1.1 --- a/core/sourcemod.cpp Sun Feb 01 20:38:59 2009 -0500
1.2 +++ b/core/sourcemod.cpp Mon Feb 02 15:41:25 2009 -0500
1.3 @@ -48,6 +48,7 @@
1.4 #include "GameConfigs.h"
1.5 #include "DebugReporter.h"
1.6 #include "Profiler.h"
1.7 +#include "frame_hooks.h"
1.8
1.9 SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
1.10 SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
1.11 @@ -379,7 +380,7 @@
1.12 g_Extensions.TryAutoload();
1.13
1.14 /* Fire the extensions ready message */
1.15 - g_SMAPI->MetaFactory(SOURCEMOD_NOTICE_EXTENSIONS, NULL, NULL);
1.16 + g_SMAPI->MetaFactory(SOURCEMOD_NOTICE_EXTENSIONS, NULL, NULL);
1.17
1.18 /* Load any game extension */
1.19 const char *game_ext;
1.20 @@ -690,6 +691,11 @@
1.21 return UTIL_FormatArgs(buffer, maxlength, fmt, ap);
1.22 }
1.23
1.24 +void SourceModBase::AddFrameAction(FRAMEACTION fn, void *data)
1.25 +{
1.26 + ::AddFrameAction(FrameAction(fn, data));
1.27 +}
1.28 +
1.29 SMGlobalClass *SMGlobalClass::head = NULL;
1.30
1.31 SMGlobalClass::SMGlobalClass()