core/CellArray.h
changeset 1952 b7aa2b626807
child 1999 63aafc6ff212
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/core/CellArray.h	Sun Mar 30 07:00:22 2008 +0000
     1.3 @@ -0,0 +1,196 @@
     1.4 +/**
     1.5 + * vim: set ts=4 :
     1.6 + * =============================================================================
     1.7 + * SourceMod
     1.8 + * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 + * =============================================================================
    1.10 + *
    1.11 + * This program is free software; you can redistribute it and/or modify it under
    1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 + * Free Software Foundation.
    1.14 + * 
    1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 + * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 + * details.
    1.19 + *
    1.20 + * You should have received a copy of the GNU General Public License along with
    1.21 + * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 + *
    1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 + * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 + * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 + * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 + * or <http://www.sourcemod.net/license.php>.
    1.31 + *
    1.32 + * Version: $Id$
    1.33 + */
    1.34 +
    1.35 +#include <malloc.h>
    1.36 +#include <string.h>
    1.37 +
    1.38 +extern HandleType_t htCellArray;
    1.39 +
    1.40 +class CellArray
    1.41 +{
    1.42 +public:
    1.43 +	CellArray(size_t blocksize) : m_Data(NULL), m_BlockSize(blocksize), m_AllocSize(0), m_Size(0)
    1.44 +	{
    1.45 +	}
    1.46 +	~CellArray()
    1.47 +	{
    1.48 +		free(m_Data);
    1.49 +	}
    1.50 +	size_t size() const
    1.51 +	{
    1.52 +		return m_Size;
    1.53 +	}
    1.54 +	cell_t *push()
    1.55 +	{
    1.56 +		if (!GrowIfNeeded(1))
    1.57 +		{
    1.58 +			return NULL;
    1.59 +		}
    1.60 +		cell_t *arr = &m_Data[m_Size * m_BlockSize];
    1.61 +		m_Size++;
    1.62 +		return arr;
    1.63 +	}
    1.64 +	cell_t *at(size_t b) const
    1.65 +	{
    1.66 +		return &m_Data[b * m_BlockSize];
    1.67 +	}
    1.68 +	size_t blocksize() const
    1.69 +	{
    1.70 +		return m_BlockSize;
    1.71 +	}
    1.72 +	void clear()
    1.73 +	{
    1.74 +		m_Size = 0;
    1.75 +	}
    1.76 +	bool swap(size_t item1, size_t item2)
    1.77 +	{
    1.78 +		/* Make sure there is extra space available */
    1.79 +		if (!GrowIfNeeded(1))
    1.80 +		{
    1.81 +			return false;
    1.82 +		}
    1.83 +
    1.84 +		cell_t *pri = at(item1);
    1.85 +		cell_t *alt = at(item2);
    1.86 +
    1.87 +		/* Get our temporary array 1 after the limit */
    1.88 +		cell_t *temp = &m_Data[m_Size * m_BlockSize];
    1.89 +
    1.90 +		memcpy(temp, pri, sizeof(cell_t) * m_BlockSize);
    1.91 +		memcpy(pri, alt, sizeof(cell_t) * m_BlockSize);
    1.92 +		memcpy(alt, temp, sizeof(cell_t) * m_BlockSize);
    1.93 +
    1.94 +		return true;
    1.95 +	}
    1.96 +	void remove(size_t index)
    1.97 +	{
    1.98 +		/* If we're at the end, take the easy way out */
    1.99 +		if (index == m_Size - 1)
   1.100 +		{
   1.101 +			m_Size--;
   1.102 +			return;
   1.103 +		}
   1.104 +
   1.105 +		/* Otherwise, it's time to move stuff! */
   1.106 +		size_t remaining_indexes = (m_Size - 1) - index;
   1.107 +		cell_t *src = at(index + 1);
   1.108 +		cell_t *dest = at(index);
   1.109 +		memmove(dest, src, sizeof(cell_t) * m_BlockSize * remaining_indexes);
   1.110 +
   1.111 +		m_Size--;
   1.112 +	}
   1.113 +	cell_t *insert_at(size_t index)
   1.114 +	{
   1.115 +		/* Make sure it'll fit */
   1.116 +		if (!GrowIfNeeded(1))
   1.117 +		{
   1.118 +			return NULL;
   1.119 +		}
   1.120 +
   1.121 +		/* move everything up */
   1.122 +		cell_t *src = at(index);
   1.123 +		cell_t *dst = at(index + 1);
   1.124 +		memmove(dst, src, sizeof(cell_t) * m_BlockSize * (m_Size-index));
   1.125 +
   1.126 +		m_Size++;
   1.127 +
   1.128 +		return src;
   1.129 +	}
   1.130 +	bool resize(size_t count)
   1.131 +	{
   1.132 +		if (count <= m_Size)
   1.133 +		{
   1.134 +			m_Size = count;
   1.135 +			return true;
   1.136 +		}
   1.137 +
   1.138 +		if(!GrowIfNeeded(count - m_Size))
   1.139 +		{
   1.140 +			return false;
   1.141 +		}
   1.142 +
   1.143 +		m_Size = count;
   1.144 +		return true;
   1.145 +	}
   1.146 +
   1.147 +	CellArray *clone()
   1.148 +	{
   1.149 +		CellArray *array = new CellArray(m_BlockSize);
   1.150 +		array->m_AllocSize = m_AllocSize;
   1.151 +		array->m_Size = m_Size;
   1.152 +		array->m_Data = (cell_t *)malloc(sizeof(cell_t) * m_BlockSize * m_AllocSize);
   1.153 +		memcpy(array->m_Data, m_Data, sizeof(cell_t) * m_BlockSize * m_Size);
   1.154 +		return array;
   1.155 +	}
   1.156 +
   1.157 +	cell_t *base()
   1.158 +	{
   1.159 +		return m_Data;
   1.160 +	}
   1.161 +
   1.162 +	size_t mem_usage()
   1.163 +	{
   1.164 +		return m_AllocSize * m_BlockSize * sizeof(cell_t);
   1.165 +	}
   1.166 +
   1.167 +private:
   1.168 +	bool GrowIfNeeded(size_t count)
   1.169 +	{
   1.170 +		/* Shortcut out if we can store this */
   1.171 +		if (m_Size + count <= m_AllocSize)
   1.172 +		{
   1.173 +			return true;
   1.174 +		}
   1.175 +		/* Set a base allocation size of 8 items */
   1.176 +		if (!m_AllocSize)
   1.177 +		{
   1.178 +			m_AllocSize = 8;
   1.179 +		}
   1.180 +		/* If it's not enough, keep doubling */
   1.181 +		while (m_Size + count > m_AllocSize)
   1.182 +		{
   1.183 +			m_AllocSize *= 2;
   1.184 +		}
   1.185 +		/* finally, allocate the new block */
   1.186 +		if (m_Data)
   1.187 +		{
   1.188 +			m_Data = (cell_t *)realloc(m_Data, sizeof(cell_t) * m_BlockSize * m_AllocSize);
   1.189 +		} else {
   1.190 +			m_Data = (cell_t *)malloc(sizeof(cell_t) * m_BlockSize * m_AllocSize);
   1.191 +		}
   1.192 +		return (m_Data != NULL);
   1.193 +	}
   1.194 +private:
   1.195 +	cell_t *m_Data;
   1.196 +	size_t m_BlockSize;
   1.197 +	size_t m_AllocSize;
   1.198 +	size_t m_Size;
   1.199 +};