extensions/sdktools/extension.cpp
branchrefac-jit
changeset 2168 c24a6fa957db
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/extensions/sdktools/extension.cpp	Sun Jul 06 04:49:55 2008 +0000
     1.3 @@ -0,0 +1,345 @@
     1.4 +/**
     1.5 + * vim: set ts=4 :
     1.6 + * =============================================================================
     1.7 + * SourceMod SDKTools Extension
     1.8 + * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 + * =============================================================================
    1.10 + *
    1.11 + * This program is free software; you can redistribute it and/or modify it under
    1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 + * Free Software Foundation.
    1.14 + * 
    1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 + * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 + * details.
    1.19 + *
    1.20 + * You should have received a copy of the GNU General Public License along with
    1.21 + * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 + *
    1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 + * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 + * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 + * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 + * or <http://www.sourcemod.net/license.php>.
    1.31 + *
    1.32 + * Version: $Id$
    1.33 + */
    1.34 +
    1.35 +#include "extension.h"
    1.36 +#include "vcallbuilder.h"
    1.37 +#include "vnatives.h"
    1.38 +#include "vhelpers.h"
    1.39 +#include "vglobals.h"
    1.40 +#include "tempents.h"
    1.41 +#include "vsound.h"
    1.42 +#include "output.h"
    1.43 +
    1.44 +#if defined ORANGEBOX_BUILD
    1.45 +	#define SDKTOOLS_GAME_FILE		"sdktools.games.ep2"
    1.46 +#else
    1.47 +	#define SDKTOOLS_GAME_FILE		"sdktools.games"
    1.48 +#endif
    1.49 +
    1.50 +/**
    1.51 + * @file extension.cpp
    1.52 + * @brief Implements SDK Tools extension code.
    1.53 + */
    1.54 +
    1.55 +SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
    1.56 +
    1.57 +SDKTools g_SdkTools;		/**< Global singleton for extension's main interface */
    1.58 +IServerGameEnts *gameents = NULL;
    1.59 +IEngineTrace *enginetrace = NULL;
    1.60 +IEngineSound *engsound = NULL;
    1.61 +INetworkStringTableContainer *netstringtables = NULL;
    1.62 +IServerPluginHelpers *pluginhelpers = NULL;
    1.63 +IBinTools *g_pBinTools = NULL;
    1.64 +IGameConfig *g_pGameConf = NULL;
    1.65 +IGameHelpers *g_pGameHelpers = NULL;
    1.66 +IServerGameClients *serverClients = NULL;
    1.67 +IVoiceServer *voiceserver = NULL;
    1.68 +IPlayerInfoManager *playerinfomngr = NULL;
    1.69 +ICvar *icvar = NULL;
    1.70 +IServer *iserver = NULL;
    1.71 +SourceHook::CallClass<IVEngineServer> *enginePatch = NULL;
    1.72 +SourceHook::CallClass<IEngineSound> *enginesoundPatch = NULL;
    1.73 +HandleType_t g_CallHandle = 0;
    1.74 +HandleType_t g_TraceHandle = 0;
    1.75 +
    1.76 +SMEXT_LINK(&g_SdkTools);
    1.77 +
    1.78 +extern sp_nativeinfo_t g_CallNatives[];
    1.79 +extern sp_nativeinfo_t g_TENatives[];
    1.80 +extern sp_nativeinfo_t g_TRNatives[];
    1.81 +extern sp_nativeinfo_t g_StringTableNatives[];
    1.82 +extern sp_nativeinfo_t g_VoiceNatives[];
    1.83 +extern sp_nativeinfo_t g_EntInputNatives[];
    1.84 +extern sp_nativeinfo_t g_TeamNatives[];
    1.85 +
    1.86 +bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
    1.87 +{
    1.88 +	if (!gameconfs->LoadGameConfigFile(SDKTOOLS_GAME_FILE, &g_pGameConf, error, maxlength))
    1.89 +	{
    1.90 +		return false;
    1.91 +	}
    1.92 +
    1.93 +	sharesys->AddDependency(myself, "bintools.ext", true, true);
    1.94 +	sharesys->AddNatives(myself, g_CallNatives);
    1.95 +	sharesys->AddNatives(myself, g_Natives);
    1.96 +	sharesys->AddNatives(myself, g_TENatives);
    1.97 +	sharesys->AddNatives(myself, g_SoundNatives);
    1.98 +	sharesys->AddNatives(myself, g_TRNatives);
    1.99 +	sharesys->AddNatives(myself, g_StringTableNatives);
   1.100 +	sharesys->AddNatives(myself, g_VoiceNatives);
   1.101 +	sharesys->AddNatives(myself, g_EntInputNatives);
   1.102 +	sharesys->AddNatives(myself, g_TeamNatives);
   1.103 +	sharesys->AddNatives(myself, g_EntOutputNatives);
   1.104 +
   1.105 +	SM_GET_IFACE(GAMEHELPERS, g_pGameHelpers);
   1.106 +
   1.107 +	playerhelpers->AddClientListener(&g_SdkTools);
   1.108 +	g_CallHandle = handlesys->CreateType("ValveCall", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
   1.109 +
   1.110 +	TypeAccess TraceAccess;
   1.111 +	handlesys->InitAccessDefaults(&TraceAccess, NULL);
   1.112 +	TraceAccess.ident = myself->GetIdentity();
   1.113 +	TraceAccess.access[HTypeAccess_Create] = true;
   1.114 +	TraceAccess.access[HTypeAccess_Inherit] = true;
   1.115 +	g_TraceHandle = handlesys->CreateType("TraceRay", this, 0, &TraceAccess, NULL, myself->GetIdentity(), NULL);
   1.116 +
   1.117 +#if defined ORANGEBOX_BUILD
   1.118 +	g_pCVar = icvar;
   1.119 +#endif
   1.120 +	CONVAR_REGISTER(this);
   1.121 +
   1.122 +	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
   1.123 +
   1.124 +	playerhelpers->RegisterCommandTargetProcessor(this);
   1.125 +
   1.126 +	MathLib_Init(2.2f, 2.2f, 0.0f, 2);
   1.127 +
   1.128 +	spengine = g_pSM->GetScriptingEngine();
   1.129 +
   1.130 +	plsys->AddPluginsListener(&g_OutputManager);
   1.131 +
   1.132 +	g_OutputManager.Init();
   1.133 +
   1.134 +	VoiceInit();
   1.135 +
   1.136 +	return true;
   1.137 +}
   1.138 +
   1.139 +void SDKTools::OnHandleDestroy(HandleType_t type, void *object)
   1.140 +{
   1.141 +	if (type == g_CallHandle)
   1.142 +	{
   1.143 +		ValveCall *v = (ValveCall *)object;
   1.144 +		delete v;
   1.145 +	}
   1.146 +	else if (type == g_TraceHandle)
   1.147 +	{
   1.148 +		trace_t *tr = (trace_t *)object;
   1.149 +		delete tr;
   1.150 +	}
   1.151 +}
   1.152 +
   1.153 +void SDKTools::SDK_OnUnload()
   1.154 +{
   1.155 +	SourceHook::List<ValveCall *>::iterator iter;
   1.156 +	for (iter = g_RegCalls.begin();
   1.157 +		 iter != g_RegCalls.end();
   1.158 +		 iter++)
   1.159 +	{
   1.160 +		delete (*iter);
   1.161 +	}
   1.162 +	g_RegCalls.clear();
   1.163 +	ShutdownHelpers();
   1.164 +
   1.165 +	if (g_pAcceptInput)
   1.166 +	{
   1.167 +		g_pAcceptInput->Destroy();
   1.168 +		g_pAcceptInput = NULL;
   1.169 +	}
   1.170 +
   1.171 +	g_TEManager.Shutdown();
   1.172 +	s_TempEntHooks.Shutdown();
   1.173 +	s_SoundHooks.Shutdown();
   1.174 +
   1.175 +	gameconfs->CloseGameConfigFile(g_pGameConf);
   1.176 +	playerhelpers->RemoveClientListener(&g_SdkTools);
   1.177 +	playerhelpers->UnregisterCommandTargetProcessor(this);
   1.178 +	plsys->RemovePluginsListener(&g_OutputManager);
   1.179 +
   1.180 +	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
   1.181 +
   1.182 +	if (enginePatch)
   1.183 +	{
   1.184 +		SH_RELEASE_CALLCLASS(enginePatch);
   1.185 +		enginePatch = NULL;
   1.186 +	}
   1.187 +	if (enginesoundPatch)
   1.188 +	{
   1.189 +		SH_RELEASE_CALLCLASS(enginesoundPatch);
   1.190 +		enginesoundPatch = NULL;
   1.191 +	}
   1.192 +}
   1.193 +
   1.194 +bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
   1.195 +{
   1.196 +	GET_V_IFACE_ANY(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
   1.197 +	GET_V_IFACE_ANY(GetEngineFactory, engsound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION);
   1.198 +	GET_V_IFACE_ANY(GetEngineFactory, enginetrace, IEngineTrace, INTERFACEVERSION_ENGINETRACE_SERVER);
   1.199 +	GET_V_IFACE_ANY(GetEngineFactory, netstringtables, INetworkStringTableContainer, INTERFACENAME_NETWORKSTRINGTABLESERVER);
   1.200 +	GET_V_IFACE_ANY(GetEngineFactory, pluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS);
   1.201 +	GET_V_IFACE_ANY(GetServerFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS);
   1.202 +	GET_V_IFACE_ANY(GetEngineFactory, voiceserver, IVoiceServer, INTERFACEVERSION_VOICESERVER);
   1.203 +	GET_V_IFACE_ANY(GetServerFactory, playerinfomngr, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER);
   1.204 +	GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
   1.205 +
   1.206 +	enginePatch = SH_GET_CALLCLASS(engine);
   1.207 +	enginesoundPatch = SH_GET_CALLCLASS(engsound);
   1.208 +
   1.209 +	return true;
   1.210 +}
   1.211 +
   1.212 +void SDKTools::SDK_OnAllLoaded()
   1.213 +{
   1.214 +	SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
   1.215 +
   1.216 +	if (!g_pBinTools)
   1.217 +	{
   1.218 +		return;
   1.219 +	}
   1.220 +
   1.221 +	g_TEManager.Initialize();
   1.222 +	s_TempEntHooks.Initialize();
   1.223 +	s_SoundHooks.Initialize();
   1.224 +	InitializeValveGlobals();
   1.225 +	GetIServer();
   1.226 +}
   1.227 +
   1.228 +bool SDKTools::QueryRunning(char *error, size_t maxlength)
   1.229 +{
   1.230 +	SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
   1.231 +
   1.232 +	return true;
   1.233 +}
   1.234 +
   1.235 +bool SDKTools::QueryInterfaceDrop(SMInterface *pInterface)
   1.236 +{
   1.237 +	if (pInterface == g_pBinTools)
   1.238 +	{
   1.239 +		return false;
   1.240 +	}
   1.241 +
   1.242 +	return IExtensionInterface::QueryInterfaceDrop(pInterface);
   1.243 +}
   1.244 +
   1.245 +void SDKTools::NotifyInterfaceDrop(SMInterface *pInterface)
   1.246 +{
   1.247 +	SourceHook::List<ValveCall *>::iterator iter;
   1.248 +	for (iter = g_RegCalls.begin();
   1.249 +		iter != g_RegCalls.end();
   1.250 +		iter++)
   1.251 +	{
   1.252 +		delete (*iter);
   1.253 +	}
   1.254 +	g_RegCalls.clear();
   1.255 +	ShutdownHelpers();
   1.256 +
   1.257 +	g_TEManager.Shutdown();
   1.258 +	s_TempEntHooks.Shutdown();
   1.259 +
   1.260 +	if (g_pAcceptInput)
   1.261 +	{
   1.262 +		g_pAcceptInput->Destroy();
   1.263 +		g_pAcceptInput = NULL;
   1.264 +	}
   1.265 +}
   1.266 +
   1.267 +bool SDKTools::RegisterConCommandBase(ConCommandBase *pVar)
   1.268 +{
   1.269 +#if defined METAMOD_PLAPI_VERSION
   1.270 +	return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
   1.271 +#else
   1.272 +	return g_SMAPI->RegisterConCmdBase(g_PLAPI, pVar);
   1.273 +#endif
   1.274 +}
   1.275 +
   1.276 +bool SDKTools::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
   1.277 +{
   1.278 +	const char *name;
   1.279 +	char key[32];
   1.280 +	int count, n = 1;
   1.281 +
   1.282 +	if (!(name=g_pGameConf->GetKeyValue("SlapSoundCount")))
   1.283 +	{
   1.284 +		RETURN_META_VALUE(MRES_IGNORED, true);
   1.285 +	}
   1.286 +
   1.287 +	count = atoi(name);
   1.288 +
   1.289 +	while (n <= count)
   1.290 +	{
   1.291 +		snprintf(key, sizeof(key), "SlapSound%d", n);
   1.292 +		if ((name=g_pGameConf->GetKeyValue(key)))
   1.293 +		{
   1.294 +			engsound->PrecacheSound(name, true);
   1.295 +		}
   1.296 +		n++;
   1.297 +	}
   1.298 +
   1.299 +	RETURN_META_VALUE(MRES_IGNORED, true);
   1.300 +}
   1.301 +
   1.302 +bool SDKTools::ProcessCommandTarget(cmd_target_info_t *info)
   1.303 +{
   1.304 +	if (strcmp(info->pattern, "@aim") != 0)
   1.305 +	{
   1.306 +		return false;
   1.307 +	}
   1.308 +
   1.309 +	IGamePlayer *pAdmin = info->admin ? playerhelpers->GetGamePlayer(info->admin) : NULL;
   1.310 +
   1.311 +	/* The server can't aim, of course. */
   1.312 +	if (pAdmin == NULL)
   1.313 +	{
   1.314 +		return false;
   1.315 +	}
   1.316 +
   1.317 +	int player_index;
   1.318 +	if ((player_index = GetClientAimTarget(pAdmin->GetEdict(), true)) < 1)
   1.319 +	{
   1.320 +		info->reason = COMMAND_TARGET_NONE;
   1.321 +		info->num_targets = 0;
   1.322 +		return true;
   1.323 +	}
   1.324 +
   1.325 +	IGamePlayer *pTarget = playerhelpers->GetGamePlayer(player_index);
   1.326 +
   1.327 +	if (pTarget == NULL)
   1.328 +	{
   1.329 +		info->reason = COMMAND_TARGET_NONE;
   1.330 +		info->num_targets = 0;
   1.331 +		return true;
   1.332 +	}
   1.333 +
   1.334 +	info->reason = playerhelpers->FilterCommandTarget(pAdmin, pTarget, info->flags);
   1.335 +	if (info->reason != COMMAND_TARGET_VALID)
   1.336 +	{
   1.337 +		info->num_targets = 0;
   1.338 +		return true;
   1.339 +	}
   1.340 +
   1.341 +	info->targets[0] = player_index;
   1.342 +	info->num_targets = 1;
   1.343 +	info->reason = COMMAND_TARGET_VALID;
   1.344 +	info->target_name_style = COMMAND_TARGETNAME_RAW;
   1.345 +	snprintf(info->target_name, info->target_name_maxlength, "%s", pTarget->GetName());
   1.346 +
   1.347 +	return true;
   1.348 +}