1.1 --- a/core/sourcemod.cpp Mon Jan 01 18:36:27 2007 +0000
1.2 +++ b/core/sourcemod.cpp Mon Jan 01 19:50:16 2007 +0000
1.3 @@ -5,7 +5,7 @@
1.4 #include "vm/sp_vm_engine.h"
1.5 #include <sh_string.h>
1.6 #include "PluginSys.h"
1.7 -#include "ForwardSys.h"
1.8 +#include "ShareSys.h"
1.9
1.10 SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
1.11
1.12 @@ -16,6 +16,7 @@
1.13 SourceHook::String g_BaseDir;
1.14 ISourcePawnEngine *g_pSourcePawn = &g_SourcePawn;
1.15 IVirtualMachine *g_pVM;
1.16 +IdentityToken_t *g_pCoreIdent = NULL;
1.17
1.18 typedef int (*GIVEENGINEPOINTER)(ISourcePawnEngine *);
1.19 typedef unsigned int (*GETEXPORTCOUNT)();
1.20 @@ -139,6 +140,9 @@
1.21 pBase = pBase->m_pGlobalClassNext;
1.22 }
1.23
1.24 + /* Make the global core identity */
1.25 + g_pCoreIdent = g_ShareSys.CreateCoreIdentity();
1.26 +
1.27 /* Notify! */
1.28 pBase = SMGlobalClass::head;
1.29 while (pBase)