1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/plugins/include/usermessages.inc Sun Mar 30 07:00:22 2008 +0000
1.3 @@ -0,0 +1,200 @@
1.4 +/**
1.5 + * vim: set ts=4 :
1.6 + * =============================================================================
1.7 + * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
1.8 + * =============================================================================
1.9 + *
1.10 + * This file is part of the SourceMod/SourcePawn SDK.
1.11 + *
1.12 + * This program is free software; you can redistribute it and/or modify it under
1.13 + * the terms of the GNU General Public License, version 3.0, as published by the
1.14 + * Free Software Foundation.
1.15 + *
1.16 + * This program is distributed in the hope that it will be useful, but WITHOUT
1.17 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.18 + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.19 + * details.
1.20 + *
1.21 + * You should have received a copy of the GNU General Public License along with
1.22 + * this program. If not, see <http://www.gnu.org/licenses/>.
1.23 + *
1.24 + * As a special exception, AlliedModders LLC gives you permission to link the
1.25 + * code of this program (as well as its derivative works) to "Half-Life 2," the
1.26 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.27 + * by the Valve Corporation. You must obey the GNU General Public License in
1.28 + * all respects for all other code used. Additionally, AlliedModders LLC grants
1.29 + * this exception to all derivative works. AlliedModders LLC defines further
1.30 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.31 + * or <http://www.sourcemod.net/license.php>.
1.32 + *
1.33 + * Version: $Id$
1.34 + */
1.35 +
1.36 +#if defined _eventsmsgs_included
1.37 + #endinput
1.38 +#endif
1.39 +#define _eventsmsgs_included
1.40 +
1.41 +/**
1.42 + * UserMsg helper values.
1.43 + */
1.44 +enum UserMsg
1.45 +{
1.46 + INVALID_MESSAGE_ID = -1,
1.47 +};
1.48 +
1.49 +/**
1.50 + * @section Message Flags.
1.51 + */
1.52 +#define USERMSG_RELIABLE (1<<2) /**< Message will be set on the reliable stream */
1.53 +#define USERMSG_INITMSG (1<<3) /**< Message will be considered to be an initmsg */
1.54 +#define USERMSG_BLOCKHOOKS (1<<7) /**< Prevents the message from triggering SourceMod and Metamod hooks */
1.55 +
1.56 +/**
1.57 + * @endsection
1.58 + */
1.59 +
1.60 +/**
1.61 + * Returns the ID of a given message, or -1 on failure.
1.62 + *
1.63 + * @param msg String containing message name (case sensitive).
1.64 + * @return A message index, or INVALID_MESSAGE_ID on failure.
1.65 + */
1.66 +native UserMsg:GetUserMessageId(const String:msg[]);
1.67 +
1.68 +/**
1.69 + * Retrieves the name of a message by ID.
1.70 + *
1.71 + * @param msg_id Message index.
1.72 + * @param msg Buffer to store the name of the message.
1.73 + * @param maxlength Maximum length of string buffer.
1.74 + * @return True if message index is valid, false otherwise.
1.75 + */
1.76 +native bool:GetUserMessageName(UserMsg:msg_id, String:msg[], maxlength);
1.77 +
1.78 +/**
1.79 + * Starts a usermessage (network message).
1.80 + * @note Only one message can be active at a time.
1.81 + * @note It is illegal to send any message while a non-intercept hook is in progress.
1.82 + *
1.83 + * @param msgname Message name to start.
1.84 + * @param clients Array containing player indexes to broadcast to.
1.85 + * @param numClients Number of players in the array.
1.86 + * @param flags Optional flags to set.
1.87 + * @return A handle to a bf_write bit packing structure, or
1.88 + * INVALID_HANDLE on failure.
1.89 + * @error Invalid message name or unable to start a message.
1.90 + */
1.91 +native Handle:StartMessage(String:msgname[], clients[], numClients, flags=0);
1.92 +
1.93 +/**
1.94 + * Starts a usermessage (network message).
1.95 + * @note Only one message can be active at a time.
1.96 + * @note It is illegal to send any message while a non-intercept hook is in progress.
1.97 + *
1.98 + * @param msg Message index to start.
1.99 + * @param clients Array containing player indexes to broadcast to.
1.100 + * @param numClients Number of players in the array.
1.101 + * @param flags Optional flags to set.
1.102 + * @return A handle to a bf_write bit packing structure, or
1.103 + * INVALID_HANDLE on failure.
1.104 + * @error Invalid message name or unable to start a message.
1.105 + */
1.106 +native Handle:StartMessageEx(UserMsg:msg, clients[], numClients, flags=0);
1.107 +
1.108 +/**
1.109 + * Ends a previously started user message (network message).
1.110 + *
1.111 + * @noreturn
1.112 + */
1.113 +native EndMessage();
1.114 +
1.115 +/**
1.116 + * Called when a message is hooked
1.117 + *
1.118 + * @param msg_id Message index.
1.119 + * @param bf Handle to the input bit buffer of the message.
1.120 + * @param players Array containing player indexes.
1.121 + * @param playersNum Number of players in the array.
1.122 + * @param reliable True if message is reliable, false otherwise.
1.123 + * @param init True if message is an initmsg, false otherwise.
1.124 + * @return Ignored for normal hooks. For intercept hooks, Plugin_Handled
1.125 + * blocks the message from being sent, and Plugin_Continue
1.126 + * resumes normal functionality.
1.127 + */
1.128 +functag MsgHook Action:public(UserMsg:msg_id, Handle:bf, const players[], playersNum, bool:reliable, bool:init);
1.129 +
1.130 +/**
1.131 + * Called when a message is finished sending.
1.132 + *
1.133 + * @param msg_id Message index.
1.134 + */
1.135 +functag MsgSentNotify public(UserMsg:msg_id);
1.136 +
1.137 +/**
1.138 + * Hooks a user message.
1.139 + *
1.140 + * @param msg_id Message index.
1.141 + * @param hook Function to use as a hook.
1.142 + * @param intercept If intercept is true, message will be fully intercepted,
1.143 + * allowing the user to block the message. Otherwise,
1.144 + * the hook is normal and ignores the return value.
1.145 + * @param notify Notification function.
1.146 + * @noreturn
1.147 + * @error Invalid message index.
1.148 + */
1.149 +native HookUserMessage(UserMsg:msg_id, MsgHook:hook, bool:intercept=false, MsgSentNotify:notify=MsgSentNotify:-1);
1.150 +
1.151 +/**
1.152 + * Removes one usermessage hook.
1.153 + *
1.154 + * @param msg_id Message index.
1.155 + * @param hook Function used for the hook.
1.156 + * @param intercept Specifies whether the hook was an intercept hook or not.
1.157 + * @noreturn
1.158 + * @error Invalid message index.
1.159 + */
1.160 +native UnhookUserMessage(UserMsg:msg_id, MsgHook:hook, bool:intercept=false);
1.161 +
1.162 +/**
1.163 + * Starts a usermessage (network message) that broadcasts to all clients.
1.164 + * @note See StartMessage or StartMessageEx().
1.165 + *
1.166 + * @param msgname Message name to start.
1.167 + * @param flags Optional flags to set.
1.168 + * @return A handle to a bf_write bit packing structure, or
1.169 + * INVALID_HANDLE on failure.
1.170 + */
1.171 +stock Handle:StartMessageAll(String:msgname[], flags=0)
1.172 +{
1.173 + new maxClients = GetMaxClients();
1.174 + new total = 0;
1.175 + new clients[maxClients];
1.176 + for (new i=1; i<=maxClients; i++)
1.177 + {
1.178 + if (IsClientConnected(i))
1.179 + {
1.180 + clients[total++] = i;
1.181 + }
1.182 + }
1.183 + return StartMessage(msgname, clients, total, flags);
1.184 +}
1.185 +
1.186 +/**
1.187 + * Starts a simpler usermessage (network message) for one client.
1.188 + * @note See StartMessage or StartMessageEx().
1.189 + *
1.190 + * @param msgname Message name to start.
1.191 + * @param client Client to send to.
1.192 + * @param flags Optional flags to set.
1.193 + * @return A handle to a bf_write bit packing structure, or
1.194 + * INVALID_HANDLE on failure.
1.195 + */
1.196 +stock Handle:StartMessageOne(String:msgname[], client, flags=0)
1.197 +{
1.198 + new players[1];
1.199 +
1.200 + players[0] = client;
1.201 +
1.202 + return StartMessage(msgname, players, 1, flags);
1.203 +}