plugins/include/console.inc
changeset 3082 bd191d213d63
parent 3080 9a12b2b923b9
child 3361 cafdb4df0e3f
     1.1 --- a/plugins/include/console.inc	Wed Jul 14 20:29:45 2010 -0500
     1.2 +++ b/plugins/include/console.inc	Wed Jul 14 20:29:53 2010 -0500
     1.3 @@ -473,9 +473,8 @@
     1.4  /**
     1.5   * Sets the boolean value of a console variable.
     1.6   *
     1.7 - * Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
     1.8 - * and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
     1.9 - * is changed.
    1.10 + * Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
    1.11 + * Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
    1.12   *
    1.13   * @param convar		Handle to the convar.
    1.14   * @param value			New boolean value.
    1.15 @@ -501,9 +500,8 @@
    1.16  /**
    1.17   * Sets the integer value of a console variable.
    1.18   *
    1.19 - * Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
    1.20 - * and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
    1.21 - * is changed.
    1.22 + * Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
    1.23 + * Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
    1.24   *
    1.25   * @param convar		Handle to the convar.
    1.26   * @param value			New integer value.
    1.27 @@ -529,9 +527,8 @@
    1.28  /**
    1.29   * Sets the floating point value of a console variable.
    1.30   *
    1.31 - * Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
    1.32 - * and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
    1.33 - * is changed.
    1.34 + * Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
    1.35 + * Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
    1.36   *
    1.37   * @param convar		Handle to the convar.
    1.38   * @param value			New floating point value.
    1.39 @@ -559,9 +556,8 @@
    1.40  /**
    1.41   * Sets the string value of a console variable.
    1.42   *
    1.43 - * Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
    1.44 - * and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
    1.45 - * is changed.
    1.46 + * Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
    1.47 + * Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
    1.48   *
    1.49   * @param convar		Handle to the convar.
    1.50   * @param value			New string value.
    1.51 @@ -578,9 +574,8 @@
    1.52  /**
    1.53   * Resets the console variable to its default value.
    1.54   *
    1.55 - * Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
    1.56 - * and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
    1.57 - * is changed.
    1.58 + * Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
    1.59 + * Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
    1.60   *
    1.61   * @param convar		Handle to the convar.
    1.62   * @param replicate		If set to true, the new convar value will be set on all clients.