1.1 --- a/extensions/sdktools/vglobals.cpp Sat Jan 17 13:45:51 2009 +1300
1.2 +++ b/extensions/sdktools/vglobals.cpp Thu Jan 22 15:20:45 2009 -0600
1.3 @@ -83,12 +83,49 @@
1.4 }
1.5 #endif
1.6
1.7 -bool vcmp(const void *_addr1, const void *_addr2, size_t len)
1.8 +size_t UTIL_StringToSignature(const char *str, char buffer[], size_t maxlength)
1.9 {
1.10 - unsigned char *addr1 = (unsigned char *)_addr1;
1.11 - unsigned char *addr2 = (unsigned char *)_addr2;
1.12 + size_t real_bytes = 0;
1.13 + size_t length = strlen(str);
1.14
1.15 - for (size_t i=0; i<len; i++)
1.16 + for (size_t i=0; i<length; i++)
1.17 + {
1.18 + if (real_bytes >= maxlength)
1.19 + {
1.20 + break;
1.21 + }
1.22 + buffer[real_bytes++] = (unsigned char)str[i];
1.23 + if (str[i] == '\\'
1.24 + && str[i+1] == 'x')
1.25 + {
1.26 + if (i + 3 >= length)
1.27 + {
1.28 + continue;
1.29 + }
1.30 + /* Get the hex part */
1.31 + char s_byte[3];
1.32 + int r_byte;
1.33 + s_byte[0] = str[i+2];
1.34 + s_byte[1] = str[i+3];
1.35 + s_byte[2] = '\n';
1.36 + /* Read it as an integer */
1.37 + sscanf(s_byte, "%x", &r_byte);
1.38 + /* Save the value */
1.39 + buffer[real_bytes-1] = (unsigned char)r_byte;
1.40 + /* Adjust index */
1.41 + i += 3;
1.42 + }
1.43 + }
1.44 +
1.45 + return real_bytes;
1.46 +}
1.47 +
1.48 +bool UTIL_VerifySignature(const void *addr, const char *sig, size_t len)
1.49 +{
1.50 + unsigned char *addr1 = (unsigned char *) addr;
1.51 + unsigned char *addr2 = (unsigned char *) sig;
1.52 +
1.53 + for (size_t i = 0; i < len; i++)
1.54 {
1.55 if (addr2[i] == '*')
1.56 continue;
1.57 @@ -100,34 +137,20 @@
1.58 }
1.59
1.60 #if defined PLATFORM_WINDOWS
1.61 - /* Thanks to DS for the sigs */
1.62 - #define ISERVER_WIN_SIG "\x8B\x44\x24\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8"
1.63 - #define ISERVER_WIN_SIG_LEN 11
1.64 void GetIServer()
1.65 {
1.66 + const char *sigstr;
1.67 + char sig[32];
1.68 + size_t siglen;
1.69 int offset;
1.70 void *vfunc = NULL;
1.71
1.72 - /* Get the offset into CreateFakeClient */
1.73 - if (!g_pGameConf->GetOffset("sv", &offset))
1.74 - {
1.75 - return;
1.76 - }
1.77 #if defined METAMOD_PLAPI_VERSION
1.78 /* Get the CreateFakeClient function pointer */
1.79 if (!(vfunc=SH_GET_ORIG_VFNPTR_ENTRY(engine, &IVEngineServer::CreateFakeClient)))
1.80 {
1.81 return;
1.82 }
1.83 -
1.84 - /* Check if we're on the expected function */
1.85 - if (!vcmp(vfunc, ISERVER_WIN_SIG, ISERVER_WIN_SIG_LEN))
1.86 - {
1.87 - return;
1.88 - }
1.89 -
1.90 - /* Finally we have the interface we were looking for */
1.91 - iserver = *reinterpret_cast<IServer **>(reinterpret_cast<unsigned char *>(vfunc) + offset);
1.92 #else
1.93 /* Get the interface manually */
1.94 SourceHook::MemFuncInfo info = {true, -1, 0, 0};
1.95 @@ -139,14 +162,33 @@
1.96 void **vtable = *reinterpret_cast<void ***>(enginePatch->GetThisPtr() + info.thisptroffs + info.vtbloffs);
1.97 vfunc = vtable[info.vtblindex];
1.98 }
1.99 - /* Check if we're on the expected function */
1.100 - if (!vcmp(vfunc, ISERVER_WIN_SIG, ISERVER_WIN_SIG_LEN))
1.101 +#endif
1.102 +
1.103 + /* Get signature string for IVEngineServer::CreateFakeClient() */
1.104 + sigstr = g_pGameConf->GetKeyValue("CreateFakeClient_Windows");
1.105 +
1.106 + if (!sigstr)
1.107 {
1.108 return;
1.109 }
1.110
1.111 + /* Convert signature string to signature bytes */
1.112 + siglen = UTIL_StringToSignature(sigstr, sig, sizeof(sig));
1.113 +
1.114 + /* Check if we're on the expected function */
1.115 + if (!UTIL_VerifySignature(vfunc, sig, siglen))
1.116 + {
1.117 + return;
1.118 + }
1.119 +
1.120 + /* Get the offset into CreateFakeClient */
1.121 + if (!g_pGameConf->GetOffset("sv", &offset))
1.122 + {
1.123 + return;
1.124 + }
1.125 +
1.126 + /* Finally we have the interface we were looking for */
1.127 iserver = *reinterpret_cast<IServer **>(reinterpret_cast<unsigned char *>(vfunc) + offset);
1.128 -#endif
1.129 }
1.130 #elif defined PLATFORM_POSIX
1.131 void GetIServer()