1.1 --- a/core/GameConfigs.cpp Thu Mar 15 04:34:42 2007 +0000
1.2 +++ b/core/GameConfigs.cpp Thu Mar 15 04:45:17 2007 +0000
1.3 @@ -22,7 +22,7 @@
1.4 #include "Logger.h"
1.5 #include "ShareSys.h"
1.6
1.7 -CGameConfigManager g_GameConfigs;
1.8 +GameConfigManager g_GameConfigs;
1.9 IGameConfig *g_pGameConf = NULL;
1.10 char g_mod[255];
1.11
1.12 @@ -285,17 +285,17 @@
1.13 return m_RefCount;
1.14 }
1.15
1.16 -CGameConfigManager::CGameConfigManager()
1.17 +GameConfigManager::GameConfigManager()
1.18 {
1.19 m_pLookup = sm_trie_create();
1.20 }
1.21
1.22 -CGameConfigManager::~CGameConfigManager()
1.23 +GameConfigManager::~GameConfigManager()
1.24 {
1.25 sm_trie_destroy(m_pLookup);
1.26 }
1.27
1.28 -void CGameConfigManager::OnSourceModStartup(bool late)
1.29 +void GameConfigManager::OnSourceModStartup(bool late)
1.30 {
1.31 LoadGameConfigFile("core.games", &g_pGameConf, NULL, 0);
1.32
1.33 @@ -323,7 +323,7 @@
1.34 }
1.35 }
1.36
1.37 -void CGameConfigManager::OnSourceModAllInitialized()
1.38 +void GameConfigManager::OnSourceModAllInitialized()
1.39 {
1.40 /* NOW initialize the game file */
1.41 CGameConfig *pGameConf = (CGameConfig *)g_pGameConf;
1.42 @@ -337,12 +337,12 @@
1.43 g_ShareSys.AddInterface(NULL, this);
1.44 }
1.45
1.46 -void CGameConfigManager::OnSourceModAllShutdown()
1.47 +void GameConfigManager::OnSourceModAllShutdown()
1.48 {
1.49 CloseGameConfigFile(g_pGameConf);
1.50 }
1.51
1.52 -bool CGameConfigManager::LoadGameConfigFile(const char *file, IGameConfig **_pConfig, char *error, size_t maxlength)
1.53 +bool GameConfigManager::LoadGameConfigFile(const char *file, IGameConfig **_pConfig, char *error, size_t maxlength)
1.54 {
1.55 CGameConfig *pConfig;
1.56
1.57 @@ -372,7 +372,7 @@
1.58 return retval;
1.59 }
1.60
1.61 -void CGameConfigManager::CloseGameConfigFile(IGameConfig *cfg)
1.62 +void GameConfigManager::CloseGameConfigFile(IGameConfig *cfg)
1.63 {
1.64 CGameConfig *pConfig = (CGameConfig *)cfg;
1.65