plugins/include/timers.inc
changeset 1459 8132c2259758
parent 1415 edf4efe5707c
child 1462 c5feb60740cf
     1.1 --- a/plugins/include/timers.inc	Sun Sep 23 16:01:12 2007 +0000
     1.2 +++ b/plugins/include/timers.inc	Sun Sep 23 19:33:19 2007 +0000
     1.3 @@ -161,6 +161,17 @@
     1.4  forward OnMapTimeLeftChanged();
     1.5  
     1.6  /**
     1.7 + * Returns whether or not the server is processing frames or not.  
     1.8 + *
     1.9 + * The server does not process frames until at least one client joins the game.  
    1.10 + * Once the first player has in, even if that player, leaves, the server's 
    1.11 + * timers and entities will work.
    1.12 + *
    1.13 + * @return					True if the server is ticking, false otherwise.
    1.14 + */
    1.15 +native bool:IsServerProcessing();
    1.16 +
    1.17 +/**
    1.18   * Creates a timer associated with a new data pack, and returns the datapack.
    1.19   * @note The datapack is automatically freed when the timer ends.
    1.20   * @note The position of the datapack is not reset or changed for the timer function.