core/logic/thread/ThreadWorker.h
changeset 2726 c96f3fab8211
child 3552 7abe4f5b1749
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/core/logic/thread/ThreadWorker.h	Wed May 13 21:55:50 2009 -0400
     1.3 @@ -0,0 +1,71 @@
     1.4 +/**
     1.5 + * vim: set ts=4 :
     1.6 + * =============================================================================
     1.7 + * SourceMod
     1.8 + * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 + * =============================================================================
    1.10 + *
    1.11 + * This program is free software; you can redistribute it and/or modify it under
    1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 + * Free Software Foundation.
    1.14 + * 
    1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 + * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 + * details.
    1.19 + *
    1.20 + * You should have received a copy of the GNU General Public License along with
    1.21 + * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 + *
    1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 + * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 + * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 + * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 + * or <http://www.sourcemod.net/license.php>.
    1.31 + *
    1.32 + * Version: $Id$
    1.33 + */
    1.34 +
    1.35 +#ifndef _INCLUDE_SOURCEMOD_THREADWORKER_H
    1.36 +#define _INCLUDE_SOURCEMOD_THREADWORKER_H
    1.37 +
    1.38 +#include "BaseWorker.h"
    1.39 +
    1.40 +#define DEFAULT_THINK_TIME_MS	50
    1.41 +
    1.42 +class ThreadWorker : public BaseWorker, public IThread
    1.43 +{
    1.44 +public:
    1.45 +	ThreadWorker(IThreadWorkerCallbacks *hooks);
    1.46 +	ThreadWorker(IThreadWorkerCallbacks *hooks, IThreader *pThreader, unsigned int thinktime=DEFAULT_THINK_TIME_MS);
    1.47 +	virtual ~ThreadWorker();
    1.48 +public:	//IThread
    1.49 +	virtual void OnTerminate(IThreadHandle *pHandle, bool cancel);
    1.50 +	virtual void RunThread(IThreadHandle *pHandle);
    1.51 +public:	//IWorker
    1.52 +	//Controls the worker
    1.53 +	virtual bool Pause();
    1.54 +	virtual bool Unpause();
    1.55 +	virtual bool Start();
    1.56 +	virtual bool Stop(bool flush_cancel);
    1.57 +	//returns status and number of threads in queue
    1.58 +	virtual WorkerState GetStatus(unsigned int *numThreads);
    1.59 +public:	//BaseWorker
    1.60 +	virtual void AddThreadToQueue(SWThreadHandle *pHandle);
    1.61 +	virtual SWThreadHandle *PopThreadFromQueue();
    1.62 +protected:
    1.63 +	IThreader *m_Threader;
    1.64 +	IMutex *m_QueueLock;
    1.65 +	IMutex *m_StateLock;
    1.66 +	IEventSignal *m_PauseSignal;
    1.67 +	IEventSignal *m_AddSignal;
    1.68 +	IThreadHandle *me;
    1.69 +	unsigned int m_think_time;
    1.70 +	volatile bool m_Waiting;
    1.71 +	volatile bool m_FlushType;
    1.72 +};
    1.73 +
    1.74 +#endif //_INCLUDE_SOURCEMOD_THREADWORKER_H