plugins/include/topmenus.inc
branchrefac-jit
changeset 2168 c24a6fa957db
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/plugins/include/topmenus.inc	Sun Jul 06 04:49:55 2008 +0000
     1.3 @@ -0,0 +1,290 @@
     1.4 +/**
     1.5 + * vim: set ts=4 :
     1.6 + * =============================================================================
     1.7 + * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
     1.8 + * =============================================================================
     1.9 + *
    1.10 + * This file is part of the SourceMod/SourcePawn SDK.
    1.11 + *
    1.12 + * This program is free software; you can redistribute it and/or modify it under
    1.13 + * the terms of the GNU General Public License, version 3.0, as published by the
    1.14 + * Free Software Foundation.
    1.15 + * 
    1.16 + * This program is distributed in the hope that it will be useful, but WITHOUT
    1.17 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.18 + * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.19 + * details.
    1.20 + *
    1.21 + * You should have received a copy of the GNU General Public License along with
    1.22 + * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.23 + *
    1.24 + * As a special exception, AlliedModders LLC gives you permission to link the
    1.25 + * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.26 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.27 + * by the Valve Corporation.  You must obey the GNU General Public License in
    1.28 + * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.29 + * this exception to all derivative works.  AlliedModders LLC defines further
    1.30 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.31 + * or <http://www.sourcemod.net/license.php>.
    1.32 + *
    1.33 + * Version: $Id$
    1.34 + */
    1.35 + 
    1.36 +#if defined _topmenus_included
    1.37 + #endinput
    1.38 +#endif
    1.39 +#define _topmenus_included
    1.40 +
    1.41 +#include <menus>
    1.42 +
    1.43 +/**
    1.44 + * Actions a top menu will take on an object.
    1.45 + */
    1.46 +enum TopMenuAction
    1.47 +{
    1.48 +	/**
    1.49 +	 * An option is being drawn for a menu (or for sorting purposes).
    1.50 +	 *
    1.51 +	 * INPUT : TopMenu Handle, object ID, client index.
    1.52 +	 * OUTPUT: Buffer for rendering, maxlength of buffer.
    1.53 +	 */
    1.54 +	TopMenuAction_DisplayOption = 0,
    1.55 +	
    1.56 +	/**
    1.57 +	 * The title of a menu is being drawn for a given object.
    1.58 +	 *
    1.59 +	 * Note: The Object ID will be INVALID_TOPMENUOBJECT if drawing the 
    1.60 +	 * root title.  Otherwise, the Object ID is a category.
    1.61 +	 *
    1.62 +	 * INPUT : TopMenu Handle, object ID, client index.
    1.63 +	 * OUTPUT: Buffer for rendering, maxlength of buffer.
    1.64 +	 */
    1.65 +	TopMenuAction_DisplayTitle = 1,
    1.66 +	
    1.67 +	/**
    1.68 +	 * A menu option has been selected.
    1.69 +	 *
    1.70 +	 * The Object ID will always be an item (not a category).
    1.71 +	 *
    1.72 +	 * INPUT : TopMenu Handle, object ID, client index.
    1.73 +	 */
    1.74 +	TopMenuAction_SelectOption = 2,
    1.75 +
    1.76 +	/**
    1.77 +	 * A menu option is being drawn and its flags can be overridden.
    1.78 +	 *
    1.79 +	 * INPUT : TopMenu Handle, object ID, client index.
    1.80 +	 * OUTPUT: The first byte of the 'buffer' string should be set 
    1.81 +	 *		   to the desired flags.  By default, it will contain
    1.82 +	 *		   ITEMDRAW_DEFAULT.
    1.83 +	 */
    1.84 +	 TopMenuAction_DrawOption = 3,
    1.85 +	 
    1.86 +	/**
    1.87 +	 * Called when an object is being removed from the menu.
    1.88 +	 * This can be used to clean up data stored in the info string.
    1.89 +	 *
    1.90 +	 * INPUT : TopMenu Handle, object ID.
    1.91 +	 */
    1.92 +	 TopMenuAction_RemoveObject = 4,
    1.93 +};
    1.94 +
    1.95 +/**
    1.96 + * Top menu object types.
    1.97 + */
    1.98 +enum TopMenuObjectType
    1.99 +{
   1.100 +	TopMenuObject_Category = 0,			/**< Category (sub-menu branching from root) */
   1.101 +	TopMenuObject_Item = 1				/**< Item on a sub-menu */
   1.102 +};
   1.103 +
   1.104 +/**
   1.105 + * Top menu starting positions for display.
   1.106 + */
   1.107 +enum TopMenuPosition
   1.108 +{
   1.109 +	TopMenuPosition_Start = 0,			/**< Start/root of the menu */
   1.110 +	TopMenuPosition_LastRoot = 1,		/**< Last position in the root menu */
   1.111 +	TopMenuPosition_LastCategory = 3,	/**< Last position in their last category */
   1.112 +};
   1.113 +
   1.114 +/**
   1.115 + * Top menu object tag for type checking.
   1.116 + */
   1.117 +enum TopMenuObject
   1.118 +{
   1.119 +	INVALID_TOPMENUOBJECT = 0,
   1.120 +};
   1.121 +
   1.122 +/**
   1.123 + * TopMenu callback prototype.
   1.124 + *
   1.125 + * @param topmenu			Handle to the TopMenu.
   1.126 + * @param action			TopMenuAction being performed.
   1.127 + * @param object_id			The object ID (if used).
   1.128 + * @param param				Extra parameter (if used).
   1.129 + * @param buffer			Output buffer (if used).
   1.130 + * @param maxlength			Output buffer (if used).
   1.131 + * @noreturn
   1.132 + */
   1.133 +functag TopMenuHandler public(Handle:topmenu, 
   1.134 +							  TopMenuAction:action,
   1.135 +							  TopMenuObject:object_id,
   1.136 +							  param,
   1.137 +							  String:buffer[],
   1.138 +							  maxlength);
   1.139 +
   1.140 +/**
   1.141 + * Creates a TopMenu.
   1.142 + *
   1.143 + * @param handler			Handler to use for drawing the root title.
   1.144 + * @return					A new TopMenu Handle, or INVALID_HANDLE on failure.
   1.145 + */						  
   1.146 +native Handle:CreateTopMenu(TopMenuHandler:handler);
   1.147 +
   1.148 +/**
   1.149 + * Re-sorts the items in a TopMenu via a configuration file.
   1.150 + *
   1.151 + * The format of the configuration file should be a Valve Key-Values 
   1.152 + * formatted file that SourceMod can parse.  There should be one root 
   1.153 + * section, and one sub-section for each category.  Each sub-section's 
   1.154 + * name should match the category name.
   1.155 + *
   1.156 + * Each sub-section may only contain key/value pairs in the form of:
   1.157 + * key: "item"
   1.158 + * value: Name of the item as passed to AddToTopMenu().
   1.159 + *
   1.160 + * The TopMenu will draw items in the order declared in the configuration 
   1.161 + * file.  If items do not appear in the configuration file, they are sorted 
   1.162 + * per-player based on how the handler function renders for that player.  
   1.163 + * These items appear after the configuration sorted items.
   1.164 + *
   1.165 + * @param topmenu			TopMenu Handle.
   1.166 + * @param file				File path.
   1.167 + * @param error				Error buffer.
   1.168 + * @param maxlength			Maximum size of the error buffer.
   1.169 + *							Error buffer will be filled with a 
   1.170 + *							zero-terminated string if false is 
   1.171 + *							returned.
   1.172 + * @return					True on success, false on failure.
   1.173 + * @error					Invalid TopMenu Handle.
   1.174 + */
   1.175 +native bool:LoadTopMenuConfig(Handle:topmenu, const String:file[], String:error[], maxlength);
   1.176 +
   1.177 +/**
   1.178 + * Adds an object to a TopMenu.
   1.179 + *
   1.180 + * @param topmenu			TopMenu Handle.
   1.181 + * @param name				Object name (MUST be unique).
   1.182 + * @param type				Object type.
   1.183 + * @param handler			Handler for object.
   1.184 + * @param cmdname			Command name (for access overrides).
   1.185 + * @param flags				Default access flags.
   1.186 + * @param parent			Parent object ID, or INVALID_TOPMENUOBJECT for none.
   1.187 + *							Items must have a category parent.
   1.188 + *							Categories must not have a parent.
   1.189 + * @param info_string		Arbitrary storage (max 255 bytes).
   1.190 + * @return					A new TopMenuObject ID, or INVALID_TOPMENUOBJECT on
   1.191 + *							failure.
   1.192 + * @error					Invalid TopMenu Handle.
   1.193 + */
   1.194 +native TopMenuObject:AddToTopMenu(Handle:topmenu,
   1.195 +								  const String:name[],
   1.196 +								  TopMenuObjectType:type,
   1.197 +								  TopMenuHandler:handler,
   1.198 +								  TopMenuObject:parent,
   1.199 +								  const String:cmdname[]="",
   1.200 +								  flags=0,
   1.201 +								  const String:info_string[]="");
   1.202 +								  
   1.203 +/**
   1.204 + * Retrieves the info string of a top menu item.
   1.205 + *
   1.206 + * @param topmenu			TopMenu Handle.
   1.207 + * @param object			TopMenuObject ID.
   1.208 + * @param buffer			Buffer to store info string.
   1.209 + * @param maxlength			Maximum size of info string.
   1.210 + * @return					Number of bytes written, not including the 
   1.211 + *							null terminator.
   1.212 + * @error					Invalid TopMenu Handle or TopMenuObject ID.
   1.213 + */
   1.214 +native GetTopMenuInfoString(Handle:topmenu, TopMenuObject:parent, String:buffer[], maxlength);
   1.215 +
   1.216 +/**
   1.217 + * Retrieves the name string of a top menu item.
   1.218 + *
   1.219 + * @param topmenu			TopMenu Handle.
   1.220 + * @param object			TopMenuObject ID.
   1.221 + * @param buffer			Buffer to store info string.
   1.222 + * @param maxlength			Maximum size of info string.
   1.223 + * @return					Number of bytes written, not including the 
   1.224 + *							null terminator.
   1.225 + * @error					Invalid TopMenu Handle or TopMenuObject ID.
   1.226 + */
   1.227 +native GetTopMenuObjName(Handle:topmenu, TopMenuObject:object, String:buffer[], maxlength);
   1.228 +
   1.229 +/**
   1.230 + * Removes an object from a TopMenu.
   1.231 + *
   1.232 + * Plugins' objects are automatically removed all TopMenus when the given 
   1.233 + * plugin unloads or pauses.  In the case of unpausing, all items are restored.
   1.234 + *
   1.235 + * @param topmenu			TopMenu Handle.
   1.236 + * @param object			TopMenuObject ID.
   1.237 + * @noreturn
   1.238 + * @error					Invalid TopMenu Handle.
   1.239 + */
   1.240 +native RemoveFromTopMenu(Handle:topmenu, TopMenuObject:object);
   1.241 +
   1.242 +/**
   1.243 + * Displays a TopMenu to a client.
   1.244 + *
   1.245 + * @param topmenu			TopMenu Handle.
   1.246 + * @param client			Client index.
   1.247 + * @param position			Position to display from.
   1.248 + * @return					True on success, false on failure.
   1.249 + * @error					Invalid TopMenu Handle or client not in game.
   1.250 + */
   1.251 +native bool:DisplayTopMenu(Handle:topmenu, client, TopMenuPosition:position);
   1.252 +
   1.253 +/**
   1.254 + * Finds a category's object ID in a TopMenu.
   1.255 + *
   1.256 + * @param topmenu			TopMenu Handle.
   1.257 + * @param name				Object's unique name.
   1.258 + * @return					TopMenuObject ID on success, or 
   1.259 + *							INVALID_TOPMENUOBJECT on failure.
   1.260 + * @error					Invalid TopMenu Handle.
   1.261 + */
   1.262 +native TopMenuObject:FindTopMenuCategory(Handle:topmenu, const String:name[]);
   1.263 +
   1.264 +/**
   1.265 + * Do not edit below this line!
   1.266 + */
   1.267 +public Extension:__ext_topmenus = 
   1.268 +{
   1.269 +	name = "TopMenus",
   1.270 +	file = "topmenus.ext",
   1.271 +#if defined AUTOLOAD_EXTENSIONS
   1.272 +	autoload = 1,
   1.273 +#else
   1.274 +	autoload = 0,
   1.275 +#endif
   1.276 +#if defined REQUIRE_EXTENSIONS
   1.277 +	required = 1,
   1.278 +#else
   1.279 +	required = 0,
   1.280 +#endif
   1.281 +};
   1.282 +
   1.283 +#if !defined REQUIRE_EXTENSIONS
   1.284 +public __ext_topmenus_SetNTVOptional()
   1.285 +{
   1.286 +	MarkNativeAsOptional("CreateTopMenu");
   1.287 +	MarkNativeAsOptional("LoadTopMenuConfig");
   1.288 +	MarkNativeAsOptional("AddToTopMenu");
   1.289 +	MarkNativeAsOptional("RemoveFromTopMenu");
   1.290 +	MarkNativeAsOptional("DisplayTopMenu");
   1.291 +	MarkNativeAsOptional("FindTopMenuCategory");
   1.292 +}
   1.293 +#endif