1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/extensions/cstrike/timeleft.cpp Sun Mar 30 07:00:22 2008 +0000
1.3 @@ -0,0 +1,74 @@
1.4 +/**
1.5 + * vim: set ts=4 :
1.6 + * =============================================================================
1.7 + * SourceMod Counter-Strike:Source Extension
1.8 + * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
1.9 + * =============================================================================
1.10 + *
1.11 + * This program is free software; you can redistribute it and/or modify it under
1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
1.13 + * Free Software Foundation.
1.14 + *
1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.17 + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.18 + * details.
1.19 + *
1.20 + * You should have received a copy of the GNU General Public License along with
1.21 + * this program. If not, see <http://www.gnu.org/licenses/>.
1.22 + *
1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.26 + * by the Valve Corporation. You must obey the GNU General Public License in
1.27 + * all respects for all other code used. Additionally, AlliedModders LLC grants
1.28 + * this exception to all derivative works. AlliedModders LLC defines further
1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.30 + * or <http://www.sourcemod.net/license.php>.
1.31 + *
1.32 + * Version: $Id$
1.33 + */
1.34 +
1.35 +#include "extension.h"
1.36 +#include "timeleft.h"
1.37 +
1.38 +TimeLeftEvents g_TimeLeftEvents;
1.39 +bool get_new_timeleft_offset = false;
1.40 +bool round_end_found = false;
1.41 +
1.42 +bool TimeLeftEvents::LevelInit(char const *pMapName,
1.43 + char const *pMapEntities,
1.44 + char const *pOldLevel,
1.45 + char const *pLandmarkName,
1.46 + bool loadGame,
1.47 + bool background)
1.48 +{
1.49 + round_end_found = true;
1.50 + get_new_timeleft_offset = false;
1.51 +
1.52 + return true;
1.53 +}
1.54 +
1.55 +void TimeLeftEvents::FireGameEvent(IGameEvent *event)
1.56 +{
1.57 + const char *name = event->GetName();
1.58 +
1.59 + if (strcmp(name, "round_start") == 0)
1.60 + {
1.61 + if (get_new_timeleft_offset || !round_end_found)
1.62 + {
1.63 + get_new_timeleft_offset = false;
1.64 + timersys->NotifyOfGameStart();
1.65 + timersys->MapTimeLeftChanged();
1.66 + }
1.67 + round_end_found = false;
1.68 + }
1.69 + else if (strcmp(name, "round_end") == 0)
1.70 + {
1.71 + if (event->GetInt("reason") == 16)
1.72 + {
1.73 + get_new_timeleft_offset = true;
1.74 + }
1.75 + round_end_found = true;
1.76 + }
1.77 +}