1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/core/sourcemm_api.h Sun Mar 30 07:00:22 2008 +0000
1.3 @@ -0,0 +1,109 @@
1.4 +/**
1.5 + * vim: set ts=4 :
1.6 + * =============================================================================
1.7 + * SourceMod
1.8 + * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
1.9 + * =============================================================================
1.10 + *
1.11 + * This program is free software; you can redistribute it and/or modify it under
1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
1.13 + * Free Software Foundation.
1.14 + *
1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.17 + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.18 + * details.
1.19 + *
1.20 + * You should have received a copy of the GNU General Public License along with
1.21 + * this program. If not, see <http://www.gnu.org/licenses/>.
1.22 + *
1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.26 + * by the Valve Corporation. You must obey the GNU General Public License in
1.27 + * all respects for all other code used. Additionally, AlliedModders LLC grants
1.28 + * this exception to all derivative works. AlliedModders LLC defines further
1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.30 + * or <http://www.sourcemod.net/license.php>.
1.31 + *
1.32 + * Version: $Id$
1.33 + */
1.34 +
1.35 +#ifndef _INCLUDE_SOURCEMOD_MM_API_H_
1.36 +#define _INCLUDE_SOURCEMOD_MM_API_H_
1.37 +
1.38 +#if defined ORANGEBOX_BUILD
1.39 + #include "convar_sm_ob.h"
1.40 +#else
1.41 + #include "convar_sm.h"
1.42 +#endif
1.43 +#include <ISmmPlugin.h>
1.44 +#include <eiface.h>
1.45 +#include <igameevents.h>
1.46 +#include <iplayerinfo.h>
1.47 +#include <random.h>
1.48 +#include <filesystem.h>
1.49 +#include <IEngineSound.h>
1.50 +
1.51 +#ifndef METAMOD_PLAPI_VERSION
1.52 + #include <metamod_wrappers.h>
1.53 +#endif
1.54 +
1.55 +/**
1.56 + * @file Contains wrappers around required Metamod:Source API exports
1.57 + */
1.58 +
1.59 +class SourceMod_Core :
1.60 + public ISmmPlugin,
1.61 + public IMetamodListener
1.62 +{
1.63 +public:
1.64 + bool Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late);
1.65 + bool Unload(char *error, size_t maxlen);
1.66 + bool Pause(char *error, size_t maxlen);
1.67 + bool Unpause(char *error, size_t maxlen);
1.68 + void AllPluginsLoaded();
1.69 +public:
1.70 + const char *GetAuthor();
1.71 + const char *GetName();
1.72 + const char *GetDescription();
1.73 + const char *GetURL();
1.74 + const char *GetLicense();
1.75 + const char *GetVersion();
1.76 + const char *GetDate();
1.77 + const char *GetLogTag();
1.78 +public:
1.79 + void OnVSPListening(IServerPluginCallbacks *iface);
1.80 +#if defined METAMOD_PLAPI_VERSION
1.81 + void OnUnlinkConCommandBase(PluginId id, ConCommandBase *pCommand);
1.82 +#else
1.83 + void OnPluginUnload(PluginId id);
1.84 +#endif
1.85 + void *OnMetamodQuery(const char *iface, int *ret);
1.86 +};
1.87 +
1.88 +extern SourceMod_Core g_SourceMod_Core;
1.89 +extern IVEngineServer *engine;
1.90 +extern IServerGameDLL *gamedll;
1.91 +extern IServerGameClients *serverClients;
1.92 +extern ICvar *icvar;
1.93 +extern ISmmPluginManager *g_pMMPlugins;
1.94 +extern CGlobalVars *gpGlobals;
1.95 +extern IGameEventManager2 *gameevents;
1.96 +extern SourceHook::CallClass<IVEngineServer> *enginePatch;
1.97 +extern SourceHook::CallClass<IServerGameDLL> *gamedllPatch;
1.98 +extern IUniformRandomStream *engrandom;
1.99 +extern IPlayerInfoManager *playerinfo;
1.100 +extern IBaseFileSystem *basefilesystem;
1.101 +extern IEngineSound *enginesound;
1.102 +extern IServerPluginHelpers *serverpluginhelpers;
1.103 +extern IServerPluginCallbacks *vsp_interface;
1.104 +extern int vsp_version;
1.105 +
1.106 +#define ENGINE_CALL(func) SH_CALL(enginePatch, &IVEngineServer::func)
1.107 +#define SERVER_CALL(func) SH_CALL(gamedllPatch, &IServerGameDLL::func)
1.108 +
1.109 +PLUGIN_GLOBALVARS();
1.110 +
1.111 +#endif //_INCLUDE_SOURCEMOD_MM_API_H_
1.112 +