sourcepawn/include/sp_vm_api.h
changeset 157 a6a907b73374
parent 149 6950d56d82d1
child 164 2d9741b7d92b
     1.1 --- a/sourcepawn/include/sp_vm_api.h	Tue Nov 07 23:26:40 2006 +0000
     1.2 +++ b/sourcepawn/include/sp_vm_api.h	Wed Nov 08 06:24:28 2006 +0000
     1.3 @@ -3,11 +3,295 @@
     1.4  
     1.5  #include <stdio.h>
     1.6  #include "sp_vm_types.h"
     1.7 -#include "sp_vm_context.h"
     1.8  
     1.9  namespace SourcePawn
    1.10  {
    1.11 -	class IPluginContext;
    1.12 +	class IVirtualMachine;
    1.13 +
    1.14 +	class IPluginDebugInfo
    1.15 +	{
    1.16 +	public:
    1.17 +		/**
    1.18 +		 * Given a code pointer, finds the file it is associated with.
    1.19 +		 * 
    1.20 +		 * @param addr		Code address offset.
    1.21 +		 * @param filename	Pointer to store filename pointer in.
    1.22 +		 */
    1.23 +		virtual int LookupFile(ucell_t addr, const char **filename) =0;
    1.24 +
    1.25 +		/**
    1.26 +		 * Given a code pointer, finds the function it is associated with.
    1.27 +		 *
    1.28 +		 * @param addr		Code address offset.
    1.29 +		 * @param name		Pointer to store function name pointer in.
    1.30 +		 */
    1.31 +		virtual int LookupFunction(ucell_t addr, const char **name) =0;
    1.32 +
    1.33 +		/**
    1.34 +		 * Given a code pointer, finds the line it is associated with.
    1.35 +		 *
    1.36 +		 * @param addr		Code address offset.
    1.37 +		 * @param line		Pointer to store line number in.
    1.38 +		 */
    1.39 +		virtual int LookupLine(ucell_t addr, uint32_t *line) =0;
    1.40 +	};
    1.41 +
    1.42 +	class IPluginContext
    1.43 +	{
    1.44 +	public:
    1.45 +		virtual ~IPluginContext() { };
    1.46 +	public:
    1.47 +		/** 
    1.48 +		 * Returns the parent IVirtualMachine.
    1.49 +		 *
    1.50 +		 * @return				Parent virtual machine pointer.
    1.51 +		 */
    1.52 +		virtual IVirtualMachine *GetVirtualMachine() =0;
    1.53 +
    1.54 +		/**
    1.55 +		 * Returns the child sp_context_t structure.
    1.56 +		 *
    1.57 +		 * @return				Child sp_context_t structure.
    1.58 +		 */
    1.59 +		virtual sp_context_t *GetContext() =0;
    1.60 +
    1.61 +		/**
    1.62 +		 * Returns true if the plugin is in debug mode.
    1.63 +		 *
    1.64 +		 * @return				True if in debug mode, false otherwise.
    1.65 +		 */
    1.66 +		virtual bool IsDebugging() =0;
    1.67 +
    1.68 +		/**
    1.69 +		 * Installs a debug break and returns the old one, if any.
    1.70 +		 * This will fail if the plugin is not debugging.
    1.71 +		 *
    1.72 +		 * @param newpfn		New function pointer.
    1.73 +		 * @param oldpfn		Pointer to retrieve old function pointer.
    1.74 +		 */
    1.75 +		virtual int SetDebugBreak(SPVM_DEBUGBREAK newpfn, SPVM_DEBUGBREAK *oldpfn) =0;
    1.76 +
    1.77 +		/**
    1.78 +		 * Returns debug info.
    1.79 +		 *
    1.80 +		 * @return				IPluginDebugInfo, or NULL if no debug info found.
    1.81 +		 */
    1.82 +		virtual IPluginDebugInfo *GetDebugInfo() =0;
    1.83 +
    1.84 +		/**
    1.85 +		 * Allocs memory on the secondary stack of a plugin.
    1.86 +		 * Note that although called a heap, it is in fact a stack.
    1.87 +		 * 
    1.88 +		 * @param cells			Number of cells to allocate.
    1.89 +		 * @param local_adddr	Will be filled with data offset to heap.
    1.90 +		 * @param phys_addr		Physical address to heap memory.
    1.91 +		 */
    1.92 +		virtual int HeapAlloc(unsigned int cells, cell_t *local_addr, cell_t **phys_addr) =0;
    1.93 +
    1.94 +		/**
    1.95 +		 * Pops a heap address off the heap stack.  Use this to free memory allocated with
    1.96 +		 *  SP_HeapAlloc().  
    1.97 +		 * Note that in SourcePawn, the heap is in fact a bottom-up stack.  Deallocations
    1.98 +		 *  with this native should be performed in precisely the REVERSE order.
    1.99 +		 *
   1.100 +		 * @param local_addr	Local address to free.
   1.101 + 		 */
   1.102 +		virtual int HeapPop(cell_t local_addr) =0;
   1.103 +
   1.104 +		/**
   1.105 +		 * Releases a heap address using a different method than SP_HeapPop().
   1.106 +		 * This allows you to release in any order.  However, if you allocate N 
   1.107 +		 *  objects, release only some of them, then begin allocating again, 
   1.108 +		 *  you cannot go back and starting freeing the originals.  
   1.109 +		 * In other words, for each chain of allocations, if you start deallocating,
   1.110 +		 *  then allocating more in a chain, you must only deallocate from the current 
   1.111 +		 *  allocation chain.  This is basically HeapPop() except on a larger scale.
   1.112 +		 *
   1.113 +		 * @param local_addr	Local address to free.
   1.114 + 		 */
   1.115 +		virtual int HeapRelease(cell_t local_addr) =0;
   1.116 +
   1.117 +		/**
   1.118 +		 * Finds a native by name.
   1.119 +		 *
   1.120 +		 * @param name			Name of native.
   1.121 +		 * @param index			Optionally filled with native index number.
   1.122 +		 */
   1.123 +		virtual int FindNativeByName(const char *name, uint32_t *index) =0;
   1.124 +
   1.125 +		/**
   1.126 +		 * Gets native info by index.
   1.127 +		 *
   1.128 +		 * @param index			Index number of native.
   1.129 +		 * @param native		Optionally filled with pointer to native structure.
   1.130 +		 */
   1.131 +		virtual int GetNativeByIndex(uint32_t index, sp_native_t **native) =0;
   1.132 +
   1.133 +		/**
   1.134 +		 * Gets the number of natives.
   1.135 +		 * 
   1.136 +		 * @return				Filled with the number of natives.
   1.137 +		 */
   1.138 +		virtual uint32_t GetNativesNum() =0;
   1.139 +
   1.140 +		/**
   1.141 +		 * Finds a public function by name.
   1.142 +		 *
   1.143 +		 * @param name			Name of public
   1.144 +		 * @param index			Optionally filled with public index number.
   1.145 +		 */
   1.146 +		virtual int FindPublicByName(const char *name, uint32_t *index) =0;
   1.147 +
   1.148 +		/**
   1.149 +		 * Gets public function info by index.
   1.150 +		 * 
   1.151 +		 * @param index			Public function index number.
   1.152 +		 * @param public		Optionally filled with pointer to public structure.
   1.153 +		 */
   1.154 +		virtual int GetPublicByIndex(uint32_t index, sp_public_t **publicptr) =0;
   1.155 +
   1.156 +		/**
   1.157 +		 * Gets the number of public functions.
   1.158 +		 *
   1.159 +		 * @return				Filled with the number of public functions.
   1.160 +		 */
   1.161 +		virtual uint32_t GetPublicsNum() =0;
   1.162 +
   1.163 +		/**
   1.164 +		 * Gets public variable info by index.
   1.165 +		 * @param index			Public variable index number.
   1.166 +		 * @param pubvar		Optionally filled with pointer to pubvar structure.
   1.167 +		 */
   1.168 +		virtual int GetPubvarByIndex(uint32_t index, sp_pubvar_t **pubvar) =0;
   1.169 +
   1.170 +		/**
   1.171 +		 * Finds a public variable by name.
   1.172 +		 *
   1.173 +		 * @param name			Name of pubvar
   1.174 +		 * @param index			Optionally filled with pubvar index number.
   1.175 +		 */
   1.176 +		virtual int FindPubvarByName(const char *name, uint32_t *index) =0;
   1.177 +
   1.178 +		/**
   1.179 +		* Gets the addresses of a public variable.
   1.180 +		* 
   1.181 +		* @param index			Index of public variable.
   1.182 +		* @param local_addr		Address to store local address in.
   1.183 +		* @param phys_addr		Address to store physically relocated in.
   1.184 +		*/
   1.185 +		virtual int GetPubvarAddrs(uint32_t index, cell_t *local_addr, cell_t **phys_addr) =0;
   1.186 +
   1.187 +		/**
   1.188 +		 * Returns the number of public variables.
   1.189 +		 *
   1.190 +		 * @return				Number of public variables.
   1.191 +		 */
   1.192 +		virtual uint32_t GetPubVarsNum() =0;
   1.193 +
   1.194 +		/**
   1.195 +		 * Round-about method of converting a plugin reference to a physical address
   1.196 +		 *
   1.197 +		 * @param local_addr	Local address in plugin.
   1.198 +		 * @param phys_addr		Optionally filled with relocated physical address.
   1.199 +		 */
   1.200 +		virtual int LocalToPhysAddr(cell_t local_addr, cell_t **phys_addr) =0;
   1.201 +
   1.202 +		/**:TODO: FIX ALL PACKED STUFF COMMENTS!
   1.203 +		 * Converts a local address to a physical string.
   1.204 +		 * Note that SourcePawn does not support packed strings, as such this function is
   1.205 +		 *  'cell to char' only.
   1.206 +		 *
   1.207 +		 * @param local_addr	Local address in plugin.
   1.208 +		 * @param addr			Destination output pointer.
   1.209 +		 */
   1.210 +		virtual int LocalToString(cell_t local_addr, char **addr) =0;
   1.211 +
   1.212 +		/**
   1.213 +		 * Converts a physical string to a local address.
   1.214 +		 * Note that SourcePawn does not support packed strings.
   1.215 +		 *
   1.216 +		 * @param local_addr	Local address in plugin.
   1.217 +		 * @param chars			Number of chars to write, including NULL terminator.
   1.218 +		 * @param source		Source string to copy.
   1.219 +		 */
   1.220 +		virtual int StringToLocal(cell_t local_addr, size_t chars, const char *source) =0;
   1.221 +
   1.222 +		/**
   1.223 +		 * Pushes a cell onto the stack.  Increases the parameter count by one.
   1.224 +		 *
   1.225 +		 * @param value			Cell value.
   1.226 +		 */
   1.227 +		virtual int PushCell(cell_t value) =0;
   1.228 +
   1.229 +		/** 
   1.230 +		 * Pushes an array of cells onto the stack.  Increases the parameter count by one.
   1.231 +		 * If the function returns an error it will fail entirely, releasing anything allocated in the process.
   1.232 +		 * Note that this does not release the heap, so you should release it after
   1.233 +		 *  calling Execute().
   1.234 +		 *
   1.235 +		 * @param local_addr	Filled with local address to release.
   1.236 +		 * @param phys_addr		Optionally filled with physical address of new array.
   1.237 +		 * @param array			Cell array to copy.
   1.238 +		 * @param numcells		Number of cells in the array to copy.
   1.239 +		 */
   1.240 +		virtual int PushCellArray(cell_t *local_addr, cell_t **phys_addr, cell_t array[], unsigned int numcells) =0;
   1.241 +
   1.242 +		/**
   1.243 +		 * Pushes a string onto the stack (by reference) and increases the parameter count by one.
   1.244 +		 * Note that this does not release the heap, so you should release it after
   1.245 +		 *  calling Execute().
   1.246 +		 *
   1.247 +		 * @param local_addr	Filled with local address to release.
   1.248 +		 * @param phys_addr		Optionally filled with physical address of new array.
   1.249 +		 * @param string		Source string to push.
   1.250 +		 */
   1.251 +		virtual int PushString(cell_t *local_addr, cell_t **phys_addr, const char *string) =0;
   1.252 +
   1.253 +		/**
   1.254 +		 * Individually pushes each cell of an array of cells onto the stack.  Increases the 
   1.255 +		 *  parameter count by the number of cells pushed.
   1.256 +		 * If the function returns an error it will fail entirely, releasing anything allocated in the process.
   1.257 +		 *
   1.258 +		 * @param array			Array of cells to read from.
   1.259 +		 * @param numcells		Number of cells to read.
   1.260 +		 */
   1.261 +		virtual int PushCellsFromArray(cell_t array[], unsigned int numcells) =0;
   1.262 +
   1.263 +		/** 
   1.264 +		 * Binds a list of native names and their function pointers to a context.
   1.265 +		 * If num is 0, the list is read until an entry with a NULL name is reached.
   1.266 +		 * All natives are assigned a status of SP_NATIVE_OKAY by default.
   1.267 +		 * If overwrite is non-zero, already registered natives will be overwritten.
   1.268 +		 * 
   1.269 +		 * @param natives		Array of natives.
   1.270 +		 * @param num			Number of natives in array.
   1.271 +		 * @param overwrite		Toggles overwrite.
   1.272 +		 */
   1.273 +		virtual int BindNatives(sp_nativeinfo_t *natives, unsigned int num, int overwrite) =0;
   1.274 +
   1.275 +		/**
   1.276 +		 * Binds a single native.  Overwrites any existing bind.
   1.277 +		 * If the context does not contain the native that will be binded the function will return
   1.278 +		 *  with a SP_ERROR_OT_FOUND error.
   1.279 +		 *
   1.280 +		 * @param native		Pointer to native.
   1.281 +		 * @param status		Status value to set (should be SP_NATIVE_OKAY).
   1.282 +		 */
   1.283 +		virtual int BindNative(sp_nativeinfo_t *native, uint32_t status) =0;
   1.284 +
   1.285 +		/**
   1.286 +		 * Binds a single native to any non-registered or pending native.
   1.287 +		 * Status is automatically set to pending.
   1.288 +		 *
   1.289 +		 * @param native		Native to bind.
   1.290 +		 */
   1.291 +		virtual int BindNativeToAny(SPVM_NATIVE_FUNC native) =0;
   1.292 +
   1.293 +		/**
   1.294 +		 * Executes a public function.
   1.295 +		 */
   1.296 +		virtual int Execute(uint32_t public_func, cell_t *result) =0;
   1.297 +	};
   1.298  
   1.299  	/**
   1.300  	 * Contains helper functions used by VMs and the host app