1.1 --- a/gamedata/sdktools.games/engine.l4d.txt Thu May 07 20:15:32 2009 -0700
1.2 +++ b/gamedata/sdktools.games/engine.l4d.txt Fri May 08 00:10:12 2009 -0700
1.3 @@ -176,7 +176,7 @@
1.4 * the expected code. A pointer to sv (IServer interface) is used
1.5 * here.
1.6 */
1.7 - "CreateFakeClient_Windows" "\x55\x8B\xEC\x83\xEC\x08\x89\x4D\xF8\x8B\x45\x08\x50\xB9\x2A\x2A\x2A\x2A\xE8"
1.8 + "CreateFakeClient_Windows" "\x8B\x44\x24\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8"
1.9 }
1.10
1.11 "Offsets"
1.12 @@ -184,7 +184,7 @@
1.13 /* Offset into IVEngineServer::CreateFakeClient */
1.14 "sv"
1.15 {
1.16 - "windows" "14"
1.17 + "windows" "6"
1.18 }
1.19 }
1.20