1.1 --- a/plugins/include/sdktools_sound.inc Sun Sep 21 14:05:13 2008 -0700
1.2 +++ b/plugins/include/sdktools_sound.inc Sun Sep 21 14:56:38 2008 -0700
1.3 @@ -274,7 +274,7 @@
1.4 * @return Plugin_Continue to allow the sound to be played, Plugin_Stop to block it,
1.5 * Plugin_Changed when any parameter has been modified.
1.6 */
1.7 -functag AmbientSHook Action:public(String:sample[PLATFORM_MAX_PATH], &entity, &Float:volume, &level, &pitch, Float:pos[3], &flags, &Float:delay);
1.8 +functag public Action:AmbientSHook(String:sample[PLATFORM_MAX_PATH], &entity, &Float:volume, &level, &pitch, Float:pos[3], &flags, &Float:delay);
1.9
1.10 /**
1.11 * Called when a sound is going to be emitted to one or more clients.
1.12 @@ -292,7 +292,7 @@
1.13 * @return Plugin_Continue to allow the sound to be played, Plugin_Stop to block it,
1.14 * Plugin_Changed when any parameter has been modified.
1.15 */
1.16 -functag NormalSHook Action:public(clients[64], &numClients, String:sample[PLATFORM_MAX_PATH], &entity, &channel, &Float:volume, &level, &pitch, &flags);
1.17 +functag public Action:NormalSHook(clients[64], &numClients, String:sample[PLATFORM_MAX_PATH], &entity, &channel, &Float:volume, &level, &pitch, &flags);
1.18
1.19 /**
1.20 * Hooks all played ambient sounds.