1.1 --- a/core/logic_bridge.cpp Wed Oct 09 09:12:46 2013 -0400
1.2 +++ b/core/logic_bridge.cpp Sun Oct 13 14:14:51 2013 -0400
1.3 @@ -219,6 +219,8 @@
1.4 return "hl2dm";
1.5 #elif SOURCE_ENGINE == SE_DODS
1.6 return "dods";
1.7 +#elif SOURCE_ENGINE == SE_SDK2013
1.8 + return "sdk2013";
1.9 #elif SOURCE_ENGINE == SE_TF2
1.10 return "tf2";
1.11 #elif SOURCE_ENGINE == SE_LEFT4DEAD
1.12 @@ -240,7 +242,16 @@
1.13
1.14 static bool symbols_are_hidden()
1.15 {
1.16 -#if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_HL2DM) || (SOURCE_ENGINE == SE_DODS) || (SOURCE_ENGINE == SE_TF2) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_NUCLEARDAWN) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO) || (SOURCE_ENGINE == SE_DOTA)
1.17 +#if (SOURCE_ENGINE == SE_CSS) \
1.18 + || (SOURCE_ENGINE == SE_HL2DM) \
1.19 + || (SOURCE_ENGINE == SE_DODS) \
1.20 + || (SOURCE_ENGINE == SE_SDK2013) \
1.21 + || (SOURCE_ENGINE == SE_TF2) \
1.22 + || (SOURCE_ENGINE == SE_LEFT4DEAD) \
1.23 + || (SOURCE_ENGINE == SE_NUCLEARDAWN) \
1.24 + || (SOURCE_ENGINE == SE_LEFT4DEAD2) \
1.25 + || (SOURCE_ENGINE == SE_CSGO) \
1.26 + || (SOURCE_ENGINE == SE_DOTA)
1.27 return true;
1.28 #else
1.29 return false;
1.30 @@ -345,6 +356,8 @@
1.31 #define GAMEFIX "2.hl2dm"
1.32 #elif SOURCE_ENGINE == SE_DODS
1.33 #define GAMEFIX "2.dods"
1.34 +#elif SOURCE_ENGINE == SE_SDK2013
1.35 +#define GAMEFIX "2.sdk2013"
1.36 #elif SOURCE_ENGINE == SE_TF2
1.37 #define GAMEFIX "2.tf2"
1.38 #elif SOURCE_ENGINE == SE_DARKMESSIAH