core/logic_bridge.cpp
changeset 3010 8ea042c00c80
parent 3006 39a4611feaba
child 3099 1b7bf8509625
     1.1 --- a/core/logic_bridge.cpp	Fri May 14 21:16:35 2010 -0700
     1.2 +++ b/core/logic_bridge.cpp	Fri May 14 23:35:42 2010 -0700
     1.3 @@ -55,8 +55,6 @@
     1.4  
     1.5  IThreader *g_pThreader;
     1.6  ITextParsers *textparsers;
     1.7 -SM_FN_CRC32 UTIL_CRC32;
     1.8 -IMemoryUtils *memutils;
     1.9  sm_logic_t logicore;
    1.10  ITranslator *translator;
    1.11  
    1.12 @@ -109,6 +107,56 @@
    1.13  	return cvar->GetString();
    1.14  }
    1.15  
    1.16 +static bool get_game_name(char *buffer, size_t maxlength)
    1.17 +{
    1.18 +	KeyValues *pGameInfo = new KeyValues("GameInfo");
    1.19 +	if (g_HL2.KVLoadFromFile(pGameInfo, basefilesystem, "gameinfo.txt"))
    1.20 +	{
    1.21 +		const char *str;
    1.22 +		if ((str = pGameInfo->GetString("game", NULL)) != NULL)
    1.23 +		{
    1.24 +			strncopy(buffer, str, maxlength);
    1.25 +			return true;
    1.26 +		}
    1.27 +	}
    1.28 +	pGameInfo->deleteThis();
    1.29 +	return false;
    1.30 +}
    1.31 +
    1.32 +static const char *get_game_description()
    1.33 +{
    1.34 +	return SERVER_CALL(GetGameDescription)();
    1.35 +}
    1.36 +
    1.37 +static const char *get_source_engine_name()
    1.38 +{
    1.39 +#if !defined SOURCE_ENGINE
    1.40 +# error "Unknown engine type"
    1.41 +#endif
    1.42 +#if SOURCE_ENGINE == SE_EPISODEONE
    1.43 +	return "original";
    1.44 +#elif SOURCE_ENGINE == SE_DARKMESSIAH
    1.45 +	return "darkmessiah";
    1.46 +#elif SOURCE_ENGINE == SE_ORANGEBOX
    1.47 +	return "orangebox";
    1.48 +#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
    1.49 +	return "orangebox_valve";
    1.50 +#elif SOURCE_ENGINE == SE_LEFT4DEAD
    1.51 +	return "left4dead";
    1.52 +#elif SOURCE_ENGINE == SE_LEFT4DEAD2
    1.53 +	return "left4dead2";
    1.54 +#endif
    1.55 +}
    1.56 +
    1.57 +static bool symbols_are_hidden()
    1.58 +{
    1.59 +#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
    1.60 +	return true;
    1.61 +#else
    1.62 +	return false;
    1.63 +#endif
    1.64 +}
    1.65 +
    1.66  static ServerGlobals serverGlobals;
    1.67  
    1.68  static sm_core_t core_bridge =
    1.69 @@ -138,6 +186,10 @@
    1.70  	generate_error,
    1.71  	gnprintf,
    1.72  	atcprintf,
    1.73 +	get_game_name,
    1.74 +	get_game_description,
    1.75 +	get_source_engine_name,
    1.76 +	symbols_are_hidden,
    1.77  	&serverGlobals
    1.78  };
    1.79  
    1.80 @@ -148,6 +200,8 @@
    1.81  	serverGlobals.interval_per_tick = &gpGlobals->interval_per_tick;
    1.82  
    1.83  	core_bridge.core_ident = g_pCoreIdent;
    1.84 +	core_bridge.engineFactory = (void *)g_SMAPI->GetEngineFactory(false);
    1.85 +	core_bridge.serverFactory = (void *)g_SMAPI->GetServerFactory(false);
    1.86  	logic_init_fn(&core_bridge, &logicore);
    1.87  
    1.88  	/* Add SMGlobalClass instances */
    1.89 @@ -161,8 +215,6 @@
    1.90  
    1.91  	g_pThreader = logicore.threader;
    1.92  	g_pSourcePawn2->SetProfiler(logicore.profiler);
    1.93 -	UTIL_CRC32 = logicore.CRC32;
    1.94 -	memutils = logicore.memutils;
    1.95  	translator = logicore.translator;
    1.96  }
    1.97