1.1 --- a/core/TimerSys.h Sat Nov 24 18:17:00 2007 +0000
1.2 +++ b/core/TimerSys.h Sun Nov 25 02:45:12 2007 +0000
1.3 @@ -66,7 +66,6 @@
1.4 ~TimerSystem();
1.5 public: //SMGlobalClass
1.6 void OnSourceModAllInitialized();
1.7 - void OnSourceModLevelChange(const char *mapName);
1.8 void OnSourceModLevelEnd();
1.9 void OnSourceModGameInitialized();
1.10 void OnSourceModShutdown();
1.11 @@ -81,7 +80,7 @@
1.12 bool GetMapTimeLeft(float *pTime);
1.13 public:
1.14 void RunFrame();
1.15 - void MapChange(bool real_mapchange);
1.16 + void RemoveMapChangeTimers();
1.17 void GameFrame(bool simulating);
1.18 IMapTimer *GetMapTimer();
1.19 private: