1.1 --- a/plugins/include/sdktools_functions.inc Sun Oct 21 17:58:35 2007 +0000
1.2 +++ b/plugins/include/sdktools_functions.inc Sun Oct 21 20:06:30 2007 +0000
1.3 @@ -143,15 +143,6 @@
1.4 native bool:GetClientEyeAngles(client, Float:ang[3]);
1.5
1.6 /**
1.7 - * Returns if the client is alive or dead.
1.8 - *
1.9 - * @param client Player's index.
1.10 - * @return True if the client is alive, false otherwise.
1.11 - * @error Invalid client index, client not in game, or no mod support.
1.12 - */
1.13 -native bool:IsPlayerAlive(client);
1.14 -
1.15 -/**
1.16 * Creates an entity by string name, but does not spawn it (see DispatchSpawn).
1.17 * If ForceEdictIndex is not -1, then it will use the edict by that index. If the index is
1.18 * invalid or there is already an edict using that index, it will error out.