1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/plugins/include/sdktools_engine.inc Sun Mar 30 07:00:22 2008 +0000
1.3 @@ -0,0 +1,69 @@
1.4 +/**
1.5 + * vim: set ts=4 :
1.6 + * =============================================================================
1.7 + * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
1.8 + * =============================================================================
1.9 + *
1.10 + * This file is part of the SourceMod/SourcePawn SDK.
1.11 + *
1.12 + * This program is free software; you can redistribute it and/or modify it under
1.13 + * the terms of the GNU General Public License, version 3.0, as published by the
1.14 + * Free Software Foundation.
1.15 + *
1.16 + * This program is distributed in the hope that it will be useful, but WITHOUT
1.17 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.18 + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.19 + * details.
1.20 + *
1.21 + * You should have received a copy of the GNU General Public License along with
1.22 + * this program. If not, see <http://www.gnu.org/licenses/>.
1.23 + *
1.24 + * As a special exception, AlliedModders LLC gives you permission to link the
1.25 + * code of this program (as well as its derivative works) to "Half-Life 2," the
1.26 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.27 + * by the Valve Corporation. You must obey the GNU General Public License in
1.28 + * all respects for all other code used. Additionally, AlliedModders LLC grants
1.29 + * this exception to all derivative works. AlliedModders LLC defines further
1.30 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.31 + * or <http://www.sourcemod.net/license.php>.
1.32 + *
1.33 + * Version: $Id$
1.34 + */
1.35 +
1.36 +#if defined _sdktools_engine_included
1.37 + #endinput
1.38 +#endif
1.39 +#define _sdktools_engine_included
1.40 +
1.41 +#define MAX_LIGHTSTYLES 64
1.42 +
1.43 +/**
1.44 + * Sets a client's "viewing entity."
1.45 + *
1.46 + * @param client Client index.
1.47 + * @param entity Entity index.
1.48 + * @noreturn
1.49 + * @error Invalid client or entity, lack of mod support, or client not in
1.50 + * game.
1.51 + */
1.52 +native SetClientViewEntity(client, entity);
1.53 +
1.54 +/**
1.55 + * Sets a light style.
1.56 + *
1.57 + * @param style Light style (from 0 to MAX_LIGHTSTYLES-1)
1.58 + * @param value Light value string (see world.cpp/light.cpp in dlls)
1.59 + * @noreturn
1.60 + * @error Light style index is out of range.
1.61 + */
1.62 +native SetLightStyle(style, const String:value[]);
1.63 +
1.64 +/**
1.65 + * Returns the client's eye position.
1.66 + *
1.67 + * @param client Player's index.
1.68 + * @param pos Destination vector to store the client's eye position.
1.69 + * @noreturn
1.70 + * @error Invalid client index, client not in game, or no mod support.
1.71 + */
1.72 +native GetClientEyePosition(client, Float:pos[3]);