extensions/sdktools/voice.cpp
changeset 1952 b7aa2b626807
child 2044 46a8839bd87a
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/extensions/sdktools/voice.cpp	Sun Mar 30 07:00:22 2008 +0000
     1.3 @@ -0,0 +1,167 @@
     1.4 +/**
     1.5 + * vim: set ts=4 :
     1.6 + * =============================================================================
     1.7 + * SourceMod SDKTools Extension
     1.8 + * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 + * =============================================================================
    1.10 + *
    1.11 + * This program is free software; you can redistribute it and/or modify it under
    1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 + * Free Software Foundation.
    1.14 + *
    1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 + * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 + * details.
    1.19 + *
    1.20 + * You should have received a copy of the GNU General Public License along with
    1.21 + * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 + *
    1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 + * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 + * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 + * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 + * or <http://www.sourcemod.net/license.php>.
    1.31 + *
    1.32 + * Version: $Id$
    1.33 + */
    1.34 +
    1.35 +#include <extension.h>
    1.36 +
    1.37 +#define SPEAK_NORMAL		0
    1.38 +#define SPEAK_MUTED			1
    1.39 +#define SPEAK_ALL			2
    1.40 +#define SPEAK_LISTENALL		4
    1.41 +#define SPEAK_TEAM			8
    1.42 +#define SPEAK_LISTENTEAM	16
    1.43 +
    1.44 +size_t g_VoiceFlags[65];
    1.45 +size_t g_VoiceFlagsCount = 0;
    1.46 +
    1.47 +SH_DECL_HOOK3(IVoiceServer, SetClientListening, SH_NOATTRIB, 0, bool, int, int, bool);
    1.48 +
    1.49 +bool SDKTools::OnSetClientListening(int iReceiver, int iSender, bool bListen)
    1.50 +{
    1.51 +	if (g_VoiceFlags[iSender] & SPEAK_MUTED)
    1.52 +	{
    1.53 +		RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, false));
    1.54 +	}
    1.55 +
    1.56 +	if ((g_VoiceFlags[iSender] & SPEAK_ALL) || (g_VoiceFlags[iReceiver] & SPEAK_LISTENALL))
    1.57 +	{
    1.58 +		RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
    1.59 +	}
    1.60 +
    1.61 +	if ((g_VoiceFlags[iSender] & SPEAK_TEAM) || (g_VoiceFlags[iReceiver] & SPEAK_LISTENTEAM))
    1.62 +	{
    1.63 +		IGamePlayer *pReceiver = playerhelpers->GetGamePlayer(iReceiver);
    1.64 +		IGamePlayer *pSender = playerhelpers->GetGamePlayer(iSender);
    1.65 +
    1.66 +		if (pReceiver && pSender && pReceiver->IsInGame() && pSender->IsInGame())
    1.67 +		{
    1.68 +			IPlayerInfo *pRInfo = pReceiver->GetPlayerInfo();
    1.69 +			IPlayerInfo *pSInfo = pSender->GetPlayerInfo();
    1.70 +
    1.71 +			if (pRInfo && pSInfo && pRInfo->GetTeamIndex() == pSInfo->GetTeamIndex())
    1.72 +			{
    1.73 +				RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
    1.74 +			}
    1.75 +		}
    1.76 +	}
    1.77 +
    1.78 +	RETURN_META_VALUE(MRES_IGNORED, bListen);
    1.79 +}
    1.80 +
    1.81 +void SDKTools::OnClientDisconnecting(int client)
    1.82 +{
    1.83 +	if (g_VoiceFlags[client])
    1.84 +	{
    1.85 +		g_VoiceFlags[client] = 0;
    1.86 +		if (!--g_VoiceFlagsCount)
    1.87 +		{
    1.88 +			SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
    1.89 +		}
    1.90 +	}
    1.91 +}
    1.92 +
    1.93 +static cell_t SetClientListeningFlags(IPluginContext *pContext, const cell_t *params)
    1.94 +{
    1.95 +	IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
    1.96 +	if (player == NULL)
    1.97 +	{
    1.98 +		return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
    1.99 +	} else if (!player->IsConnected()) {
   1.100 +		return pContext->ThrowNativeError("Client %d is not connected", params[1]);
   1.101 +	}
   1.102 +
   1.103 +	if (!params[2] && g_VoiceFlags[params[1]])
   1.104 +	{
   1.105 +		if (!--g_VoiceFlagsCount)
   1.106 +		{
   1.107 +			SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
   1.108 +		}
   1.109 +	} else if (!g_VoiceFlags[params[1]] && params[2]) {
   1.110 +
   1.111 +		if (!g_VoiceFlagsCount++)
   1.112 +		{
   1.113 +			SH_ADD_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
   1.114 +		}
   1.115 +	}
   1.116 +
   1.117 +	g_VoiceFlags[params[1]] = params[2];
   1.118 +
   1.119 +	return 1;
   1.120 +}
   1.121 +
   1.122 +static cell_t GetClientListeningFlags(IPluginContext *pContext, const cell_t *params)
   1.123 +{
   1.124 +	IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
   1.125 +	if (player == NULL)
   1.126 +	{
   1.127 +		return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
   1.128 +	} else if (!player->IsConnected()) {
   1.129 +		return pContext->ThrowNativeError("Client %d is not connected", params[1]);
   1.130 +	}
   1.131 +
   1.132 +	return g_VoiceFlags[params[1]];
   1.133 +}
   1.134 +
   1.135 +static cell_t SetClientListening(IPluginContext *pContext, const cell_t *params)
   1.136 +{
   1.137 +	IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
   1.138 +	if (player == NULL)
   1.139 +	{
   1.140 +		return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
   1.141 +	} else if (!player->IsConnected()) {
   1.142 +		return pContext->ThrowNativeError("Client %d is not connected", params[1]);
   1.143 +	}
   1.144 +
   1.145 +	bool bListen = !params[3] ? false : true;
   1.146 +
   1.147 +	return voiceserver->SetClientListening(params[1], params[2], bListen) ? 1 : 0;
   1.148 +}
   1.149 +
   1.150 +static cell_t GetClientListening(IPluginContext *pContext, const cell_t *params)
   1.151 +{
   1.152 +	IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
   1.153 +	if (player == NULL)
   1.154 +	{
   1.155 +		return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
   1.156 +	} else if (!player->IsConnected()) {
   1.157 +		return pContext->ThrowNativeError("Client %d is not connected", params[1]);
   1.158 +	}
   1.159 +
   1.160 +	return voiceserver->GetClientListening(params[1], params[2]) ? 1 : 0;
   1.161 +}
   1.162 +
   1.163 +sp_nativeinfo_t g_VoiceNatives[] =
   1.164 +{
   1.165 +	{"SetClientListeningFlags",		SetClientListeningFlags},
   1.166 +	{"GetClientListeningFlags",		GetClientListeningFlags},
   1.167 +	{"SetClientListening",			SetClientListening},
   1.168 +	{"GetClientListening",			GetClientListening},
   1.169 +	{NULL,							NULL},
   1.170 +};