core/logic_bridge.cpp
changeset 4141 8ff66ae5ffcc
parent 4139 de7d1cd00703
child 4142 0a4da1ca54c9
     1.1 --- a/core/logic_bridge.cpp	Wed Oct 09 09:12:46 2013 -0400
     1.2 +++ b/core/logic_bridge.cpp	Sun Oct 13 14:14:51 2013 -0400
     1.3 @@ -219,6 +219,8 @@
     1.4  	return "hl2dm";
     1.5  #elif SOURCE_ENGINE == SE_DODS
     1.6  	return "dods";
     1.7 +#elif SOURCE_ENGINE == SE_SDK2013
     1.8 +	return "sdk2013";
     1.9  #elif SOURCE_ENGINE == SE_TF2
    1.10  	return "tf2";
    1.11  #elif SOURCE_ENGINE == SE_LEFT4DEAD
    1.12 @@ -240,7 +242,16 @@
    1.13  
    1.14  static bool symbols_are_hidden()
    1.15  {
    1.16 -#if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_HL2DM) || (SOURCE_ENGINE == SE_DODS) || (SOURCE_ENGINE == SE_TF2) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_NUCLEARDAWN) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO) || (SOURCE_ENGINE == SE_DOTA)
    1.17 +#if (SOURCE_ENGINE == SE_CSS)            \
    1.18 +	|| (SOURCE_ENGINE == SE_HL2DM)       \
    1.19 +	|| (SOURCE_ENGINE == SE_DODS)        \
    1.20 +	|| (SOURCE_ENGINE == SE_SDK2013)     \
    1.21 +	|| (SOURCE_ENGINE == SE_TF2)         \
    1.22 +	|| (SOURCE_ENGINE == SE_LEFT4DEAD)   \
    1.23 +	|| (SOURCE_ENGINE == SE_NUCLEARDAWN) \
    1.24 +	|| (SOURCE_ENGINE == SE_LEFT4DEAD2)  \
    1.25 +	|| (SOURCE_ENGINE == SE_CSGO)        \
    1.26 +	|| (SOURCE_ENGINE == SE_DOTA)
    1.27  	return true;
    1.28  #else
    1.29  	return false;
    1.30 @@ -345,6 +356,8 @@
    1.31  #define GAMEFIX "2.hl2dm"
    1.32  #elif SOURCE_ENGINE == SE_DODS
    1.33  #define GAMEFIX "2.dods"
    1.34 +#elif SOURCE_ENGINE == SE_SDK2013
    1.35 +#define GAMEFIX "2.sdk2013"
    1.36  #elif SOURCE_ENGINE == SE_TF2
    1.37  #define GAMEFIX "2.tf2"
    1.38  #elif SOURCE_ENGINE == SE_DARKMESSIAH