plugins/funcommands/fire.sp
changeset 1889 5b4d6acc4d82
child 1947 e73a1e51833b
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/plugins/funcommands/fire.sp	Fri Feb 22 21:01:08 2008 +0000
     1.3 @@ -0,0 +1,504 @@
     1.4 +/**
     1.5 + * vim: set ts=4 :
     1.6 + * =============================================================================
     1.7 + * SourceMod Basefuncommands Plugin
     1.8 + * Provides FireBomb functionality
     1.9 + *
    1.10 + * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
    1.11 + * =============================================================================
    1.12 + *
    1.13 + * This program is free software; you can redistribute it and/or modify it under
    1.14 + * the terms of the GNU General Public License, version 3.0, as published by the
    1.15 + * Free Software Foundation.
    1.16 + * 
    1.17 + * This program is distributed in the hope that it will be useful, but WITHOUT
    1.18 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.19 + * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.20 + * details.
    1.21 + *
    1.22 + * You should have received a copy of the GNU General Public License along with
    1.23 + * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.24 + *
    1.25 + * As a special exception, AlliedModders LLC gives you permission to link the
    1.26 + * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.27 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.28 + * by the Valve Corporation.  You must obey the GNU General Public License in
    1.29 + * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.30 + * this exception to all derivative works.  AlliedModders LLC defines further
    1.31 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.32 + * or <http://www.sourcemod.net/license.php>.
    1.33 + *
    1.34 + * Version: $Id$
    1.35 + */
    1.36 +
    1.37 +new Handle:g_FireBombTimers[MAXPLAYERS+1];
    1.38 +new g_FireBombTracker[MAXPLAYERS+1];
    1.39 +
    1.40 +new Handle:g_BurnDuration = INVALID_HANDLE;
    1.41 +new Handle:g_FireBombTicks = INVALID_HANDLE;
    1.42 +new Handle:g_FireBombRadius = INVALID_HANDLE;
    1.43 +new Handle:g_FireBombMode = INVALID_HANDLE;
    1.44 +
    1.45 +SetupFire()
    1.46 +{
    1.47 +	RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
    1.48 +	RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");	
    1.49 +	
    1.50 +	g_BurnDuration = CreateConVar("sm_burn_duration", "20", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
    1.51 +	g_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
    1.52 +	g_FireBombRadius = CreateConVar("sm_firebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
    1.53 +	g_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
    1.54 +}
    1.55 +
    1.56 +CreateFireBomb(client)
    1.57 +{
    1.58 +	g_FireBombTimers[client] = CreateTimer(1.0, Timer_FireBomb, client, TIMER_REPEAT);
    1.59 +	g_FireBombTracker[client] = GetConVarInt(g_FireBombTicks);
    1.60 +}
    1.61 +
    1.62 +KillFireBomb(client)
    1.63 +{
    1.64 +	KillTimer(g_FireBombTimers[client]);
    1.65 +	g_FireBombTimers[client] = INVALID_HANDLE;
    1.66 +}
    1.67 +
    1.68 +KillAllFireBombs()
    1.69 +{
    1.70 +	new maxclients = GetMaxClients();
    1.71 +	for (new i = 1; i <= maxclients; i++)
    1.72 +	{
    1.73 +		if (g_FireBombTimers[i] != INVALID_HANDLE)
    1.74 +		{
    1.75 +			KillFireBomb(i);
    1.76 +		}
    1.77 +	}
    1.78 +}
    1.79 +
    1.80 +PerformBurn(client, target, Float:seconds)
    1.81 +{
    1.82 +	LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
    1.83 +	IgniteEntity(target, seconds);
    1.84 +}
    1.85 +
    1.86 +PerformFireBomb(client, target, toggle)
    1.87 +{
    1.88 +	switch (toggle)
    1.89 +	{
    1.90 +		case (2):
    1.91 +		{
    1.92 +			if (g_FireBombTimers[target] == INVALID_HANDLE)
    1.93 +			{
    1.94 +				CreateFireBomb(target);
    1.95 +				LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
    1.96 +			}
    1.97 +			else
    1.98 +			{
    1.99 +				KillFireBomb(target);
   1.100 +				SetEntityRenderColor(client, 255, 255, 255, 255);
   1.101 +				LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
   1.102 +			}			
   1.103 +		}
   1.104 +
   1.105 +		case (1):
   1.106 +		{
   1.107 +			if (g_FireBombTimers[target] == INVALID_HANDLE)
   1.108 +			{
   1.109 +				CreateFireBomb(target);
   1.110 +				LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
   1.111 +			}			
   1.112 +		}
   1.113 +		
   1.114 +		case (0):
   1.115 +		{
   1.116 +			if (g_FireBombTimers[target] != INVALID_HANDLE)
   1.117 +			{
   1.118 +				KillFireBomb(target);
   1.119 +				SetEntityRenderColor(client, 255, 255, 255, 255);
   1.120 +				LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
   1.121 +			}			
   1.122 +		}
   1.123 +	}
   1.124 +}
   1.125 +
   1.126 +public Action:Timer_FireBomb(Handle:timer, any:client)
   1.127 +{
   1.128 +	if (!IsClientInGame(client) || !IsPlayerAlive(client))
   1.129 +	{
   1.130 +		KillFireBomb(client);		
   1.131 +
   1.132 +		return Plugin_Handled;
   1.133 +	}
   1.134 +	
   1.135 +	g_FireBombTracker[client]--;
   1.136 +	
   1.137 +	new Float:vec[3];
   1.138 +	GetClientEyePosition(client, vec);
   1.139 +	
   1.140 +	if (g_FireBombTracker[client] > 0)
   1.141 +	{
   1.142 +		new color;
   1.143 +		
   1.144 +		if (g_FireBombTracker[client] > 1)
   1.145 +		{
   1.146 +			color = RoundToFloor(g_FireBombTracker[client] * (255.0 / GetConVarFloat(g_FireBombTicks)));
   1.147 +			EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);	
   1.148 +		}
   1.149 +		else
   1.150 +		{
   1.151 +			color = 0;
   1.152 +			EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
   1.153 +		}
   1.154 +		
   1.155 +		SetEntityRenderColor(client, 255, color, color, 255);
   1.156 +
   1.157 +		decl String:name[64];
   1.158 +		GetClientName(client, name, sizeof(name));
   1.159 +		PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTracker[client]);		
   1.160 +		
   1.161 +		GetClientAbsOrigin(client, vec);
   1.162 +		vec[2] += 10;
   1.163 +
   1.164 +		TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
   1.165 +		TE_SendToAll();
   1.166 +		TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
   1.167 +		TE_SendToAll();
   1.168 +	}
   1.169 +	else
   1.170 +	{
   1.171 +		TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_FireBombRadius), 5000);
   1.172 +		TE_SendToAll();
   1.173 +		
   1.174 +		GetClientAbsOrigin(client, vec);
   1.175 +		vec[2] += 10;
   1.176 +		TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
   1.177 +		TE_SendToAll();
   1.178 +		vec[2] += 15;
   1.179 +		TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
   1.180 +		TE_SendToAll();	
   1.181 +		vec[2] += 15;
   1.182 +		TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
   1.183 +		TE_SendToAll();
   1.184 +		vec[2] += 15;
   1.185 +		TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
   1.186 +		TE_SendToAll();		
   1.187 +		
   1.188 +		EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
   1.189 +
   1.190 +		IgniteEntity(client, GetConVarFloat(g_BurnDuration));
   1.191 +		KillFireBomb(client);
   1.192 +		SetEntityRenderColor(client, 255, 255, 255, 255);
   1.193 +		
   1.194 +		if (GetConVarInt(g_FireBombMode) > 0)
   1.195 +		{
   1.196 +			new teamOnly = ((GetConVarInt(g_FireBombMode) == 1) ? true : false);
   1.197 +			new maxClients = GetMaxClients();
   1.198 +			
   1.199 +			for (new i = 1; i < maxClients; i++)
   1.200 +			{
   1.201 +				if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
   1.202 +				{
   1.203 +					continue;
   1.204 +				}
   1.205 +				
   1.206 +				if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
   1.207 +				{
   1.208 +					continue;
   1.209 +				}
   1.210 +				
   1.211 +				new Float:pos[3];
   1.212 +				GetClientAbsOrigin(i, pos);
   1.213 +				
   1.214 +				new Float:distance = GetVectorDistance(vec, pos);
   1.215 +				
   1.216 +				if (distance > GetConVarFloat(g_FireBombRadius))
   1.217 +				{
   1.218 +					continue;
   1.219 +				}
   1.220 +				
   1.221 +				new Float:duration = GetConVarFloat(g_BurnDuration);
   1.222 +				duration *= (GetConVarFloat(g_FireBombRadius) - distance) / GetConVarFloat(g_FireBombRadius);
   1.223 +
   1.224 +				IgniteEntity(i, duration);
   1.225 +			}		
   1.226 +		}
   1.227 +	}
   1.228 +			
   1.229 +	return Plugin_Handled;
   1.230 +}
   1.231 +
   1.232 +public AdminMenu_Burn(Handle:topmenu, 
   1.233 +					  TopMenuAction:action,
   1.234 +					  TopMenuObject:object_id,
   1.235 +					  param,
   1.236 +					  String:buffer[],
   1.237 +					  maxlength)
   1.238 +{
   1.239 +	if (action == TopMenuAction_DisplayOption)
   1.240 +	{
   1.241 +		Format(buffer, maxlength, "%T", "Burn player", param);
   1.242 +	}
   1.243 +	else if (action == TopMenuAction_SelectOption)
   1.244 +	{
   1.245 +		DisplayBurnMenu(param);
   1.246 +	}
   1.247 +}
   1.248 +
   1.249 +public AdminMenu_FireBomb(Handle:topmenu, 
   1.250 +					  TopMenuAction:action,
   1.251 +					  TopMenuObject:object_id,
   1.252 +					  param,
   1.253 +					  String:buffer[],
   1.254 +					  maxlength)
   1.255 +{
   1.256 +	if (action == TopMenuAction_DisplayOption)
   1.257 +	{
   1.258 +		Format(buffer, maxlength, "%T", "FireBomb player", param);
   1.259 +	}
   1.260 +	else if (action == TopMenuAction_SelectOption)
   1.261 +	{
   1.262 +		DisplayFireBombMenu(param);
   1.263 +	}
   1.264 +}
   1.265 +
   1.266 +DisplayBurnMenu(client)
   1.267 +{
   1.268 +	new Handle:menu = CreateMenu(MenuHandler_Burn);
   1.269 +	
   1.270 +	decl String:title[100];
   1.271 +	Format(title, sizeof(title), "%T:", "Burn player", client);
   1.272 +	SetMenuTitle(menu, title);
   1.273 +	SetMenuExitBackButton(menu, true);
   1.274 +	
   1.275 +	AddTargetsToMenu(menu, client, true, true);
   1.276 +	
   1.277 +	DisplayMenu(menu, client, MENU_TIME_FOREVER);
   1.278 +}
   1.279 +
   1.280 +DisplayFireBombMenu(client)
   1.281 +{
   1.282 +	new Handle:menu = CreateMenu(MenuHandler_FireBomb);
   1.283 +	
   1.284 +	decl String:title[100];
   1.285 +	Format(title, sizeof(title), "%T:", "FireBomb player", client);
   1.286 +	SetMenuTitle(menu, title);
   1.287 +	SetMenuExitBackButton(menu, true);
   1.288 +	
   1.289 +	AddTargetsToMenu(menu, client, true, true);
   1.290 +	
   1.291 +	DisplayMenu(menu, client, MENU_TIME_FOREVER);
   1.292 +}
   1.293 +
   1.294 +public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
   1.295 +{
   1.296 +	if (action == MenuAction_End)
   1.297 +	{
   1.298 +		CloseHandle(menu);
   1.299 +	}
   1.300 +	else if (action == MenuAction_Cancel)
   1.301 +	{
   1.302 +		if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
   1.303 +		{
   1.304 +			DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
   1.305 +		}
   1.306 +	}
   1.307 +	else if (action == MenuAction_Select)
   1.308 +	{
   1.309 +		decl String:info[32];
   1.310 +		new userid, target;
   1.311 +		
   1.312 +		GetMenuItem(menu, param2, info, sizeof(info));
   1.313 +		userid = StringToInt(info);
   1.314 +
   1.315 +		if ((target = GetClientOfUserId(userid)) == 0)
   1.316 +		{
   1.317 +			PrintToChat(param1, "[SM] %t", "Player no longer available");
   1.318 +		}
   1.319 +		else if (!CanUserTarget(param1, target))
   1.320 +		{
   1.321 +			PrintToChat(param1, "[SM] %t", "Unable to target");
   1.322 +		}
   1.323 +		else
   1.324 +		{
   1.325 +			new String:name[32];
   1.326 +			GetClientName(target, name, sizeof(name));
   1.327 +			PerformBurn(param1, target, 20.0);
   1.328 +			ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
   1.329 +		}
   1.330 +		
   1.331 +		/* Re-draw the menu if they're still valid */
   1.332 +		if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
   1.333 +		{
   1.334 +			DisplayBurnMenu(param1);
   1.335 +		}
   1.336 +	}
   1.337 +}
   1.338 +
   1.339 +public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
   1.340 +{
   1.341 +	if (action == MenuAction_End)
   1.342 +	{
   1.343 +		CloseHandle(menu);
   1.344 +	}
   1.345 +	else if (action == MenuAction_Cancel)
   1.346 +	{
   1.347 +		if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
   1.348 +		{
   1.349 +			DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
   1.350 +		}
   1.351 +	}
   1.352 +	else if (action == MenuAction_Select)
   1.353 +	{
   1.354 +		decl String:info[32];
   1.355 +		new userid, target;
   1.356 +		
   1.357 +		GetMenuItem(menu, param2, info, sizeof(info));
   1.358 +		userid = StringToInt(info);
   1.359 +
   1.360 +		if ((target = GetClientOfUserId(userid)) == 0)
   1.361 +		{
   1.362 +			PrintToChat(param1, "[SM] %t", "Player no longer available");
   1.363 +		}
   1.364 +		else if (!CanUserTarget(param1, target))
   1.365 +		{
   1.366 +			PrintToChat(param1, "[SM] %t", "Unable to target");
   1.367 +		}
   1.368 +		else
   1.369 +		{
   1.370 +			new String:name[32];
   1.371 +			GetClientName(target, name, sizeof(name));
   1.372 +			
   1.373 +			PerformFireBomb(param1, target, 2);
   1.374 +			ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
   1.375 +		}
   1.376 +		
   1.377 +		/* Re-draw the menu if they're still valid */
   1.378 +		if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
   1.379 +		{
   1.380 +			DisplayFireBombMenu(param1);
   1.381 +		}
   1.382 +	}
   1.383 +}
   1.384 +
   1.385 +public Action:Command_Burn(client, args)
   1.386 +{
   1.387 +	if (args < 1)
   1.388 +	{
   1.389 +		ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
   1.390 +		return Plugin_Handled;
   1.391 +	}
   1.392 +
   1.393 +	decl String:arg[65];
   1.394 +	GetCmdArg(1, arg, sizeof(arg));
   1.395 +
   1.396 +	new Float:seconds = GetConVarFloat(g_BurnDuration);
   1.397 +	
   1.398 +	if (args > 1)
   1.399 +	{
   1.400 +		decl String:time[20];
   1.401 +		GetCmdArg(2, time, sizeof(time));
   1.402 +		if (StringToFloatEx(time, seconds) == 0)
   1.403 +		{
   1.404 +			ReplyToCommand(client, "[SM] %t", "Invalid Amount");
   1.405 +			return Plugin_Handled;
   1.406 +		}
   1.407 +	}
   1.408 +	
   1.409 +	decl String:target_name[MAX_TARGET_LENGTH];
   1.410 +	decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
   1.411 +	
   1.412 +	if ((target_count = ProcessTargetString(
   1.413 +			arg,
   1.414 +			client,
   1.415 +			target_list,
   1.416 +			MAXPLAYERS,
   1.417 +			COMMAND_FILTER_ALIVE,
   1.418 +			target_name,
   1.419 +			sizeof(target_name),
   1.420 +			tn_is_ml)) <= 0)
   1.421 +	{
   1.422 +		ReplyToTargetError(client, target_count);
   1.423 +		return Plugin_Handled;
   1.424 +	}
   1.425 +	
   1.426 +	for (new i = 0; i < target_count; i++)
   1.427 +	{
   1.428 +		PerformBurn(client, target_list[i], seconds);
   1.429 +	}
   1.430 +	
   1.431 +	if (tn_is_ml)
   1.432 +	{
   1.433 +		ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
   1.434 +	}
   1.435 +	else
   1.436 +	{
   1.437 +		ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
   1.438 +	}
   1.439 +
   1.440 +	return Plugin_Handled;
   1.441 +}
   1.442 +
   1.443 +public Action:Command_FireBomb(client, args)
   1.444 +{
   1.445 +	if (args < 1)
   1.446 +	{
   1.447 +		ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name> [0/1]");
   1.448 +		return Plugin_Handled;
   1.449 +	}
   1.450 +
   1.451 +	decl String:arg[65];
   1.452 +	GetCmdArg(1, arg, sizeof(arg));
   1.453 +	
   1.454 +	new toggle = 2;
   1.455 +	if (args > 1)
   1.456 +	{
   1.457 +		decl String:arg2[2];
   1.458 +		GetCmdArg(2, arg2, sizeof(arg2));
   1.459 +		if (arg2[0])
   1.460 +		{
   1.461 +			toggle = 1;
   1.462 +		}
   1.463 +		else
   1.464 +		{
   1.465 +			toggle = 0;
   1.466 +		}
   1.467 +	}
   1.468 +
   1.469 +	decl String:target_name[MAX_TARGET_LENGTH];
   1.470 +	decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
   1.471 +	
   1.472 +	if ((target_count = ProcessTargetString(
   1.473 +			arg,
   1.474 +			client,
   1.475 +			target_list,
   1.476 +			MAXPLAYERS,
   1.477 +			COMMAND_FILTER_ALIVE,
   1.478 +			target_name,
   1.479 +			sizeof(target_name),
   1.480 +			tn_is_ml)) <= 0)
   1.481 +	{
   1.482 +		ReplyToTargetError(client, target_count);
   1.483 +		return Plugin_Handled;
   1.484 +	}
   1.485 +	
   1.486 +	for (new i = 0; i < target_count; i++)
   1.487 +	{
   1.488 +		PerformFireBomb(client, target_list[i], toggle);
   1.489 +	}
   1.490 +	
   1.491 +	if (tn_is_ml)
   1.492 +	{
   1.493 +		ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
   1.494 +	}
   1.495 +	else
   1.496 +	{
   1.497 +		ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
   1.498 +	}
   1.499 +	
   1.500 +	return Plugin_Handled;
   1.501 +}
   1.502 +
   1.503 +
   1.504 +
   1.505 +
   1.506 +
   1.507 +