1.1 --- a/core/smn_console.cpp Wed Jun 20 11:12:50 2007 +0000
1.2 +++ b/core/smn_console.cpp Wed Jun 20 11:30:29 2007 +0000
1.3 @@ -464,12 +464,12 @@
1.4
1.5 if (!pPlayer)
1.6 {
1.7 - return pContext->ThrowNativeError("Player %d is not a valid player", params[1]);
1.8 + return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
1.9 }
1.10
1.11 if (!pPlayer->IsConnected())
1.12 {
1.13 - return pContext->ThrowNativeError("Player %d is not connected", params[1]);
1.14 + return pContext->ThrowNativeError("Client %d is not connected", params[1]);
1.15 }
1.16
1.17 /* Trying a query on a bot results in callback not be fired, so don't bother */
1.18 @@ -615,7 +615,7 @@
1.19 int index = params[1];
1.20 if ((index < 0) || (index > g_Players.GetMaxClients()))
1.21 {
1.22 - return pCtx->ThrowNativeError("Invalid client index %d", index);
1.23 + return pCtx->ThrowNativeError("Client index %d is invalid", index);
1.24 }
1.25
1.26 CPlayer *pPlayer = NULL;
1.27 @@ -695,12 +695,12 @@
1.28
1.29 if (!pPlayer)
1.30 {
1.31 - return pContext->ThrowNativeError("Player %d is not a valid player", params[1]);
1.32 + return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
1.33 }
1.34
1.35 if (!pPlayer->IsConnected())
1.36 {
1.37 - return pContext->ThrowNativeError("Player %d is not connected", params[1]);
1.38 + return pContext->ThrowNativeError("Client %d is not connected", params[1]);
1.39 }
1.40
1.41 char buffer[256];
1.42 @@ -718,12 +718,12 @@
1.43
1.44 if (!pPlayer)
1.45 {
1.46 - return pContext->ThrowNativeError("Player %d is not a valid player", params[1]);
1.47 + return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
1.48 }
1.49
1.50 if (!pPlayer->IsConnected())
1.51 {
1.52 - return pContext->ThrowNativeError("Player %d is not connected", params[1]);
1.53 + return pContext->ThrowNativeError("Client %d is not connected", params[1]);
1.54 }
1.55
1.56 char buffer[256];