1.1 --- a/plugins/include/clients.inc Mon Oct 01 18:04:37 2007 +0000
1.2 +++ b/plugins/include/clients.inc Mon Oct 01 18:41:39 2007 +0000
1.3 @@ -205,12 +205,23 @@
1.4 /**
1.5 * Returns if a certain player has entered the game.
1.6 *
1.7 - * @param client Player index.
1.8 + * @param client Player index (index does not have to be connected).
1.9 * @return True if player has entered the game, false otherwise.
1.10 + * @error Invalid client index.
1.11 */
1.12 native bool:IsClientInGame(client);
1.13
1.14 /**
1.15 + * Returns if a client is in the "kick queue" (i.e. the client will be kicked
1.16 + * shortly and thus they should not appear as valid).
1.17 + *
1.18 + * @param client Player index (must be connected).
1.19 + * @return True if in the kick queue, false otherwise.
1.20 + * @error Invalid client index.
1.21 + */
1.22 +native bool:IsClientInKickQueue(client);
1.23 +
1.24 +/**
1.25 * Backwards compatibility stock - use IsClientInGame
1.26 * @deprecated Renamed to IsClientInGame
1.27 */