1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/gamedata/core.games/engine.ep2valve.txt Mon Aug 17 10:03:53 2009 +1200
1.3 @@ -0,0 +1,52 @@
1.4 +/**
1.5 + * Do not edit this file. Any changes will be overwritten by the gamedata
1.6 + * updater or by upgrading your SourceMod install.
1.7 + *
1.8 + * To override data in this file, create a subdirectory named "custom" and
1.9 + * place your own gamedata file(s) inside of it. Such files will be parsed
1.10 + * after SM's own.
1.11 + *
1.12 + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
1.13 + */
1.14 +
1.15 +"Games"
1.16 +{
1.17 + /* CGlobalEntityList */
1.18 + "#default"
1.19 + {
1.20 + "#supported"
1.21 + {
1.22 + "game" "dod"
1.23 + "game" "tf"
1.24 + }
1.25 +
1.26 + "Offsets"
1.27 + {
1.28 + /* Offset into LevelShutdown */
1.29 + "gEntList"
1.30 + {
1.31 + "windows" "11"
1.32 + }
1.33 +
1.34 + "EntInfo"
1.35 + {
1.36 + "windows" "4"
1.37 + "linux" "4"
1.38 + }
1.39 + }
1.40 +
1.41 + "Signatures"
1.42 + {
1.43 + "LevelShutdown"
1.44 + {
1.45 + "library" "server"
1.46 + "windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
1.47 + }
1.48 + "gEntList"
1.49 + {
1.50 + "library" "server"
1.51 + "linux" "@gEntList"
1.52 + }
1.53 + }
1.54 + }
1.55 +}