extensions/sdktools/tenatives.cpp
branchrefac-jit
changeset 2168 c24a6fa957db
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/extensions/sdktools/tenatives.cpp	Sun Jul 06 04:49:55 2008 +0000
     1.3 @@ -0,0 +1,561 @@
     1.4 +/**
     1.5 + * vim: set ts=4 :
     1.6 + * =============================================================================
     1.7 + * SourceMod SDKTools Extension
     1.8 + * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 + * =============================================================================
    1.10 + *
    1.11 + * This program is free software; you can redistribute it and/or modify it under
    1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 + * Free Software Foundation.
    1.14 + * 
    1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 + * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 + * details.
    1.19 + *
    1.20 + * You should have received a copy of the GNU General Public License along with
    1.21 + * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 + *
    1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 + * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 + * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 + * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 + * or <http://www.sourcemod.net/license.php>.
    1.31 + *
    1.32 + * Version: $Id$
    1.33 + */
    1.34 +
    1.35 +#include "tempents.h"
    1.36 +#include "CellRecipientFilter.h"
    1.37 +#include <IForwardSys.h>
    1.38 +
    1.39 +SH_DECL_HOOK5_void(IVEngineServer, PlaybackTempEntity, SH_NOATTRIB, 0, IRecipientFilter &, float, const void *, const SendTable *, int);
    1.40 +
    1.41 +CellRecipientFilter g_TERecFilter;
    1.42 +TempEntityInfo *g_CurrentTE = NULL;
    1.43 +int g_TEPlayers[256];
    1.44 +bool tenatives_initialized = false;
    1.45 +
    1.46 +/*************************
    1.47 +*                        *
    1.48 +* Temp Entity Hook Class *
    1.49 +*                        *
    1.50 +**************************/
    1.51 +
    1.52 +void TempEntHooks::Initialize()
    1.53 +{
    1.54 +	m_TEHooks = adtfactory->CreateBasicTrie();
    1.55 +	plsys->AddPluginsListener(this);
    1.56 +	tenatives_initialized = true;
    1.57 +}
    1.58 +
    1.59 +void TempEntHooks::Shutdown()
    1.60 +{
    1.61 +	if (!tenatives_initialized)
    1.62 +	{
    1.63 +		return;
    1.64 +	}
    1.65 +
    1.66 +	plsys->RemovePluginsListener(this);
    1.67 +	SourceHook::List<TEHookInfo *>::iterator iter;
    1.68 +	for (iter=m_HookInfo.begin(); iter!=m_HookInfo.end(); iter++)
    1.69 +	{
    1.70 +		delete (*iter);
    1.71 +	}
    1.72 +	if (m_HookCount)
    1.73 +	{
    1.74 +		m_HookCount = 1;
    1.75 +		_DecRefCounter();
    1.76 +	}
    1.77 +	m_TEHooks->Destroy();
    1.78 +	tenatives_initialized = false;
    1.79 +}
    1.80 +
    1.81 +void TempEntHooks::OnPluginUnloaded(IPlugin *plugin)
    1.82 +{
    1.83 +	SourceHook::List<TEHookInfo *>::iterator iter = m_HookInfo.begin();
    1.84 +	IPluginContext *pContext = plugin->GetBaseContext();
    1.85 +
    1.86 +	/* For each hook list... */
    1.87 +	while (iter != m_HookInfo.end())
    1.88 +	{
    1.89 +		SourceHook::List<IPluginFunction *>::iterator f_iter = (*iter)->lst.begin();
    1.90 +
    1.91 +		/* Find the hooks on the given temp entity */
    1.92 +		while (f_iter != (*iter)->lst.end())
    1.93 +		{
    1.94 +			/* If it matches, remove it and dec the ref count */
    1.95 +			if ((*f_iter)->GetParentContext() == pContext)
    1.96 +			{
    1.97 +				f_iter = (*iter)->lst.erase(f_iter);
    1.98 +				_DecRefCounter();
    1.99 +			}
   1.100 +			else
   1.101 +			{
   1.102 +				f_iter++;
   1.103 +			}
   1.104 +		}
   1.105 +
   1.106 +		/* If there are no more hooks left, we can safely 
   1.107 +		 * remove it from the cache and remove its list.
   1.108 +		 */
   1.109 +		if ((*iter)->lst.size() == 0)
   1.110 +		{
   1.111 +			m_TEHooks->Delete((*iter)->te->GetName());
   1.112 +			delete (*iter);
   1.113 +			iter = m_HookInfo.erase(iter);
   1.114 +		}
   1.115 +		else
   1.116 +		{
   1.117 +			iter++;
   1.118 +		}
   1.119 +	}
   1.120 +}
   1.121 +
   1.122 +void TempEntHooks::_IncRefCounter()
   1.123 +{
   1.124 +	if (m_HookCount++ == 0)
   1.125 +	{
   1.126 +		SH_ADD_HOOK_MEMFUNC(IVEngineServer, PlaybackTempEntity, engine, this, &TempEntHooks::OnPlaybackTempEntity, false);
   1.127 +	}
   1.128 +}
   1.129 +
   1.130 +void TempEntHooks::_DecRefCounter()
   1.131 +{
   1.132 +	if (--m_HookCount == 0)
   1.133 +	{
   1.134 +		SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, PlaybackTempEntity, engine, this, &TempEntHooks::OnPlaybackTempEntity, false);
   1.135 +	}
   1.136 +}
   1.137 +
   1.138 +size_t TempEntHooks::_FillInPlayers(int *pl_array, IRecipientFilter *pFilter)
   1.139 +{
   1.140 +	size_t size = static_cast<size_t>(pFilter->GetRecipientCount());
   1.141 +
   1.142 +	for (size_t i=0; i<size; i++)
   1.143 +	{
   1.144 +		pl_array[i] = pFilter->GetRecipientIndex(i);
   1.145 +	}
   1.146 +
   1.147 +	return size;
   1.148 +}
   1.149 +
   1.150 +bool TempEntHooks::AddHook(const char *name, IPluginFunction *pFunc)
   1.151 +{
   1.152 +	TEHookInfo *pInfo;
   1.153 +
   1.154 +	if (m_TEHooks->Retrieve(name, reinterpret_cast<void **>(&pInfo)))
   1.155 +	{
   1.156 +		pInfo->lst.push_back(pFunc);
   1.157 +	} else {
   1.158 +		TempEntityInfo *te;
   1.159 +		if (!(te=g_TEManager.GetTempEntityInfo(name)))
   1.160 +		{
   1.161 +			return false;
   1.162 +		}
   1.163 +
   1.164 +		pInfo = new TEHookInfo;
   1.165 +		pInfo->te = te;
   1.166 +		pInfo->lst.push_back(pFunc);
   1.167 +
   1.168 +		m_TEHooks->Insert(name, reinterpret_cast<void *>(pInfo));
   1.169 +		m_HookInfo.push_back(pInfo);
   1.170 +	}
   1.171 +
   1.172 +	_IncRefCounter();
   1.173 +
   1.174 +	return true;
   1.175 +}
   1.176 +
   1.177 +bool TempEntHooks::RemoveHook(const char *name, IPluginFunction *pFunc)
   1.178 +{
   1.179 +	TEHookInfo *pInfo;
   1.180 +
   1.181 +	if (m_TEHooks->Retrieve(name, reinterpret_cast<void **>(&pInfo)))
   1.182 +	{
   1.183 +		SourceHook::List<IPluginFunction *>::iterator iter;
   1.184 +		if ((iter=pInfo->lst.find(pFunc)) != pInfo->lst.end())
   1.185 +		{
   1.186 +			pInfo->lst.erase(iter);
   1.187 +			if (pInfo->lst.empty())
   1.188 +			{
   1.189 +				m_HookInfo.remove(pInfo);
   1.190 +				m_TEHooks->Delete(name);
   1.191 +				delete pInfo;
   1.192 +			}
   1.193 +			_DecRefCounter();
   1.194 +		} else {
   1.195 +			return false;
   1.196 +		}
   1.197 +	} else {
   1.198 +		return false;
   1.199 +	}
   1.200 +
   1.201 +	return true;
   1.202 +}
   1.203 +
   1.204 +void TempEntHooks::OnPlaybackTempEntity(IRecipientFilter &filter, float delay, const void *pSender, const SendTable *pST, int classID)
   1.205 +{
   1.206 +	TEHookInfo *pInfo;
   1.207 +	const char *name = g_TEManager.GetNameFromThisPtr(const_cast<void *>(pSender));
   1.208 +
   1.209 +	if (m_TEHooks->Retrieve(name, reinterpret_cast<void **>(&pInfo)))
   1.210 +	{
   1.211 +		SourceHook::List<IPluginFunction *>::iterator iter;
   1.212 +		IPluginFunction *pFunc;
   1.213 +		size_t size;
   1.214 +		cell_t res = static_cast<ResultType>(Pl_Continue);
   1.215 +
   1.216 +		TempEntityInfo *oldinfo = g_CurrentTE;
   1.217 +		g_CurrentTE = pInfo->te;
   1.218 +		size = _FillInPlayers(g_TEPlayers, &filter);
   1.219 +
   1.220 +		for (iter=pInfo->lst.begin(); iter!=pInfo->lst.end(); iter++)
   1.221 +		{
   1.222 +			pFunc = (*iter);
   1.223 +			pFunc->PushString(name);
   1.224 +			pFunc->PushArray(g_TEPlayers, size);
   1.225 +			pFunc->PushCell(size);
   1.226 +			pFunc->PushFloat(delay);
   1.227 +			pFunc->Execute(&res);
   1.228 +
   1.229 +			if (res != Pl_Continue)
   1.230 +			{
   1.231 +				g_CurrentTE = oldinfo;
   1.232 +				RETURN_META(MRES_SUPERCEDE);
   1.233 +			}
   1.234 +		}
   1.235 +
   1.236 +		g_CurrentTE = oldinfo;
   1.237 +		RETURN_META(MRES_IGNORED);
   1.238 +	}
   1.239 +}
   1.240 +
   1.241 +/**********************
   1.242 +*                     *
   1.243 +* Temp Entity Natives *
   1.244 +*                     *
   1.245 +***********************/
   1.246 +
   1.247 +TempEntHooks s_TempEntHooks;
   1.248 +
   1.249 +static cell_t smn_TEStart(IPluginContext *pContext, const cell_t *params)
   1.250 +{
   1.251 +	if (!g_TEManager.IsAvailable())
   1.252 +	{
   1.253 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.254 +	}
   1.255 +
   1.256 +	char *name;
   1.257 +	pContext->LocalToString(params[1], &name);
   1.258 +
   1.259 +	g_CurrentTE = g_TEManager.GetTempEntityInfo(name);
   1.260 +	if (!g_CurrentTE)
   1.261 +	{
   1.262 +		return pContext->ThrowNativeError("Invalid TempEntity name: \"%s\"", name);
   1.263 +	}
   1.264 +
   1.265 +	return 1;
   1.266 +}
   1.267 +
   1.268 +static cell_t smn_TEWriteNum(IPluginContext *pContext, const cell_t *params)
   1.269 +{
   1.270 +	if (!g_TEManager.IsAvailable())
   1.271 +	{
   1.272 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.273 +	}
   1.274 +	if (!g_CurrentTE)
   1.275 +	{
   1.276 +		return pContext->ThrowNativeError("No TempEntity call is in progress");
   1.277 +	}
   1.278 +
   1.279 +	char *prop;
   1.280 +	pContext->LocalToString(params[1], &prop);
   1.281 +
   1.282 +	if (!g_CurrentTE->TE_SetEntData(prop, params[2]))
   1.283 +	{
   1.284 +		return pContext->ThrowNativeError("Temp entity property \"%s\" not found", prop);
   1.285 +	}
   1.286 +
   1.287 +	return 1;
   1.288 +}
   1.289 +
   1.290 +static cell_t smn_TEReadNum(IPluginContext *pContext, const cell_t *params)
   1.291 +{
   1.292 +	if (!g_TEManager.IsAvailable())
   1.293 +	{
   1.294 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.295 +	}
   1.296 +	if (!g_CurrentTE)
   1.297 +	{
   1.298 +		return pContext->ThrowNativeError("No TempEntity call is in progress");
   1.299 +	}
   1.300 +
   1.301 +	char *prop;
   1.302 +	int val;
   1.303 +	pContext->LocalToString(params[1], &prop);
   1.304 +
   1.305 +	if (!g_CurrentTE->TE_GetEntData(prop, &val))
   1.306 +	{
   1.307 +		return pContext->ThrowNativeError("Temp entity property \"%s\" not found", prop);
   1.308 +	}
   1.309 +
   1.310 +	return val;
   1.311 +}
   1.312 +
   1.313 +static cell_t smn_TE_WriteFloat(IPluginContext *pContext, const cell_t *params)
   1.314 +{
   1.315 +	if (!g_TEManager.IsAvailable())
   1.316 +	{
   1.317 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.318 +	}
   1.319 +	if (!g_CurrentTE)
   1.320 +	{
   1.321 +		return pContext->ThrowNativeError("No TempEntity call is in progress");
   1.322 +	}
   1.323 +
   1.324 +	char *prop;
   1.325 +	pContext->LocalToString(params[1], &prop);
   1.326 +
   1.327 +	if (!g_CurrentTE->TE_SetEntDataFloat(prop, sp_ctof(params[2])))
   1.328 +	{
   1.329 +		return pContext->ThrowNativeError("Temp entity property \"%s\" not found", prop);
   1.330 +	}
   1.331 +
   1.332 +	return 1;
   1.333 +}
   1.334 +
   1.335 +static cell_t smn_TE_ReadFloat(IPluginContext *pContext, const cell_t *params)
   1.336 +{
   1.337 +	if (!g_TEManager.IsAvailable())
   1.338 +	{
   1.339 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.340 +	}
   1.341 +	if (!g_CurrentTE)
   1.342 +	{
   1.343 +		return pContext->ThrowNativeError("No TempEntity call is in progress");
   1.344 +	}
   1.345 +
   1.346 +	char *prop;
   1.347 +	float val;
   1.348 +	pContext->LocalToString(params[1], &prop);
   1.349 +
   1.350 +	if (!g_CurrentTE->TE_GetEntDataFloat(prop, &val))
   1.351 +	{
   1.352 +		return pContext->ThrowNativeError("Temp entity property \"%s\" not found", prop);
   1.353 +	}
   1.354 +
   1.355 +	return sp_ftoc(val);
   1.356 +}
   1.357 +
   1.358 +static cell_t smn_TEWriteVector(IPluginContext *pContext, const cell_t *params)
   1.359 +{
   1.360 +	if (!g_TEManager.IsAvailable())
   1.361 +	{
   1.362 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.363 +	}
   1.364 +	if (!g_CurrentTE)
   1.365 +	{
   1.366 +		return pContext->ThrowNativeError("No TempEntity call is in progress");
   1.367 +	}
   1.368 +
   1.369 +	char *prop;
   1.370 +	pContext->LocalToString(params[1], &prop);
   1.371 +
   1.372 +	cell_t *addr;
   1.373 +	pContext->LocalToPhysAddr(params[2], &addr);
   1.374 +	float vec[3] = {sp_ctof(addr[0]), sp_ctof(addr[1]), sp_ctof(addr[2])};
   1.375 +
   1.376 +	if (!g_CurrentTE->TE_SetEntDataVector(prop, vec))
   1.377 +	{
   1.378 +		return pContext->ThrowNativeError("Temp entity property \"%s\" not found", prop);
   1.379 +	}
   1.380 +
   1.381 +	return 1;
   1.382 +}
   1.383 +
   1.384 +static cell_t smn_TEReadVector(IPluginContext *pContext, const cell_t *params)
   1.385 +{
   1.386 +	if (!g_TEManager.IsAvailable())
   1.387 +	{
   1.388 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.389 +	}
   1.390 +	if (!g_CurrentTE)
   1.391 +	{
   1.392 +		return pContext->ThrowNativeError("No TempEntity call is in progress");
   1.393 +	}
   1.394 +
   1.395 +	char *prop;
   1.396 +	pContext->LocalToString(params[1], &prop);
   1.397 +
   1.398 +	cell_t *addr;
   1.399 +	float vec[3];
   1.400 +	pContext->LocalToPhysAddr(params[2], &addr);
   1.401 +
   1.402 +	if (!g_CurrentTE->TE_GetEntDataVector(prop, vec))
   1.403 +	{
   1.404 +		return pContext->ThrowNativeError("Temp entity property \"%s\" not found", prop);
   1.405 +	}
   1.406 +
   1.407 +	addr[0] = sp_ftoc(vec[0]);
   1.408 +	addr[1] = sp_ftoc(vec[1]);
   1.409 +	addr[2] = sp_ftoc(vec[2]);
   1.410 +
   1.411 +	return 1;
   1.412 +}
   1.413 +
   1.414 +static cell_t smn_TEWriteFloatArray(IPluginContext *pContext, const cell_t *params)
   1.415 +{
   1.416 +	if (!g_TEManager.IsAvailable())
   1.417 +	{
   1.418 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.419 +	}
   1.420 +	if (!g_CurrentTE)
   1.421 +	{
   1.422 +		return pContext->ThrowNativeError("No TempEntity call is in progress");
   1.423 +	}
   1.424 +
   1.425 +	char *prop;
   1.426 +	pContext->LocalToString(params[1], &prop);
   1.427 +
   1.428 +	cell_t *addr;
   1.429 +	pContext->LocalToPhysAddr(params[2], &addr);
   1.430 +
   1.431 +	if (!g_CurrentTE->TE_SetEntDataFloatArray(prop, addr, params[3]))
   1.432 +	{
   1.433 +		return pContext->ThrowNativeError("Temp entity property \"%s\" not found", prop);
   1.434 +	}
   1.435 +
   1.436 +	return 1;
   1.437 +}
   1.438 +
   1.439 +static cell_t smn_TESend(IPluginContext *pContext, const cell_t *params)
   1.440 +{
   1.441 +	if (!g_TEManager.IsAvailable())
   1.442 +	{
   1.443 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.444 +	}
   1.445 +	if (!g_CurrentTE)
   1.446 +	{
   1.447 +		return pContext->ThrowNativeError("No TempEntity call is in progress");
   1.448 +	}
   1.449 +
   1.450 +	cell_t *cl_array;
   1.451 +	unsigned int numClients;
   1.452 +	int client;
   1.453 +	IGamePlayer *pPlayer = NULL;
   1.454 +
   1.455 +	pContext->LocalToPhysAddr(params[1], &cl_array);
   1.456 +	numClients = params[2];
   1.457 +
   1.458 +	/* Client validation */
   1.459 +	for (unsigned int i = 0; i < numClients; i++)
   1.460 +	{
   1.461 +		client = cl_array[i];
   1.462 +		pPlayer = playerhelpers->GetGamePlayer(client);
   1.463 +
   1.464 +		if (!pPlayer)
   1.465 +		{
   1.466 +			return pContext->ThrowNativeError("Client index %d is invalid", client);
   1.467 +		} else if (!pPlayer->IsInGame()) {
   1.468 +			return pContext->ThrowNativeError("Client %d is not connected", client);
   1.469 +		}
   1.470 +	}
   1.471 +
   1.472 +	g_TERecFilter.Reset();
   1.473 +	g_TERecFilter.Initialize(cl_array, numClients);
   1.474 +
   1.475 +	g_CurrentTE->Send(g_TERecFilter, sp_ctof(params[3]));
   1.476 +	g_CurrentTE = NULL;
   1.477 +
   1.478 +	return 1;
   1.479 +}
   1.480 +
   1.481 +static cell_t smn_TEIsValidProp(IPluginContext *pContext, const cell_t *params)
   1.482 +{
   1.483 +	if (!g_TEManager.IsAvailable())
   1.484 +	{
   1.485 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.486 +	}
   1.487 +	if (!g_CurrentTE)
   1.488 +	{
   1.489 +		return pContext->ThrowNativeError("No TempEntity call is in progress");
   1.490 +	}
   1.491 +
   1.492 +	char *prop;
   1.493 +	pContext->LocalToString(params[1], &prop);
   1.494 +
   1.495 +	return g_CurrentTE->IsValidProp(prop) ? 1 : 0;
   1.496 +}
   1.497 +
   1.498 +static cell_t smn_AddTempEntHook(IPluginContext *pContext, const cell_t *params)
   1.499 +{
   1.500 +	char *name;
   1.501 +	IPluginFunction *pFunc;
   1.502 +
   1.503 +	if (!g_TEManager.IsAvailable())
   1.504 +	{
   1.505 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.506 +	}
   1.507 +
   1.508 +	pContext->LocalToString(params[1], &name);
   1.509 +	pFunc = pContext->GetFunctionById(params[2]);
   1.510 +	if (!pFunc)
   1.511 +	{
   1.512 +		return pContext->ThrowNativeError("Invalid function id (%X)", params[2]);
   1.513 +	}
   1.514 +
   1.515 +	if (!s_TempEntHooks.AddHook(name, pFunc))
   1.516 +	{
   1.517 +		return pContext->ThrowNativeError("Invalid TempEntity name: \"%s\"", name);
   1.518 +	}
   1.519 +
   1.520 +	return 1;
   1.521 +}
   1.522 +
   1.523 +static cell_t smn_RemoveTempEntHook(IPluginContext *pContext, const cell_t *params)
   1.524 +{
   1.525 +	char *name;
   1.526 +	IPluginFunction *pFunc;
   1.527 +
   1.528 +	if (!g_TEManager.IsAvailable())
   1.529 +	{
   1.530 +		return pContext->ThrowNativeError("TempEntity System unsupported or not available, file a bug report");
   1.531 +	}
   1.532 +
   1.533 +	pContext->LocalToString(params[1], &name);
   1.534 +	pFunc = pContext->GetFunctionById(params[2]);
   1.535 +	if (!pFunc)
   1.536 +	{
   1.537 +		return pContext->ThrowNativeError("Invalid function id (%X)", params[2]);
   1.538 +	}
   1.539 +
   1.540 +	if (!s_TempEntHooks.RemoveHook(name, pFunc))
   1.541 +	{
   1.542 +		return pContext->ThrowNativeError("Invalid hooked TempEntity name or function");
   1.543 +	}
   1.544 +
   1.545 +	return 1;
   1.546 +}
   1.547 +
   1.548 +sp_nativeinfo_t g_TENatives[] = 
   1.549 +{
   1.550 +	{"TE_Start",				smn_TEStart},
   1.551 +	{"TE_WriteNum",				smn_TEWriteNum},
   1.552 +	{"TE_ReadNum",				smn_TEReadNum},
   1.553 +	{"TE_WriteFloat",			smn_TE_WriteFloat},
   1.554 +	{"TE_ReadFloat",			smn_TE_ReadFloat},
   1.555 +	{"TE_WriteVector",			smn_TEWriteVector},
   1.556 +	{"TE_ReadVector",			smn_TEReadVector},
   1.557 +	{"TE_WriteAngles",			smn_TEWriteVector},
   1.558 +	{"TE_Send",					smn_TESend},
   1.559 +	{"TE_IsValidProp",			smn_TEIsValidProp},
   1.560 +	{"TE_WriteFloatArray",		smn_TEWriteFloatArray},
   1.561 +	{"AddTempEntHook",			smn_AddTempEntHook},
   1.562 +	{"RemoveTempEntHook",		smn_RemoveTempEntHook},
   1.563 +	{NULL,						NULL}
   1.564 +};