1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/plugins/include/bitbuffer.inc Sun Jul 06 04:49:55 2008 +0000
1.3 @@ -0,0 +1,325 @@
1.4 +/**
1.5 + * vim: set ts=4 :
1.6 + * =============================================================================
1.7 + * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
1.8 + * =============================================================================
1.9 + *
1.10 + * This file is part of the SourceMod/SourcePawn SDK.
1.11 + *
1.12 + * This program is free software; you can redistribute it and/or modify it under
1.13 + * the terms of the GNU General Public License, version 3.0, as published by the
1.14 + * Free Software Foundation.
1.15 + *
1.16 + * This program is distributed in the hope that it will be useful, but WITHOUT
1.17 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.18 + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.19 + * details.
1.20 + *
1.21 + * You should have received a copy of the GNU General Public License along with
1.22 + * this program. If not, see <http://www.gnu.org/licenses/>.
1.23 + *
1.24 + * As a special exception, AlliedModders LLC gives you permission to link the
1.25 + * code of this program (as well as its derivative works) to "Half-Life 2," the
1.26 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.27 + * by the Valve Corporation. You must obey the GNU General Public License in
1.28 + * all respects for all other code used. Additionally, AlliedModders LLC grants
1.29 + * this exception to all derivative works. AlliedModders LLC defines further
1.30 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.31 + * or <http://www.sourcemod.net/license.php>.
1.32 + *
1.33 + * Version: $Id$
1.34 + */
1.35 +
1.36 +#if defined _bitbuffer_included
1.37 + #endinput
1.38 +#endif
1.39 +#define _bitbuffer_included
1.40 +
1.41 +/**
1.42 + * Writes a single bit to a writable bitbuffer (bf_write).
1.43 + *
1.44 + * @param bf bf_write handle to write to.
1.45 + * @param bit Bit to write (true for 1, false for 0).
1.46 + * @noreturn
1.47 + * @error Invalid or incorrect Handle.
1.48 + */
1.49 +native BfWriteBool(Handle:bf, bool:bit);
1.50 +
1.51 +/**
1.52 + * Writes a byte to a writable bitbuffer (bf_write).
1.53 + *
1.54 + * @param bf bf_write handle to write to.
1.55 + * @param byte Byte to write (value will be written as 8bit).
1.56 + * @noreturn
1.57 + * @error Invalid or incorrect Handle.
1.58 + */
1.59 +native BfWriteByte(Handle:bf, byte);
1.60 +
1.61 +/**
1.62 + * Writes a byte to a writable bitbuffer (bf_write).
1.63 + *
1.64 + * @param bf bf_write handle to write to.
1.65 + * @param chr Character to write.
1.66 + * @noreturn
1.67 + * @error Invalid or incorrect Handle.
1.68 + */
1.69 +native BfWriteChar(Handle:bf, chr);
1.70 +
1.71 +/**
1.72 + * Writes a 16bit integer to a writable bitbuffer (bf_write).
1.73 + *
1.74 + * @param bf bf_write handle to write to.
1.75 + * @param num Integer to write (value will be written as 16bit).
1.76 + * @noreturn
1.77 + * @error Invalid or incorrect Handle.
1.78 + */
1.79 +native BfWriteShort(Handle:bf, num);
1.80 +
1.81 +/**
1.82 + * Writes a 16bit unsigned integer to a writable bitbuffer (bf_write).
1.83 + *
1.84 + * @param bf bf_write handle to write to.
1.85 + * @param num Integer to write (value will be written as 16bit).
1.86 + * @noreturn
1.87 + * @error Invalid or incorrect Handle.
1.88 + */
1.89 +native BfWriteWord(Handle:bf, num);
1.90 +
1.91 +/**
1.92 + * Writes a normal integer to a writable bitbuffer (bf_write).
1.93 + *
1.94 + * @param bf bf_write handle to write to.
1.95 + * @param num Integer to write (value will be written as 32bit).
1.96 + * @noreturn
1.97 + * @error Invalid or incorrect Handle.
1.98 + */
1.99 +native BfWriteNum(Handle:bf, num);
1.100 +
1.101 +/**
1.102 + * Writes a floating point number to a writable bitbuffer (bf_write).
1.103 + *
1.104 + * @param bf bf_write handle to write to.
1.105 + * @param num Number to write.
1.106 + * @noreturn
1.107 + * @error Invalid or incorrect Handle.
1.108 + */
1.109 +native BfWriteFloat(Handle:bf, Float:num);
1.110 +
1.111 +/**
1.112 + * Writes a string to a writable bitbuffer (bf_write).
1.113 + *
1.114 + * @param bf bf_write handle to write to.
1.115 + * @param string Text string to write.
1.116 + * @noreturn
1.117 + * @error Invalid or incorrect Handle.
1.118 + */
1.119 +native BfWriteString(Handle:bf, const String:string[]);
1.120 +
1.121 +/**
1.122 + * Writes an entity to a writable bitbuffer (bf_write).
1.123 + * @note This is a wrapper around BfWriteShort().
1.124 + *
1.125 + * @param bf bf_write handle to write to.
1.126 + * @param ent Entity index to write.
1.127 + * @noreturn
1.128 + * @error Invalid or incorrect Handle, or invalid entity.
1.129 + */
1.130 +native BfWriteEntity(Handle:bf, ent);
1.131 +
1.132 +/**
1.133 + * Writes a bit angle to a writable bitbuffer (bf_write).
1.134 + *
1.135 + * @param bf bf_write handle to write to.
1.136 + * @param angle Angle to write.
1.137 + * @param numBits Optional number of bits to use.
1.138 + * @noreturn
1.139 + * @error Invalid or incorrect Handle.
1.140 + */
1.141 +native BfWriteAngle(Handle:bf, Float:angle, numBits=8);
1.142 +
1.143 +/**
1.144 + * Writes a coordinate to a writable bitbuffer (bf_write).
1.145 + *
1.146 + * @param bf bf_write handle to write to.
1.147 + * @param coord Coordinate to write.
1.148 + * @noreturn
1.149 + * @error Invalid or incorrect Handle.
1.150 + */
1.151 +native BfWriteCoord(Handle:bf, Float:coord);
1.152 +
1.153 +/**
1.154 + * Writes a 3D vector of coordinates to a writable bitbuffer (bf_write).
1.155 + *
1.156 + * @param bf bf_write handle to write to.
1.157 + * @param coord Coordinate array to write.
1.158 + * @noreturn
1.159 + * @error Invalid or incorrect Handle.
1.160 + */
1.161 +native BfWriteVecCoord(Handle:bf, Float:coord[3]);
1.162 +
1.163 +/**
1.164 + * Writes a 3D normal vector to a writable bitbuffer (bf_write).
1.165 + *
1.166 + * @param bf bf_write handle to write to.
1.167 + * @param vec Vector to write.
1.168 + * @noreturn
1.169 + * @error Invalid or incorrect Handle.
1.170 + */
1.171 +native BfWriteVecNormal(Handle:bf, Float:vec[3]);
1.172 +
1.173 +/**
1.174 + * Writes a 3D angle vector to a writable bitbuffer (bf_write).
1.175 + *
1.176 + * @param bf bf_write handle to write to.
1.177 + * @param angles Angle vector to write.
1.178 + * @noreturn
1.179 + * @error Invalid or incorrect Handle.
1.180 + */
1.181 +native BfWriteAngles(Handle:bf, Float:angles[3]);
1.182 +
1.183 +/**
1.184 + * Reads a single bit from a readable bitbuffer (bf_read).
1.185 + *
1.186 + * @param bf bf_read handle to read from.
1.187 + * @return Bit value read.
1.188 + * @error Invalid or incorrect Handle.
1.189 + */
1.190 +native bool:BfReadBool(Handle:bf);
1.191 +
1.192 +/**
1.193 + * Reads a byte from a readable bitbuffer (bf_read).
1.194 + *
1.195 + * @param bf bf_read handle to read from.
1.196 + * @return Byte value read (read as 8bit).
1.197 + * @error Invalid or incorrect Handle.
1.198 + */
1.199 +native BfReadByte(Handle:bf);
1.200 +
1.201 +/**
1.202 + * Reads a character from a readable bitbuffer (bf_read).
1.203 + *
1.204 + * @param bf bf_read handle to read from.
1.205 + * @return Character value read.
1.206 + * @error Invalid or incorrect Handle.
1.207 + */
1.208 +native BfReadChar(Handle:bf);
1.209 +
1.210 +/**
1.211 + * Reads a 16bit integer from a readable bitbuffer (bf_read).
1.212 + *
1.213 + * @param bf bf_read handle to read from.
1.214 + * @return Integer value read (read as 16bit).
1.215 + * @error Invalid or incorrect Handle.
1.216 + */
1.217 +native BfReadShort(Handle:bf);
1.218 +
1.219 +/**
1.220 + * Reads a 16bit unsigned integer from a readable bitbuffer (bf_read).
1.221 + *
1.222 + * @param bf bf_read handle to read from.
1.223 + * @return Integer value read (read as 16bit).
1.224 + * @error Invalid or incorrect Handle.
1.225 + */
1.226 +native BfReadWord(Handle:bf);
1.227 +
1.228 +/**
1.229 + * Reads a normal integer to a readable bitbuffer (bf_read).
1.230 + *
1.231 + * @param bf bf_read handle to read from.
1.232 + * @return Integer value read (read as 32bit).
1.233 + * @error Invalid or incorrect Handle.
1.234 + */
1.235 +native BfReadNum(Handle:bf);
1.236 +
1.237 +/**
1.238 + * Reads a floating point number from a readable bitbuffer (bf_read).
1.239 + *
1.240 + * @param bf bf_read handle to read from.
1.241 + * @return Floating point value read.
1.242 + * @error Invalid or incorrect Handle.
1.243 + */
1.244 +native Float:BfReadFloat(Handle:bf);
1.245 +
1.246 +/**
1.247 + * Reads a string from a readable bitbuffer (bf_read).
1.248 + *
1.249 + * @param bf bf_read handle to read from.
1.250 + * @param buffer Destination string buffer.
1.251 + * @param maxlength Maximum length of output string buffer.
1.252 + * @param line If true the buffer will be copied until it reaches a '\n' or a null terminator.
1.253 + * @return Number of bytes written to the buffer. If the bitbuffer stream overflowed,
1.254 + * that is, had no terminator before the end of the stream, then a negative
1.255 + * number will be returned equal to the number of characters written to the
1.256 + * buffer minus 1. The buffer will be null terminated regardless of the
1.257 + * return value.
1.258 + * @error Invalid or incorrect Handle.
1.259 + */
1.260 +native BfReadString(Handle:bf, String:buffer[], maxlength, bool:line=false);
1.261 +
1.262 +/**
1.263 + * Reads an entity from a readable bitbuffer (bf_read).
1.264 + * @note This is a wrapper around BfReadShort().
1.265 + *
1.266 + * @param bf bf_read handle to read from.
1.267 + * @return Entity index read.
1.268 + * @error Invalid or incorrect Handle.
1.269 + */
1.270 +native BfReadEntity(Handle:bf);
1.271 +
1.272 +/**
1.273 + * Reads a bit angle from a readable bitbuffer (bf_read).
1.274 + *
1.275 + * @param bf bf_read handle to read from.
1.276 + * @param numBits Optional number of bits to use.
1.277 + * @return Angle read.
1.278 + * @error Invalid or incorrect Handle.
1.279 + */
1.280 +native Float:BfReadAngle(Handle:bf, numBits=8);
1.281 +
1.282 +/**
1.283 + * Reads a coordinate from a readable bitbuffer (bf_read).
1.284 + *
1.285 + * @param bf bf_read handle to read from.
1.286 + * @return Coordinate read.
1.287 + * @error Invalid or incorrect Handle.
1.288 + */
1.289 +native Float:BfReadCoord(Handle:bf);
1.290 +
1.291 +/**
1.292 + * Reads a 3D vector of coordinates from a readable bitbuffer (bf_read).
1.293 + *
1.294 + * @param bf bf_read handle to read from.
1.295 + * @param coord Destination coordinate array.
1.296 + * @noreturn
1.297 + * @error Invalid or incorrect Handle.
1.298 + */
1.299 +native BfReadVecCoord(Handle:bf, Float:coord[3]);
1.300 +
1.301 +/**
1.302 + * Reads a 3D normal vector from a readable bitbuffer (bf_read).
1.303 + *
1.304 + * @param bf bf_read handle to read from.
1.305 + * @param vec Destination vector array.
1.306 + * @noreturn
1.307 + * @error Invalid or incorrect Handle.
1.308 + */
1.309 +native BfReadVecNormal(Handle:bf, Float:vec[3]);
1.310 +
1.311 +/**
1.312 + * Reads a 3D angle vector from a readable bitbuffer (bf_read).
1.313 + *
1.314 + * @param bf bf_read handle to read from.
1.315 + * @param angles Destination angle vector.
1.316 + * @noreturn
1.317 + * @error Invalid or incorrect Handle.
1.318 + */
1.319 +native BfReadAngles(Handle:bf, Float:angles[3]);
1.320 +
1.321 +/**
1.322 + * Returns the number of bytes left in a readable bitbuffer (bf_read).
1.323 + *
1.324 + * @param bf bf_read handle to read from.
1.325 + * @return Number of bytes left unread.
1.326 + * @error Invalid or incorrect Handle.
1.327 + */
1.328 +native BfGetNumBytesLeft(Handle:bf);