1.1 --- a/core/PlayerManager.h Wed Jul 10 20:46:00 2013 -0400
1.2 +++ b/core/PlayerManager.h Fri Jul 12 02:31:41 2013 -0400
1.3 @@ -152,14 +152,14 @@
1.4 void ClearAllAdmins();
1.5 public:
1.6 #if SOURCE_ENGINE == SE_DOTA
1.7 - bool OnClientConnect(int client, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
1.8 - bool OnClientConnect_Post(int client, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
1.9 - void OnClientPutInServer(int client, char const *playername);
1.10 - void OnClientDisconnect(int client);
1.11 - void OnClientDisconnect_Post(int client);
1.12 - void OnClientCommand(int client, const CCommand &args);
1.13 - void OnClientSettingsChanged(int client);
1.14 - //void OnClientSettingsChanged_Pre(int client);
1.15 + bool OnClientConnect(CEntityIndex index, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
1.16 + bool OnClientConnect_Post(CEntityIndex index, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
1.17 + void OnClientPutInServer(CEntityIndex index, char const *playername);
1.18 + void OnClientDisconnect(CEntityIndex index);
1.19 + void OnClientDisconnect_Post(CEntityIndex index);
1.20 + void OnClientCommand(CEntityIndex index, const CCommand &args);
1.21 + void OnClientSettingsChanged(CEntityIndex index);
1.22 + //void OnClientSettingsChanged_Pre(CEntityIndex client);
1.23 #else
1.24 bool OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
1.25 bool OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
1.26 @@ -247,7 +247,7 @@
1.27 };
1.28
1.29 #if SOURCE_ENGINE == SE_DOTA
1.30 -void CmdMaxplayersCallback(void *, const CCommand &command);
1.31 +void CmdMaxplayersCallback(const CCommandContext &context, const CCommand &command);
1.32 #elif SOURCE_ENGINE >= SE_ORANGEBOX
1.33 void CmdMaxplayersCallback(const CCommand &command);
1.34 #else