plugins/include/console.inc
changeset 1952 b7aa2b626807
child 1961 89366a0b90e1
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/plugins/include/console.inc	Sun Mar 30 07:00:22 2008 +0000
     1.3 @@ -0,0 +1,771 @@
     1.4 +/**
     1.5 + * vim: set ts=4 :
     1.6 + * =============================================================================
     1.7 + * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
     1.8 + * =============================================================================
     1.9 + *
    1.10 + * This file is part of the SourceMod/SourcePawn SDK.
    1.11 + *
    1.12 + * This program is free software; you can redistribute it and/or modify it under
    1.13 + * the terms of the GNU General Public License, version 3.0, as published by the
    1.14 + * Free Software Foundation.
    1.15 + * 
    1.16 + * This program is distributed in the hope that it will be useful, but WITHOUT
    1.17 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.18 + * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.19 + * details.
    1.20 + *
    1.21 + * You should have received a copy of the GNU General Public License along with
    1.22 + * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.23 + *
    1.24 + * As a special exception, AlliedModders LLC gives you permission to link the
    1.25 + * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.26 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.27 + * by the Valve Corporation.  You must obey the GNU General Public License in
    1.28 + * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.29 + * this exception to all derivative works.  AlliedModders LLC defines further
    1.30 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.31 + * or <http://www.sourcemod.net/license.php>.
    1.32 + *
    1.33 + * Version: $Id$
    1.34 + */
    1.35 + 
    1.36 +#if defined _console_included
    1.37 + #endinput
    1.38 +#endif
    1.39 +#define _console_included
    1.40 +
    1.41 +#define INVALID_FCVAR_FLAGS		(-1)
    1.42 +
    1.43 +/**
    1.44 + * Console variable bound values used with Get/SetConVarBounds()
    1.45 + */
    1.46 +enum ConVarBounds
    1.47 +{
    1.48 +	ConVarBound_Upper = 0,
    1.49 +	ConVarBound_Lower
    1.50 +};
    1.51 +
    1.52 +/**
    1.53 + * Console variable query helper values.
    1.54 + */
    1.55 +enum QueryCookie
    1.56 +{
    1.57 +	QUERYCOOKIE_FAILED = 0,
    1.58 +};
    1.59 +
    1.60 +/**
    1.61 + * Reply sources for commands.
    1.62 + */
    1.63 +enum ReplySource
    1.64 +{
    1.65 +	SM_REPLY_TO_CONSOLE = 0,
    1.66 +	SM_REPLY_TO_CHAT = 1,
    1.67 +};
    1.68 +
    1.69 +/**
    1.70 + * Console variable query result values.
    1.71 + */
    1.72 +enum ConVarQueryResult
    1.73 +{
    1.74 +	ConVarQuery_Okay = 0,				/**< Retrieval of client convar value was successful. */
    1.75 +	ConVarQuery_NotFound,				/**< Client convar was not found. */
    1.76 +	ConVarQuery_NotValid,				/**< A console command with the same name was found, but there is no convar. */
    1.77 +	ConVarQuery_Protected				/**< Client convar was found, but it is protected. The server cannot retrieve its value. */
    1.78 +};
    1.79 +
    1.80 +/**
    1.81 + * @section Flags for console commands and console variables.  The descriptions 
    1.82 + * for each constant come directly from the Source SDK.
    1.83 + */
    1.84 +#define FCVAR_NONE				0		/**< The default, no flags at all */
    1.85 +#define FCVAR_UNREGISTERED		(1<<0)	/**< If this is set, don't add to linked list, etc. */
    1.86 +#define FCVAR_LAUNCHER			(1<<1)	/**< Defined by launcher. */
    1.87 +#define FCVAR_GAMEDLL			(1<<2)	/**< Defined by the game DLL. */
    1.88 +#define FCVAR_CLIENTDLL			(1<<3)	/**< Defined by the client DLL. */
    1.89 +#define FCVAR_MATERIAL_SYSTEM	(1<<4)	/**< Defined by the material system. */
    1.90 +#define FCVAR_PROTECTED			(1<<5)	/**< It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value. */
    1.91 +#define FCVAR_SPONLY			(1<<6)	/**< This cvar cannot be changed by clients connected to a multiplayer server. */
    1.92 +#define	FCVAR_ARCHIVE			(1<<7)	/**< Set to cause it to be saved to vars.rc */
    1.93 +#define	FCVAR_NOTIFY			(1<<8)	/**< Notifies players when changed. */
    1.94 +#define	FCVAR_USERINFO			(1<<9)	/**< Changes the client's info string. */
    1.95 +#define FCVAR_PRINTABLEONLY		(1<<10)	/**< This cvar's string cannot contain unprintable characters (e.g., used for player name, etc.) */
    1.96 +#define FCVAR_UNLOGGED			(1<<11)	/**< If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */
    1.97 +#define FCVAR_NEVER_AS_STRING	(1<<12)	/**< Never try to print that cvar. */
    1.98 +#define FCVAR_REPLICATED		(1<<13)	/**< Server setting enforced on clients. */
    1.99 +#define FCVAR_CHEAT				(1<<14)	/**< Only useable in singleplayer / debug / multiplayer & sv_cheats */
   1.100 +#define FCVAR_STUDIORENDER		(1<<15)	/**< Defined by the studiorender system. */
   1.101 +#define FCVAR_DEMO				(1<<16)	/**< Record this cvar when starting a demo file. */
   1.102 +#define FCVAR_DONTRECORD		(1<<17)	/**< Don't record these command in demo files. */
   1.103 +#define FCVAR_PLUGIN			(1<<18)	/**< Defined by a 3rd party plugin. */
   1.104 +#define FCVAR_DATACACHE			(1<<19)	/**< Defined by the datacache system. */
   1.105 +#define FCVAR_TOOLSYSTEM		(1<<20)	/**< Defined by an IToolSystem library */
   1.106 +#define FCVAR_FILESYSTEM		(1<<21)	/**< Defined by the file system. */
   1.107 +#define FCVAR_NOT_CONNECTED		(1<<22)	/**< Cvar cannot be changed by a client that is connected to a server. */
   1.108 +#define FCVAR_SOUNDSYSTEM		(1<<23)	/**< Defined by the soundsystem library. */
   1.109 +#define FCVAR_ARCHIVE_XBOX		(1<<24)	/**< Cvar written to config.cfg on the Xbox. */
   1.110 +#define FCVAR_INPUTSYSTEM		(1<<25)	/**< Defined by the inputsystem DLL. */
   1.111 +#define FCVAR_NETWORKSYSTEM		(1<<26)	/**< Defined by the network system. */
   1.112 +#define FCVAR_VPHYSICS			(1<<27)	/**< Defined by vphysics. */
   1.113 +
   1.114 +/**
   1.115 + * @endsection
   1.116 + */
   1.117 +
   1.118 +/**
   1.119 + * Executes a server command as if it were on the server console (or RCON)
   1.120 + *
   1.121 + * @param format		Formatting rules.
   1.122 + * @param ...			Variable number of format parameters.
   1.123 + * @noreturn
   1.124 + */
   1.125 +native ServerCommand(const String:format[], any:...);
   1.126 +
   1.127 +/**
   1.128 + * Inserts a server command at the beginning of the server command buffer.
   1.129 + *
   1.130 + * @param format		Formatting rules.
   1.131 + * @param ...			Variable number of format parameters.
   1.132 + * @noreturn
   1.133 + */
   1.134 +native InsertServerCommand(const String:format[], any:...);
   1.135 +
   1.136 +/**
   1.137 + * Executes every command in the server's command buffer, rather than once per frame.
   1.138 + *
   1.139 + * @noreturn
   1.140 + */
   1.141 +native ServerExecute();
   1.142 +
   1.143 +/**
   1.144 + * Executes a client command.  Note that this will not work on clients unless
   1.145 + * they have cl_restrict_server_commands set to 0.
   1.146 + *
   1.147 + * @param client		Index of the client.
   1.148 + * @param fmt			Format of the client command.
   1.149 + * @param ...			Format parameters/
   1.150 + * @noreturn
   1.151 + * @error				Invalid client index, or client not connected.
   1.152 + */
   1.153 +native ClientCommand(client, const String:fmt[], any:...);
   1.154 +
   1.155 +/**
   1.156 + * Executes a client command on the server without being networked.
   1.157 + *
   1.158 + * FakeClientCommand() overwrites the command tokenization buffer.  This can 
   1.159 + * cause undesired effects because future calls to GetCmdArg* will return 
   1.160 + * data from the FakeClientCommand(), not the parent command.  If you are in 
   1.161 + * a hook where this matters (for example, a "say" hook), you should use 
   1.162 + * FakeClientCommandEx() instead.
   1.163 + *
   1.164 + * @param client		Index of the client.
   1.165 + * @param fmt			Format of the client command.
   1.166 + * @param ...			Format parameters
   1.167 + * @noreturn
   1.168 + * @error				Invalid client index, or client not connected.
   1.169 + */
   1.170 +native FakeClientCommand(client, const String:fmt[], any:...);
   1.171 +
   1.172 +/**
   1.173 + * Executes a client command on the server without being networked.  The 
   1.174 + * execution of the client command is delayed by one frame to prevent any 
   1.175 + * re-entrancy issues that might surface with FakeClientCommand().
   1.176 + *
   1.177 + * @param client		Index of the client.
   1.178 + * @param fmt			Format of the client command.
   1.179 + * @param ...			Format parameters
   1.180 + * @noreturn
   1.181 + * @error				Invalid client index, or client not connected.
   1.182 + */
   1.183 +native FakeClientCommandEx(client, const String:fmt[], any:...);
   1.184 +
   1.185 +/**
   1.186 + * Sends a message to the server console.
   1.187 + *
   1.188 + * @param format		Formatting rules.
   1.189 + * @param ...			Variable number of format parameters.
   1.190 + * @noreturn
   1.191 + */
   1.192 +native PrintToServer(const String:format[], any:...);
   1.193 +
   1.194 +/**
   1.195 + * Sends a message to a client's console.
   1.196 + *
   1.197 + * @param client		Client index.
   1.198 + * @param format		Formatting rules.
   1.199 + * @param ...			Variable number of format parameters.
   1.200 + * @noreturn
   1.201 + * @error				If the client is not connected an error will be thrown.
   1.202 + */
   1.203 +native PrintToConsole(client, const String:format[], any:...);
   1.204 +
   1.205 +/**
   1.206 + * Reples to a message in a command.
   1.207 + *
   1.208 + * A client index of 0 will use PrintToServer().
   1.209 + * If the command was from the console, PrintToConsole() is used.
   1.210 + * If the command was from chat, PrintToChat() is used.
   1.211 + *
   1.212 + * @param client		Client index, or 0 for server.
   1.213 + * @param format		Formatting rules.
   1.214 + * @param ...			Variable number of format parameters.
   1.215 + * @noreturn
   1.216 + * @error				If the client is not connected or invalid.
   1.217 + */
   1.218 +native ReplyToCommand(client, const String:format[], any:...);
   1.219 +
   1.220 +/**
   1.221 + * Returns the current reply source of a command.
   1.222 + *
   1.223 + * @return				ReplySource value.
   1.224 + */
   1.225 +native ReplySource:GetCmdReplySource();
   1.226 +
   1.227 +/**
   1.228 + * Sets the current reply source of a command.
   1.229 + *
   1.230 + * Only use this if you know what you are doing.  You should save the old value
   1.231 + * and restore it once you are done.
   1.232 + *
   1.233 + * @param source		New ReplySource value.
   1.234 + * @return				Old ReplySource value.
   1.235 + */
   1.236 +native ReplySource:SetCmdReplySource(ReplySource:source);
   1.237 +
   1.238 +/**
   1.239 + * Returns whether the current say hook is a chat trigger.
   1.240 + *
   1.241 + * This function is only meaningful inside say or say_team hooks.
   1.242 + *
   1.243 + * @return				True if a chat trigger, false otherwise.
   1.244 + */
   1.245 +native bool:IsChatTrigger();
   1.246 +
   1.247 +/**
   1.248 + * Displays usage of an admin command to users depending on the 
   1.249 + * setting of the sm_show_activity cvar.  All users receive a message 
   1.250 + * in their chat text, except for the originating client, who receives 
   1.251 + * the message based on the current ReplySource.
   1.252 + *
   1.253 + * @param client		Client index doing the action, or 0 for server.
   1.254 + * @param tag			Tag to prepend to the message.
   1.255 + * @param format		Formatting rules.
   1.256 + * @param ...			Variable number of format parameters.
   1.257 + * @noreturn
   1.258 + * @error
   1.259 + */
   1.260 +native ShowActivity2(client, const String:tag[], const String:format[], any:...);
   1.261 +
   1.262 +/**
   1.263 + * Displays usage of an admin command to users depending on the 
   1.264 + * setting of the sm_show_activity cvar.  
   1.265 + *
   1.266 + * This version does not display a message to the originating client 
   1.267 + * if used from chat triggers or menus.  If manual replies are used 
   1.268 + * for these cases, then this function will suffice.  Otherwise, 
   1.269 + * ShowActivity2() is slightly more useful.
   1.270 + *
   1.271 + * @param client		Client index doing the action, or 0 for server.
   1.272 + * @param format		Formatting rules.
   1.273 + * @param ...			Variable number of format parameters.
   1.274 + * @noreturn
   1.275 + * @error
   1.276 + */
   1.277 +native ShowActivity(client, const String:format[], any:...);
   1.278 +
   1.279 +/**
   1.280 + * Same as ShowActivity(), except the tag parameter is used instead of
   1.281 + * "[SM] " (note that you must supply any spacing).
   1.282 + *
   1.283 + * @param client		Client index doing the action, or 0 for server.
   1.284 + * @param tag			Tag to display with.
   1.285 + * @param format		Formatting rules.
   1.286 + * @param ...			Variable number of format parameters.
   1.287 + * @noreturn
   1.288 + * @error
   1.289 + */
   1.290 +native ShowActivityEx(client, const String:tag[], const String:format[], any:...);
   1.291 +
   1.292 +/**
   1.293 + * Called when a server-only command is invoked.  
   1.294 + *
   1.295 + * @params args			Number of arguments that were in the argument string.
   1.296 + * @return				An Action value.  Not handling the command
   1.297 + *						means that Source will report it as "not found."
   1.298 + */
   1.299 +functag SrvCmd Action:public(args);
   1.300 +
   1.301 +/**
   1.302 + * Creates a server-only console command, or hooks an already existing one.  
   1.303 + *
   1.304 + * @param cmd			Name of the command to hook or create.
   1.305 + * @param callback		A function to use as a callback for when the command is invoked.
   1.306 + * @param description	Optional description to use for command creation.
   1.307 + * @param flags			Optional flags to use for command creation.
   1.308 + * @noreturn
   1.309 + * @error				Command name is the same as an existing convar.
   1.310 + */
   1.311 +native RegServerCmd(const String:cmd[], SrvCmd:callback, const String:description[]="", flags=0);
   1.312 +
   1.313 +/**
   1.314 + * Called when a generic console command is invoked.
   1.315 + *
   1.316 + * @param client		Index of the client, or 0 from the server.
   1.317 + * @param args			Number of arguments that were in the argument string.
   1.318 + * @return				An Action value.  Not handling the command
   1.319 + *						means that Source will report it as "not found."
   1.320 + */
   1.321 +functag ConCmd Action:public(client, args);
   1.322 +
   1.323 +/**
   1.324 + * Creates a console command, or hooks an already existing one.
   1.325 + *
   1.326 + * @param cmd			Name of the command to hook or create.
   1.327 + * @param callback		A function to use as a callback for when the command is invoked.
   1.328 + * @param description	Optional description to use for command creation.
   1.329 + * @param flags			Optional flags to use for command creation.
   1.330 + * @noreturn
   1.331 + * @error				Command name is the same as an existing convar.
   1.332 + */
   1.333 +native RegConsoleCmd(const String:cmd[], ConCmd:callback, const String:description[]="", flags=0);
   1.334 +
   1.335 +/**
   1.336 + * Creates a console command as an administrative command.  If the command does not exist,
   1.337 + * it is created.  When this command is invoked, the access rights of the player are 
   1.338 + * automatically checked before allowing it to continue.
   1.339 + *
   1.340 + * @param cmd			String containing command to register.
   1.341 + * @param callback		A function to use as a callback for when the command is invoked.
   1.342 + * @param adminflags	Administrative flags (bitstring) to use for permissions.
   1.343 + * @param group			String containing the command group to use.  If empty,
   1.344 + * 						the plugin's filename will be used instead.
   1.345 + * @param description	Optional description to use for help.
   1.346 + * @param flags			Optional console flags.
   1.347 + * @noreturn
   1.348 + * @error				Command name is the same as an existing convar.
   1.349 + */
   1.350 +native RegAdminCmd(const String:cmd[],
   1.351 +					ConCmd:callback,
   1.352 +					adminflags,
   1.353 +					const String:description[]="",
   1.354 +					const String:group[]="",
   1.355 +					flags=0);
   1.356 +					
   1.357 +/**
   1.358 + * Returns the number of arguments from the current console or server command.
   1.359 + * @note Unlike the HL2 engine call, this does not include the command itself.
   1.360 + *
   1.361 + * @return				Number of arguments to the current command.
   1.362 + */
   1.363 +native GetCmdArgs();
   1.364 +
   1.365 +/**
   1.366 + * Retrieves a command argument given its index, from the current console or 
   1.367 + * server command.
   1.368 + * @note Argument indexes start at 1; 0 retrieves the command name.
   1.369 + *
   1.370 + * @param argnum		Argument number to retrieve.
   1.371 + * @param buffer		Buffer to use for storing the string.
   1.372 + * @param maxlength		Maximum length of the buffer.
   1.373 + * @return				Length of string written to buffer.
   1.374 + */
   1.375 +native GetCmdArg(argnum, String:buffer[], maxlength);
   1.376 +
   1.377 +/**
   1.378 + * Retrieves the entire command argument string in one lump from the current 
   1.379 + * console or server command.
   1.380 + *
   1.381 + * @param buffer		Buffer to use for storing the string.
   1.382 + * @param maxlength		Maximum length of the buffer.
   1.383 + * @return				Length of string written to buffer.
   1.384 + */
   1.385 +native GetCmdArgString(String:buffer[], maxlength);
   1.386 +
   1.387 +/**
   1.388 + * Creates a new console variable.
   1.389 + *
   1.390 + * @param name			Name of new convar.
   1.391 + * @param defaultValue	String containing the default value of new convar.
   1.392 + * @param description	Optional description of the convar.
   1.393 + * @param flags			Optional bitstring of flags determining how the convar should be handled. See FCVAR_* constants for more details.
   1.394 + * @param hasMin		Optional boolean that determines if the convar has a minimum value.
   1.395 + * @param min			Minimum floating point value that the convar can have if hasMin is true.
   1.396 + * @param hasMax		Optional boolean that determines if the convar has a maximum value.
   1.397 + * @param max			Maximum floating point value that the convar can have if hasMax is true.
   1.398 + * @return				A handle to the newly created convar. If the convar already exists, INVALID_HANDLE is returned.
   1.399 + * @error				Convar name is blank or is the same as an existing console command.
   1.400 + */
   1.401 +native Handle:CreateConVar(const String:name[], const String:defaultValue[], const String:description[]="", flags=0, bool:hasMin=false, Float:min=0.0, bool:hasMax=false, Float:max=0.0);
   1.402 +
   1.403 +/**
   1.404 + * Searches for a console variable.
   1.405 + *
   1.406 + * @param name			Name of convar to find.
   1.407 + * @return				A handle to the convar if it is found. INVALID_HANDLE otherwise.
   1.408 + */
   1.409 +native Handle:FindConVar(const String:name[]);
   1.410 +
   1.411 +/**
   1.412 + * Called when a console variable's value is changed.
   1.413 + *
   1.414 + * @param convar		Handle to the convar that was changed.
   1.415 + * @param oldValue		String containing the value of the convar before it was changed.
   1.416 + * @param newValue		String containing the new value of the convar.
   1.417 + * @noreturn
   1.418 + */
   1.419 +functag ConVarChanged public(Handle:convar, const String:oldValue[], const String:newValue[]);
   1.420 +
   1.421 +/**
   1.422 + * Creates a hook for when a console variable's value is changed.
   1.423 + *
   1.424 + * @param convar		Handle to the convar.
   1.425 + * @param callback		An OnConVarChanged function pointer.
   1.426 + * @noreturn
   1.427 + * @error				Invalid or corrupt Handle or invalid callback function.
   1.428 + */
   1.429 +native HookConVarChange(Handle:convar, ConVarChanged:callback);
   1.430 +
   1.431 +/**
   1.432 + * Removes a hook for when a console variable's value is changed.
   1.433 + *
   1.434 + * @param convar		Handle to the convar.
   1.435 + * @param callback		An OnConVarChanged function pointer.
   1.436 + * @noreturn
   1.437 + * @error				Invalid or corrupt Handle, invalid callback function, or no active hook on convar.
   1.438 + */
   1.439 +native UnhookConVarChange(Handle:convar, ConVarChanged:callback);
   1.440 +
   1.441 +/**
   1.442 + * Returns the boolean value of a console variable.
   1.443 + *
   1.444 + * @param convar		Handle to the convar.
   1.445 + * @return				The boolean value of the convar.
   1.446 + * @error				Invalid or corrupt Handle.
   1.447 + */
   1.448 +native bool:GetConVarBool(Handle:convar);
   1.449 +
   1.450 +/**
   1.451 + * Sets the boolean value of a console variable.
   1.452 + *
   1.453 + * @param convar		Handle to the convar.
   1.454 + * @param value			New boolean value.
   1.455 + * @param replicate		If set to true, the new convar value will be set on all clients.
   1.456 + *						This will only work if the convar has the FCVAR_REPLICATED flag
   1.457 + *						and actually exists on clients.
   1.458 + * @param notify		If set to true, clients will be notified that the convar has changed.
   1.459 + *						This will only work if the convar has the FCVAR_NOTIFY flag.
   1.460 + * @noreturn
   1.461 + * @error				Invalid or corrupt Handle.
   1.462 + */
   1.463 +native SetConVarBool(Handle:convar, bool:value, bool:replicate=false, bool:notify=false);
   1.464 +
   1.465 +/**
   1.466 + * Returns the integer value of a console variable.
   1.467 + *
   1.468 + * @param convar		Handle to the convar.
   1.469 + * @return				The integer value of the convar.
   1.470 + * @error				Invalid or corrupt Handle.
   1.471 + */
   1.472 +native GetConVarInt(Handle:convar);
   1.473 +
   1.474 +/**
   1.475 + * Sets the integer value of a console variable.
   1.476 + *
   1.477 + * @param convar		Handle to the convar.
   1.478 + * @param value			New integer value.
   1.479 + * @param replicate		If set to true, the new convar value will be set on all clients.
   1.480 + *						This will only work if the convar has the FCVAR_REPLICATED flag
   1.481 + *						and actually exists on clients.
   1.482 + * @param notify		If set to true, clients will be notified that the convar has changed.
   1.483 + *						This will only work if the convar has the FCVAR_NOTIFY flag.
   1.484 + * @noreturn
   1.485 + * @error				Invalid or corrupt Handle.
   1.486 + */
   1.487 +native SetConVarInt(Handle:convar, value, bool:replicate=false, bool:notify=false);
   1.488 +
   1.489 +/**
   1.490 + * Returns the floating point value of a console variable.
   1.491 + *
   1.492 + * @param convar		Handle to the convar.
   1.493 + * @return				The floating point value of the convar.
   1.494 + * @error				Invalid or corrupt Handle.
   1.495 + */
   1.496 +native Float:GetConVarFloat(Handle:convar);
   1.497 +
   1.498 +/**
   1.499 + * Sets the floating point value of a console variable.
   1.500 + *
   1.501 + * @param convar		Handle to the convar.
   1.502 + * @param value			New floating point value.
   1.503 + * @param replicate		If set to true, the new convar value will be set on all clients.
   1.504 + *						This will only work if the convar has the FCVAR_REPLICATED flag
   1.505 + *						and actually exists on clients.
   1.506 + * @param notify		If set to true, clients will be notified that the convar has changed.
   1.507 + *						This will only work if the convar has the FCVAR_NOTIFY flag.
   1.508 + * @noreturn
   1.509 + * @error				Invalid or corrupt Handle.
   1.510 + */
   1.511 +native SetConVarFloat(Handle:convar, Float:value, bool:replicate=false, bool:notify=false);
   1.512 +
   1.513 +/**
   1.514 + * Retrieves the string value of a console variable.
   1.515 + *
   1.516 + * @param convar		Handle to the convar.
   1.517 + * @param value			Buffer to store the value of the convar.
   1.518 + * @param maxlength		Maximum length of string buffer.
   1.519 + * @noreturn
   1.520 + * @error				Invalid or corrupt Handle.     
   1.521 + */
   1.522 +native GetConVarString(Handle:convar, String:value[], maxlength);
   1.523 +
   1.524 +/**
   1.525 + * Sets the string value of a console variable.
   1.526 + *
   1.527 + * @param convar		Handle to the convar.
   1.528 + * @param value			New string value.
   1.529 + * @param replicate		If set to true, the new convar value will be set on all clients.
   1.530 + *						This will only work if the convar has the FCVAR_REPLICATED flag
   1.531 + *						and actually exists on clients.
   1.532 + * @param notify		If set to true, clients will be notified that the convar has changed.
   1.533 + *						This will only work if the convar has the FCVAR_NOTIFY flag.
   1.534 + * @noreturn
   1.535 + * @error				Invalid or corrupt Handle.
   1.536 + */
   1.537 +native SetConVarString(Handle:convar, const String:value[], bool:replicate=false, bool:notify=false);
   1.538 +
   1.539 +/**
   1.540 + * Resets the console variable to its default value.
   1.541 + *
   1.542 + * @param convar		Handle to the convar.
   1.543 + * @param replicate		If set to true, the new convar value will be set on all clients.
   1.544 + *						This will only work if the convar has the FCVAR_REPLICATED flag
   1.545 + *						and actually exists on clients.
   1.546 + * @param notify		If set to true, clients will be notified that the convar has changed.
   1.547 + *						This will only work if the convar has the FCVAR_NOTIFY flag.
   1.548 + * @noreturn
   1.549 + * @error				Invalid or corrupt Handle.
   1.550 + */
   1.551 +native ResetConVar(Handle:convar, bool:replicate=false, bool:notify=false);
   1.552 +
   1.553 +/**
   1.554 + * Returns the bitstring of flags on a console variable.
   1.555 + *
   1.556 + * @param convar		Handle to the convar.
   1.557 + * @return				A bitstring containing the FCVAR_* flags that are enabled.
   1.558 + * @error				Invalid or corrupt Handle.
   1.559 + */
   1.560 +native GetConVarFlags(Handle:convar);
   1.561 +
   1.562 +/**
   1.563 + * Sets the bitstring of flags on a console variable.
   1.564 + *
   1.565 + * @param convar		Handle to the convar.
   1.566 + * @param flags			A bitstring containing the FCVAR_* flags to enable.
   1.567 + * @noreturn
   1.568 + * @error				Invalid or corrupt Handle.
   1.569 + */
   1.570 +native SetConVarFlags(Handle:convar, flags);
   1.571 +
   1.572 +/**
   1.573 + * Retrieves the specified bound of a console variable.
   1.574 + *
   1.575 + * @param convar		Handle to the convar.
   1.576 + * @param type			Type of bound to retrieve, ConVarBound_Lower or ConVarBound_Upper.
   1.577 + * @param value			By-reference cell to store the specified floating point bound value.
   1.578 + * @return				True if the convar has the specified bound set, false otherwise.
   1.579 + * @error				Invalid or corrupt Handle.
   1.580 + */
   1.581 +native bool:GetConVarBounds(Handle:convar, ConVarBounds:type, &Float:value);
   1.582 +
   1.583 +/**
   1.584 + * Sets the specified bound of a console variable.
   1.585 + *
   1.586 + * @param convar		Handle to the convar.
   1.587 + * @param type			Type of bound to set, ConVarBound_Lower or ConVarBound_Upper
   1.588 + * @param set			If set to true, convar will use specified bound. If false, bound will be removed.
   1.589 + * @param value			Floating point value to use as the specified bound.
   1.590 + * @noreturn
   1.591 + * @error				Invalid or corrupt Handle.
   1.592 + */
   1.593 +native SetConVarBounds(Handle:convar, ConVarBounds:type, bool:set, Float:value=0.0);
   1.594 +
   1.595 +/**
   1.596 + * Retrieves the name of a console variable.
   1.597 + *
   1.598 + * @param convar		Handle to the convar.
   1.599 + * @param value			Buffer to store the name of the convar.
   1.600 + * @param maxlength		Maximum length of string buffer.
   1.601 + * @noreturn
   1.602 + * @error				Invalid or corrupt Handle.     
   1.603 + */
   1.604 +native GetConVarName(Handle:convar, const String:name[], maxlength);
   1.605 +
   1.606 +funcenum ConVarQueryFinished
   1.607 +{	
   1.608 +	/**
   1.609 +	 * Called when a query to retrieve a client's console variable has finished.
   1.610 +	 *
   1.611 +	 * @param cookie		Unique identifier of query.
   1.612 +	 * @param client		Player index.
   1.613 +	 * @param result		Result of query that tells one whether or not query was successful.
   1.614 +	 *						See ConVarQueryResult enum for more details.
   1.615 +	 * @param convarName	Name of client convar that was queried.
   1.616 +	 * @param convarValue	Value of client convar that was queried if successful. This will be "" if it was not.
   1.617 +	 * @param value			Value that was passed when query was started.
   1.618 +	 * @noreturn
   1.619 +	 */
   1.620 +	public(QueryCookie:cookie, client, ConVarQueryResult:result, const String:cvarName[], const String:cvarValue[], any:value),
   1.621 +	
   1.622 +	/**
   1.623 +	 * Called when a query to retrieve a client's console variable has finished.
   1.624 +	 *
   1.625 +	 * @param cookie		Unique identifier of query.
   1.626 +	 * @param client		Player index.
   1.627 +	 * @param result		Result of query that tells one whether or not query was successful.
   1.628 +	 *						See ConVarQueryResult enum for more details.
   1.629 +	 * @param convarName	Name of client convar that was queried.
   1.630 +	 * @param convarValue	Value of client convar that was queried if successful. This will be "" if it was not.
   1.631 +	 * @noreturn
   1.632 +	 */
   1.633 +	public(QueryCookie:cookie, client, ConVarQueryResult:result, const String:cvarName[], const String:cvarValue[])
   1.634 +};
   1.635 +
   1.636 +/**
   1.637 + * Starts a query to retrieve the value of a client's console variable.
   1.638 + *
   1.639 + * @param client		Player index.
   1.640 + * @param name			Name of client convar to query.
   1.641 + * @param callback		A function to use as a callback when the query has finished.
   1.642 + * @param value			Optional value to pass to the callback function.
   1.643 + * @return				A cookie that uniquely identifies the query. 
   1.644 + *						Returns QUERYCOOKIE_FAILED on failure, such as when used on a bot.
   1.645 + */
   1.646 +native QueryCookie:QueryClientConVar(client, const String:cvarName[], ConVarQueryFinished:callback, any:value=0);
   1.647 +
   1.648 +/**
   1.649 + * Gets a command iterator.  Must be freed with CloseHandle().
   1.650 + *
   1.651 + * @return				A new command iterator.
   1.652 + */
   1.653 +native Handle:GetCommandIterator();
   1.654 +
   1.655 +/**
   1.656 + * Reads a command iterator, then advances to the next command if any.
   1.657 + * Only SourceMod specific commands are returned.
   1.658 + *
   1.659 + * @param iter			Command iterator Handle.
   1.660 + * @param name			Name buffer.
   1.661 + * @param nameLen		Name buffer size.
   1.662 + * @param eflags		Effective default flags of a command.
   1.663 + * @param desc			Command description buffer.
   1.664 + * @param descLen		Command description buffer size.
   1.665 + * @return				True on success, false if there are no more commands.
   1.666 + */
   1.667 +native bool:ReadCommandIterator(Handle:iter, 
   1.668 +								String:name[], 
   1.669 +								nameLen, 
   1.670 +								&eflags=0, 
   1.671 +								String:desc[]="", 
   1.672 +								descLen=0);
   1.673 +
   1.674 +/**
   1.675 + * Returns whether a client has access to a given command string.  The string 
   1.676 + * can also be any override string, as overrides can be independent of 
   1.677 + * commands.  This important feature essentially allows you to create custom 
   1.678 + * flags using the override system.
   1.679 + *
   1.680 + * @param client		Client index.
   1.681 + * @param command		Command name.  If the command is not found, the default 
   1.682 + *						flags are used.
   1.683 + * @param flags			Flag string to use as a default, if the command or override 
   1.684 + *						is not found.
   1.685 + * @param override_only	If true, SourceMod will not attempt to find a matching 
   1.686 + *						command, and it will only use the default flags specified.
   1.687 + *						Otherwise, SourceMod will ignore the default flags if 
   1.688 + *						there is a matching admin command.
   1.689 + * @return				True if the client has access, false otherwise.
   1.690 + */
   1.691 +native bool:CheckCommandAccess(client, 
   1.692 +							   const String:command[],
   1.693 +							   flags,
   1.694 +							   bool:override_only=false);
   1.695 +
   1.696 +/**
   1.697 + * Returns true if the supplied character is valid in a ConVar name.
   1.698 + *
   1.699 + * @param c			Character to validate.
   1.700 + * @return			True is valid for ConVars, false otherwise
   1.701 + */
   1.702 +stock bool:IsValidConVarChar(c)
   1.703 +{
   1.704 +	return (c == '_' || IsCharAlpha(c) || IsCharNumeric(c));
   1.705 +}
   1.706 +
   1.707 +/**
   1.708 + * Returns the bitstring of flags of a command.
   1.709 + *
   1.710 + * @param name		Name of the command.
   1.711 + * @return			A bitstring containing the FCVAR_* flags that are enabled 
   1.712 + *					or INVALID_FCVAR_FLAGS if command not found.
   1.713 + */
   1.714 +native GetCommandFlags(const String:name[]);
   1.715 +
   1.716 +/**
   1.717 + * Sets the bitstring of flags of a command.
   1.718 + *
   1.719 + * @param name		Name of the command.
   1.720 + * @param flags		A bitstring containing the FCVAR_* flags to enable.
   1.721 + * @return			True on success, otherwise false.
   1.722 + */
   1.723 +native bool:SetCommandFlags(const String:name[], flags);
   1.724 +
   1.725 +/**
   1.726 + * Starts a ConCommandBase search, traversing the list of ConVars and 
   1.727 + * ConCommands.  If a Handle is returned, the next entry must be read 
   1.728 + * via FindNextConCommand().  The order of the list is undefined.
   1.729 + *
   1.730 + * @param buffer		Buffer to store entry name.
   1.731 + * @param max_size		Maximum size of the buffer.
   1.732 + * @param isCommand		Variable to store whether the entry is a command. 
   1.733 + *						If it is not a command, it is a ConVar.
   1.734 + * @param flags			Variable to store entry flags.
   1.735 + * @param description		Buffer to store the description, empty if no description present.
   1.736 + * @param descrmax_size		Maximum size of the description buffer.
   1.737 + * @return				On success, a ConCmdIter Handle is returned, which 
   1.738 + *						can be read via FindNextConCommand(), and must be 
   1.739 + *						closed via CloseHandle().  Additionally, the output 
   1.740 + *						parameters will be filled with information of the 
   1.741 + *						first ConCommandBase entry.
   1.742 + *						On failure, INVALID_HANDLE is returned, and the 
   1.743 + *						contents of outputs is undefined.
   1.744 + */
   1.745 +native Handle:FindFirstConCommand(String:buffer[], max_size, &bool:isCommand, &flags=0, String:description[]="", descrmax_size=0);
   1.746 +
   1.747 +/**
   1.748 + * Reads the next entry in a ConCommandBase iterator.
   1.749 + *
   1.750 + * @param search		ConCmdIter Handle to search.
   1.751 + * @param buffer		Buffer to store entry name.
   1.752 + * @param max_size		Maximum size of the buffer.
   1.753 + * @param isCommand		Variable to store whether the entry is a command.
   1.754 + *						If it is not a command, it is a ConVar.
   1.755 + * @param flags			Variable to store entry flags.
   1.756 + * @param description		Buffer to store the description, empty if no description present.
   1.757 + * @param descrmax_size		Maximum size of the description buffer.
   1.758 + * @return				On success, the outputs are filled, the iterator is 
   1.759 + *						advanced to the next entry, and true is returned.  
   1.760 + *						If no more entries exist, false is returned, and the 
   1.761 + *						contents of outputs is undefined.
   1.762 + */
   1.763 +native bool:FindNextConCommand(Handle:search, String:buffer[], max_size, &bool:isCommand, &flags=0, String:description[]="", descrmax_size=0);
   1.764 +
   1.765 +/**
   1.766 + * Replicates a convar value to a specific client. This does not change the actual convar value.
   1.767 + *
   1.768 + * @param client		Client index
   1.769 + * @param convar		ConVar handle
   1.770 + * @param value			String value to send
   1.771 + * @return				True on success, false on failure
   1.772 + * @error 				Invalid client index, client not in game, or client is fake
   1.773 + */
   1.774 +native bool:SendConVarValue(client, Handle:convar, const String:value[]);