core/MenuStyle_Base.cpp
changeset 787 52283fe61d42
parent 785 bca431afd754
child 790 9b1474d03470
     1.1 --- a/core/MenuStyle_Base.cpp	Sun May 13 17:23:42 2007 +0000
     1.2 +++ b/core/MenuStyle_Base.cpp	Sun May 13 18:55:59 2007 +0000
     1.3 @@ -251,7 +251,7 @@
     1.4  	mh->OnMenuEnd(menu);
     1.5  }
     1.6  
     1.7 -bool BaseMenuStyle::DoClientMenu(int client, IMenuDisplay *menu, IMenuHandler *mh, unsigned int time)
     1.8 +bool BaseMenuStyle::DoClientMenu(int client, IMenuPanel *menu, IMenuHandler *mh, unsigned int time)
     1.9  {
    1.10  	CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
    1.11  	if (!pPlayer || pPlayer->IsFakeClient() || !pPlayer->IsInGame())
    1.12 @@ -355,7 +355,7 @@
    1.13  	states.mh = mh;
    1.14  	states.apiVers = SMINTERFACE_MENUMANAGER_VERSION;
    1.15  
    1.16 -	IMenuDisplay *display = g_Menus.RenderMenu(client, states, ItemOrder_Ascending);
    1.17 +	IMenuPanel *display = g_Menus.RenderMenu(client, states, ItemOrder_Ascending);
    1.18  	if (!display)
    1.19  	{
    1.20  		player->bAutoIgnore = false;
    1.21 @@ -393,7 +393,7 @@
    1.22  	menu_states_t &states = player->states;
    1.23  
    1.24  	player->bAutoIgnore = true;
    1.25 -	IMenuDisplay *display = g_Menus.RenderMenu(client, states, order);
    1.26 +	IMenuPanel *display = g_Menus.RenderMenu(client, states, order);
    1.27  	if (!display)
    1.28  	{
    1.29  		if (player->menuHoldTime)