1.1 --- a/plugins/include/sdktools_functions.inc Wed Jul 31 22:57:50 2013 -0400
1.2 +++ b/plugins/include/sdktools_functions.inc Thu Aug 01 09:26:34 2013 -0400
1.3 @@ -81,13 +81,13 @@
1.4 native IgniteEntity(entity, Float:time, bool:npc=false, Float:size=0.0, bool:level=false);
1.5
1.6 /**
1.7 - * Extinguishes a player that is on fire.
1.8 + * Extinguishes an entity that is on fire.
1.9 *
1.10 * @param entity Entity index.
1.11 * @noreturn
1.12 * @error Invalid entity or client not in game, or lack of mod support.
1.13 */
1.14 -native ExtinguishEntity(client);
1.15 +native ExtinguishEntity(entity);
1.16
1.17 /**
1.18 * Teleports an entity.
1.19 @@ -194,7 +194,7 @@
1.20 * @return True on success, false otherwise.
1.21 * @error Invalid entity index, or no mod support.
1.22 */
1.23 -native bool:DispatchKeyValueVector(entity, const String:keyName[], const Float:vector[3]);
1.24 +native bool:DispatchKeyValueVector(entity, const String:keyName[], const Float:vec[3]);
1.25
1.26 /**
1.27 * Returns the entity a client is aiming at.
1.28 @@ -293,7 +293,7 @@
1.29 * Equip's a player's weapon.
1.30 *
1.31 * @param client Client index.
1.32 - * @param item CBaseCombatWeapon entity index.
1.33 + * @param weapon CBaseCombatWeapon entity index.
1.34 * @noreturn
1.35 * @error Invalid client or entity, lack of mod support, or client not in
1.36 * game.