extensions/structs/StructHandle.cpp
changeset 2224 676c3b826f13
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/extensions/structs/StructHandle.cpp	Fri Aug 08 00:17:37 2008 +0000
     1.3 @@ -0,0 +1,556 @@
     1.4 +/**
     1.5 +* vim: set ts=4 :
     1.6 +* =============================================================================
     1.7 +* SourceMod Sample Extension
     1.8 +* Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 +* =============================================================================
    1.10 +*
    1.11 +* This program is free software; you can redistribute it and/or modify it under
    1.12 +* the terms of the GNU General Public License, version 3.0, as published by the
    1.13 +* Free Software Foundation.
    1.14 +* 
    1.15 +* This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 +* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 +* FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 +* details.
    1.19 +*
    1.20 +* You should have received a copy of the GNU General Public License along with
    1.21 +* this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 +*
    1.23 +* As a special exception, AlliedModders LLC gives you permission to link the
    1.24 +* code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 +* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 +* by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 +* all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 +* this exception to all derivative works.  AlliedModders LLC defines further
    1.29 +* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 +* or <http://www.sourcemod.net/license.php>.
    1.31 +*
    1.32 +* Version: $Id$
    1.33 +*/
    1.34 +
    1.35 +#include "StructHandle.h"
    1.36 +#include "extension.h"
    1.37 +
    1.38 +bool StructHandle::GetInt( const char *member, int *value )
    1.39 +{
    1.40 +	int offset;
    1.41 +	
    1.42 +	if (!info->getOffset(member, &offset))
    1.43 +	{
    1.44 +		return false;
    1.45 +	}
    1.46 +
    1.47 +	MemberType type;
    1.48 +
    1.49 +	if (!info->getType(member, &type))
    1.50 +	{
    1.51 +		return false;
    1.52 +	}
    1.53 +
    1.54 +	switch (type)
    1.55 +	{
    1.56 +		case Member_Int8:
    1.57 +		{
    1.58 +			*value = *(uint8 *)((unsigned char *)data + offset);
    1.59 +			break;
    1.60 +		}
    1.61 +
    1.62 +		case Member_Int16:
    1.63 +		{
    1.64 +			*value = *(uint16 *)((unsigned char *)data + offset);
    1.65 +			break;
    1.66 +		}
    1.67 +
    1.68 +		case Member_Int32:
    1.69 +		{
    1.70 +			*value = *(uint32 *)((unsigned char *)data + offset);
    1.71 +			break;
    1.72 +		}
    1.73 +
    1.74 +		case Member_Int8Pointer:
    1.75 +		{
    1.76 +			*value = **(uint8 **)((unsigned char *)data + offset);
    1.77 +			break;
    1.78 +		}
    1.79 +
    1.80 +		case Member_Int16Pointer:
    1.81 +		{
    1.82 +			*value = **(uint16 **)((unsigned char *)data + offset);
    1.83 +			break;
    1.84 +		}
    1.85 +
    1.86 +		case Member_Int32Pointer:
    1.87 +		{
    1.88 +			*value = **(uint32 **)((unsigned char *)data + offset);
    1.89 +			break;
    1.90 +		}
    1.91 +
    1.92 +		default:
    1.93 +		{
    1.94 +			return false;
    1.95 +		}
    1.96 +	}
    1.97 +
    1.98 +	return true;
    1.99 +}
   1.100 +
   1.101 +bool StructHandle::GetFloat( const char *member, float *value )
   1.102 +{
   1.103 +	int offset;
   1.104 +
   1.105 +	if (!info->getOffset(member, &offset))
   1.106 +	{
   1.107 +		return false;
   1.108 +	}
   1.109 +
   1.110 +	MemberType type;
   1.111 +
   1.112 +	if (!info->getType(member, &type))
   1.113 +	{
   1.114 +		return false;
   1.115 +	}
   1.116 +
   1.117 +	switch (type)
   1.118 +	{
   1.119 +		case Member_Float:
   1.120 +		{
   1.121 +			*value = *(float *)((unsigned char *)data + offset);
   1.122 +			break;
   1.123 +		}
   1.124 +
   1.125 +		case Member_FloatPointer:
   1.126 +		{
   1.127 +			*value = **(float **)((unsigned char *)data + offset);
   1.128 +			break;
   1.129 +		}
   1.130 +
   1.131 +		default:
   1.132 +		{
   1.133 +			return false;
   1.134 +		}
   1.135 +	}
   1.136 +
   1.137 +	return true;
   1.138 +}
   1.139 +
   1.140 +bool StructHandle::SetInt( const char *member, int value )
   1.141 +{
   1.142 +	int offset;
   1.143 +
   1.144 +	if (!info->getOffset(member, &offset))
   1.145 +	{
   1.146 +		return false;
   1.147 +	}
   1.148 +
   1.149 +	MemberType type;
   1.150 +
   1.151 +	if (!info->getType(member, &type))
   1.152 +	{
   1.153 +		return false;
   1.154 +	}
   1.155 +
   1.156 +	switch (type)
   1.157 +	{
   1.158 +		case Member_Int8:
   1.159 +		{
   1.160 +			*(uint8 *)((unsigned char *)data + offset) = value;
   1.161 +			break;
   1.162 +		}
   1.163 +
   1.164 +		case Member_Int16:
   1.165 +		{
   1.166 +			*(uint16 *)((unsigned char *)data + offset) = value;
   1.167 +			break;
   1.168 +		}
   1.169 +
   1.170 +		case Member_Int32:
   1.171 +		{
   1.172 +			*(uint32 *)((unsigned char *)data + offset) = value;
   1.173 +			break;
   1.174 +		}
   1.175 +
   1.176 +		case Member_Int8Pointer:
   1.177 +		{
   1.178 +			**(uint8 **)((unsigned char *)data + offset) = value;
   1.179 +			break;
   1.180 +		}
   1.181 +
   1.182 +		case Member_Int16Pointer:
   1.183 +		{
   1.184 +			**(uint16 **)((unsigned char *)data + offset) = value;
   1.185 +			break;
   1.186 +		}
   1.187 +
   1.188 +		case Member_Int32Pointer:
   1.189 +		{
   1.190 +			**(uint32 **)((unsigned char *)data + offset) = value;
   1.191 +			break;
   1.192 +		}
   1.193 +
   1.194 +		default:
   1.195 +		{
   1.196 +			return false;
   1.197 +		}
   1.198 +	}
   1.199 +
   1.200 +	return true;
   1.201 +}
   1.202 +
   1.203 +bool StructHandle::SetFloat( const char *member, float value )
   1.204 +{
   1.205 +	int offset;
   1.206 +
   1.207 +	if (!info->getOffset(member, &offset))
   1.208 +	{
   1.209 +		return false;
   1.210 +	}
   1.211 +
   1.212 +	MemberType type;
   1.213 +
   1.214 +	if (!info->getType(member, &type))
   1.215 +	{
   1.216 +		return false;
   1.217 +	}
   1.218 +
   1.219 +	switch (type)
   1.220 +	{
   1.221 +		case Member_Float:
   1.222 +		{
   1.223 +			*(float *)((unsigned char *)data + offset) = value;
   1.224 +			break;
   1.225 +		}
   1.226 +
   1.227 +		case Member_FloatPointer:
   1.228 +		{
   1.229 +			**(float **)((unsigned char *)data + offset) = value;
   1.230 +			break;
   1.231 +		}
   1.232 +
   1.233 +		default:
   1.234 +		{
   1.235 +			return false;
   1.236 +		}
   1.237 +	}
   1.238 +
   1.239 +	return true;
   1.240 +}
   1.241 +
   1.242 +bool StructHandle::IsPointerNull( const char *member, bool *result )
   1.243 +{
   1.244 +	int offset;
   1.245 +
   1.246 +	if (!info->getOffset(member, &offset))
   1.247 +	{
   1.248 +		return false;
   1.249 +	}
   1.250 +
   1.251 +	MemberType type;
   1.252 +
   1.253 +	if (!info->getType(member, &type))
   1.254 +	{
   1.255 +		return false;
   1.256 +	}
   1.257 +
   1.258 +	switch (type)
   1.259 +	{
   1.260 +		case Member_Int8Pointer:
   1.261 +		case Member_Int16Pointer:
   1.262 +		case Member_Int32Pointer:
   1.263 +		case Member_FloatPointer:
   1.264 +		case Member_CharPointer:
   1.265 +		case Member_VectorPointer:
   1.266 +		case Member_EHandlePointer:
   1.267 +		{
   1.268 +			*result = *((unsigned char **)data + offset) == NULL;
   1.269 +			break;
   1.270 +		}
   1.271 +
   1.272 +		default:
   1.273 +		{
   1.274 +			return false;
   1.275 +		}
   1.276 +	}
   1.277 +
   1.278 +	return true;
   1.279 +}
   1.280 +
   1.281 +bool StructHandle::setPointerNull( const char *member )
   1.282 +{
   1.283 +	int offset;
   1.284 +
   1.285 +	if (!info->getOffset(member, &offset))
   1.286 +	{
   1.287 +		return false;
   1.288 +	}
   1.289 +
   1.290 +	MemberType type;
   1.291 +
   1.292 +	if (!info->getType(member, &type))
   1.293 +	{
   1.294 +		return false;
   1.295 +	}
   1.296 +
   1.297 +	switch (type)
   1.298 +	{
   1.299 +		case Member_Int8Pointer:
   1.300 +		case Member_Int16Pointer:
   1.301 +		case Member_Int32Pointer:
   1.302 +		case Member_FloatPointer:
   1.303 +		case Member_CharPointer:
   1.304 +		case Member_VectorPointer:
   1.305 +		case Member_EHandlePointer:
   1.306 +		{
   1.307 +			*((unsigned char **)data + offset) = NULL;
   1.308 +			break;
   1.309 +		}
   1.310 +
   1.311 +		default:
   1.312 +		{
   1.313 +			return false;
   1.314 +		}
   1.315 +	}
   1.316 +
   1.317 +	return true;
   1.318 +}
   1.319 +
   1.320 +bool StructHandle::GetVector( const char *member, Vector *vec )
   1.321 +{
   1.322 +	int offset;
   1.323 +
   1.324 +	if (!info->getOffset(member, &offset))
   1.325 +	{
   1.326 +		return false;
   1.327 +	}
   1.328 +
   1.329 +	MemberType type;
   1.330 +
   1.331 +	if (!info->getType(member, &type))
   1.332 +	{
   1.333 +		return false;
   1.334 +	}
   1.335 +
   1.336 +	switch (type)
   1.337 +	{
   1.338 +		case Member_Vector:
   1.339 +		{
   1.340 +			*vec = *(Vector *)((unsigned char *)data + offset);
   1.341 +			break;
   1.342 +		}
   1.343 +
   1.344 +		case Member_VectorPointer:
   1.345 +		{
   1.346 +			*vec = **(Vector **)((unsigned char *)data + offset);
   1.347 +			break;
   1.348 +		}
   1.349 +
   1.350 +		default:
   1.351 +		{
   1.352 +			return false;
   1.353 +		}
   1.354 +	}
   1.355 +
   1.356 +	return true;
   1.357 +}
   1.358 +
   1.359 +bool StructHandle::SetVector( const char *member, Vector vec )
   1.360 +{
   1.361 +	int offset;
   1.362 +
   1.363 +	if (!info->getOffset(member, &offset))
   1.364 +	{
   1.365 +		return false;
   1.366 +	}
   1.367 +
   1.368 +	MemberType type;
   1.369 +
   1.370 +	if (!info->getType(member, &type))
   1.371 +	{
   1.372 +		return false;
   1.373 +	}
   1.374 +
   1.375 +	switch (type)
   1.376 +	{
   1.377 +		case Member_Vector:
   1.378 +		{
   1.379 +			*(Vector *)((unsigned char *)data + offset) = vec;
   1.380 +			break;
   1.381 +		}
   1.382 +
   1.383 +		case Member_VectorPointer:
   1.384 +		{
   1.385 +			**(Vector **)((unsigned char *)data + offset) = vec;
   1.386 +			break;
   1.387 +		}
   1.388 +
   1.389 +		default:
   1.390 +		{
   1.391 +			return false;
   1.392 +		}
   1.393 +	}
   1.394 +
   1.395 +	return true;
   1.396 +}
   1.397 +
   1.398 +bool StructHandle::GetString( const char *member, char **string )
   1.399 +{
   1.400 +	int offset;
   1.401 +
   1.402 +	if (!info->getOffset(member, &offset))
   1.403 +	{
   1.404 +		return false;
   1.405 +	}
   1.406 +
   1.407 +	MemberType type;
   1.408 +
   1.409 +	if (!info->getType(member, &type))
   1.410 +	{
   1.411 +		return false;
   1.412 +	}
   1.413 +
   1.414 +	switch (type)
   1.415 +	{
   1.416 +		case Member_Char:
   1.417 +		{
   1.418 +			*string = (char *)((unsigned char *)data + offset);
   1.419 +			break;
   1.420 +		}
   1.421 +
   1.422 +		case Member_CharPointer:
   1.423 +		{
   1.424 +			*string = *(char **)((unsigned char *)data + offset);
   1.425 +			break;
   1.426 +		}
   1.427 +
   1.428 +		default:
   1.429 +		{
   1.430 +			return false;
   1.431 +		}
   1.432 +	}
   1.433 +
   1.434 +	return true;
   1.435 +}
   1.436 +
   1.437 +bool StructHandle::SetString( const char *member, char *string )
   1.438 +{
   1.439 +	int offset;
   1.440 +
   1.441 +	if (!info->getOffset(member, &offset))
   1.442 +	{
   1.443 +		return false;
   1.444 +	}
   1.445 +
   1.446 +	MemberType type;
   1.447 +
   1.448 +	if (!info->getType(member, &type))
   1.449 +	{
   1.450 +		return false;
   1.451 +	}
   1.452 +
   1.453 +	switch (type)
   1.454 +	{
   1.455 +		case Member_Char:
   1.456 +		{
   1.457 +			int size;
   1.458 +			info->getSize(member, &size);
   1.459 +			char *location = (char *)data + offset;
   1.460 +			UTIL_Format(location, size, "%s", string);
   1.461 +			break;
   1.462 +		}
   1.463 +
   1.464 +		case Member_CharPointer:
   1.465 +		{
   1.466 +			int size;
   1.467 +			info->getSize(member, &size);
   1.468 +			char *location = *(char **)((unsigned char *)data + offset);
   1.469 +			UTIL_Format(location, size, "%s", string);
   1.470 +			break;
   1.471 +		}
   1.472 +
   1.473 +		default:
   1.474 +		{
   1.475 +			return false;
   1.476 +		}
   1.477 +	}
   1.478 +
   1.479 +	return true;
   1.480 +}
   1.481 +
   1.482 +bool StructHandle::GetEHandle( const char *member, CBaseHandle **handle )
   1.483 +{
   1.484 +	int offset;
   1.485 +
   1.486 +	if (!info->getOffset(member, &offset))
   1.487 +	{
   1.488 +		return false;
   1.489 +	}
   1.490 +
   1.491 +	MemberType type;
   1.492 +
   1.493 +	if (!info->getType(member, &type))
   1.494 +	{
   1.495 +		return false;
   1.496 +	}
   1.497 +
   1.498 +	switch (type)
   1.499 +	{
   1.500 +		case Member_EHandle:
   1.501 +		{
   1.502 +			*handle = (CBaseHandle *)((unsigned char *)data + offset);
   1.503 +			break;
   1.504 +		}
   1.505 +
   1.506 +		case Member_EHandlePointer:
   1.507 +		{
   1.508 +			*handle = *(CBaseHandle **)((unsigned char *)data + offset);
   1.509 +			break;
   1.510 +		}
   1.511 +
   1.512 +		default:
   1.513 +		{
   1.514 +			return false;
   1.515 +		}
   1.516 +	}
   1.517 +
   1.518 +	return true;
   1.519 +}
   1.520 +
   1.521 +bool StructHandle::SetEHandle( const char *member, CBaseHandle *handle )
   1.522 +{
   1.523 +	int offset;
   1.524 +
   1.525 +	if (!info->getOffset(member, &offset))
   1.526 +	{
   1.527 +		return false;
   1.528 +	}
   1.529 +
   1.530 +	MemberType type;
   1.531 +
   1.532 +	if (!info->getType(member, &type))
   1.533 +	{
   1.534 +		return false;
   1.535 +	}
   1.536 +
   1.537 +	switch (type)
   1.538 +	{
   1.539 +		case Member_Float:
   1.540 +		{
   1.541 +			*(CBaseHandle *)((unsigned char *)data + offset) = *handle;
   1.542 +			break;
   1.543 +		}
   1.544 +
   1.545 +		case Member_FloatPointer:
   1.546 +		{
   1.547 +			**(CBaseHandle **)((unsigned char *)data + offset) = *handle;
   1.548 +			break;
   1.549 +		}
   1.550 +
   1.551 +		default:
   1.552 +		{
   1.553 +			return false;
   1.554 +		}
   1.555 +	}
   1.556 +
   1.557 +	return true;
   1.558 +}
   1.559 +