plugins/include/timers.inc
changeset 1412 a2ca3d22dd71
parent 1409 84e9d3494603
child 1415 edf4efe5707c
     1.1 --- a/plugins/include/timers.inc	Wed Sep 12 07:22:38 2007 +0000
     1.2 +++ b/plugins/include/timers.inc	Wed Sep 12 22:46:00 2007 +0000
     1.3 @@ -108,15 +108,17 @@
     1.4  native TriggerTimer(Handle:timer, bool:reset=false);
     1.5  
     1.6  /**
     1.7 - * Returns the simulated game time.
     1.8 + * Returns the simulated game time.  
     1.9   *
    1.10 - * @param simulated			Retrieves whether or not the tick count
    1.11 - *							is being manually simulated by SourceMod.
    1.12 - *							This is the case if no players have joined
    1.13 - *							the map yet.
    1.14 + * This time is internally maintained by SourceMod and is based on the game 
    1.15 + * tick count and tick rate.  Unlike GetGameTime(), it will increment past 
    1.16 + * map changes and while no players are connected.  Unlike GetEngineTime(), 
    1.17 + * it will not increment based on the system clock (i.e. it is still bound 
    1.18 + * to the ticking process).
    1.19 + *
    1.20   * @return					Time based on the game tick count.
    1.21   */
    1.22 -native Float:GetTickedTime(&bool:simulated);
    1.23 +native Float:GetTickedTime();
    1.24  
    1.25  /**
    1.26   * Creates a timer associated with a new data pack, and returns the datapack.