1.1 --- a/plugins/include/files.inc Tue Jan 07 14:24:41 2014 -0500
1.2 +++ b/plugins/include/files.inc Tue Jan 07 14:24:53 2014 -0500
1.3 @@ -303,9 +303,9 @@
1.4 *
1.5 * @param path Path to the file.
1.6 * @param use_valve_fs If true, the Valve file system will be used instead.
1.7 - * This can be used to check for the existance of files
1.8 - * inside GCFs or the game cache, rather than solely files
1.9 - * that are on disk.
1.10 + * This can be used to find files existing in any of
1.11 + * the GAME search paths, rather than solely files
1.12 + * existing directly in the gamedir.
1.13 * @return True if the file exists, false otherwise.
1.14 */
1.15 native bool:FileExists(const String:path[], bool:use_valve_fs=false);
1.16 @@ -331,9 +331,13 @@
1.17 * Get the file size in bytes.
1.18 *
1.19 * @param path Path to the file.
1.20 + * @param use_valve_fs If true, the Valve file system will be used instead.
1.21 + * This can be used to find files existing in any of
1.22 + * the GAME search paths, rather than solely files
1.23 + * existing directly in the gamedir.
1.24 * @return File size in bytes, -1 if file not found.
1.25 */
1.26 -native FileSize(const String:path[]);
1.27 +native FileSize(const String:path[], bool:use_valve_fs=false);
1.28
1.29 /**
1.30 * Flushes a file's buffered output; any buffered output