHandleType(), pInfo, pContext->GetIdentity(), g_pCoreIdent, NULL);
    1.18 +		return handlesys->CreateHandle(g_EventManager.GetHandleType(), pInfo, pContext->GetIdentity(), g_pCoreIdent, NULL);
    1.19  	}
    1.20  
    1.21  	return BAD_HANDLE;
    1.22 @@ -125,7 +125,7 @@
    1.23  	HandleError err;
    1.24  	EventInfo *pInfo;
    1.25  
    1.26 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.27 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.28  		!= HandleError_None)
    1.29  	{
    1.30  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
    1.31 @@ -141,7 +141,7 @@
    1.32  
    1.33  	/* Free handle on game event */
    1.34  	HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
    1.35 -	g_HandleSys.FreeHandle(hndl, &sec);
    1.36 +	handlesys->FreeHandle(hndl, &sec);
    1.37  
    1.38  	return 1;
    1.39  }
    1.40 @@ -152,7 +152,7 @@
    1.41  	HandleError err;
    1.42  	EventInfo *pInfo;
    1.43  
    1.44 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.45 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.46  		!= HandleError_None)
    1.47  	{
    1.48  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
    1.49 @@ -168,7 +168,7 @@
    1.50  
    1.51  	/* Free handle on game event */
    1.52  	HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
    1.53 -	g_HandleSys.FreeHandle(hndl, &sec);
    1.54 +	handlesys->FreeHandle(hndl, &sec);
    1.55  
    1.56  	return 1;
    1.57  }
    1.58 @@ -179,7 +179,7 @@
    1.59  	HandleError err;
    1.60  	EventInfo *pInfo;
    1.61  
    1.62 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.63 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.64  		!= HandleError_None)
    1.65  	{
    1.66  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
    1.67 @@ -196,7 +196,7 @@
    1.68  	HandleError err;
    1.69  	EventInfo *pInfo;
    1.70  
    1.71 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.72 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.73  		!= HandleError_None)
    1.74  	{
    1.75  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
    1.76 @@ -214,7 +214,7 @@
    1.77  	HandleError err;
    1.78  	EventInfo *pInfo;
    1.79  
    1.80 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.81 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.82  		!= HandleError_None)
    1.83  	{
    1.84  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
    1.85 @@ -232,7 +232,7 @@
    1.86  	HandleError err;
    1.87  	EventInfo *pInfo;
    1.88  
    1.89 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.90 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.91  		!= HandleError_None)
    1.92  	{
    1.93  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
    1.94 @@ -252,7 +252,7 @@
    1.95  	HandleError err;
    1.96  	EventInfo *pInfo;
    1.97  
    1.98 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
    1.99 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.100  		!= HandleError_None)
   1.101  	{
   1.102  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
   1.103 @@ -272,7 +272,7 @@
   1.104  	HandleError err;
   1.105  	EventInfo *pInfo;
   1.106  
   1.107 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.108 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.109  		!= HandleError_None)
   1.110  	{
   1.111  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
   1.112 @@ -292,7 +292,7 @@
   1.113  	HandleError err;
   1.114  	EventInfo *pInfo;
   1.115  
   1.116 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.117 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.118  		!= HandleError_None)
   1.119  	{
   1.120  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
   1.121 @@ -312,7 +312,7 @@
   1.122  	HandleError err;
   1.123  	EventInfo *pInfo;
   1.124  
   1.125 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.126 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.127  		!= HandleError_None)
   1.128  	{
   1.129  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
   1.130 @@ -333,7 +333,7 @@
   1.131  	HandleError err;
   1.132  	EventInfo *pInfo;
   1.133  
   1.134 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.135 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.136  		!= HandleError_None)
   1.137  	{
   1.138  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
   1.139 @@ -354,7 +354,7 @@
   1.140  	HandleError err;
   1.141  	EventInfo *pInfo;
   1.142  
   1.143 -	if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.144 +	if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo))
   1.145  		!= HandleError_None)
   1.146  	{
   1.147  		return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);