plugins/include/structs.inc
changeset 2308 da121dba2dac
parent 2224 676c3b826f13
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/plugins/include/structs.inc	Thu Sep 18 15:32:22 2008 +1200
     1.3 @@ -0,0 +1,179 @@
     1.4 +/**
     1.5 + * vim: set ts=4 :
     1.6 + * =============================================================================
     1.7 + * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
     1.8 + * =============================================================================
     1.9 + *
    1.10 + * This file is part of the SourceMod/SourcePawn SDK.
    1.11 + *
    1.12 + * This program is free software; you can redistribute it and/or modify it under
    1.13 + * the terms of the GNU General Public License, version 3.0, as published by the
    1.14 + * Free Software Foundation.
    1.15 + * 
    1.16 + * This program is distributed in the hope that it will be useful, but WITHOUT
    1.17 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.18 + * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.19 + * details.
    1.20 + *
    1.21 + * You should have received a copy of the GNU General Public License along with
    1.22 + * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.23 + *
    1.24 + * As a special exception, AlliedModders LLC gives you permission to link the
    1.25 + * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.26 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.27 + * by the Valve Corporation.  You must obey the GNU General Public License in
    1.28 + * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.29 + * this exception to all derivative works.  AlliedModders LLC defines further
    1.30 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.31 + * or <http://www.sourcemod.net/license.php>.
    1.32 + *
    1.33 + * Version: $Id$
    1.34 + */
    1.35 +
    1.36 +#if defined _structs_included
    1.37 + #endinput
    1.38 +#endif
    1.39 +#define _structs_included
    1.40 +
    1.41 +/**
    1.42 + * Struct Gamedata Notes:
    1.43 + *
    1.44 + * 	Types:					Sizes:
    1.45 + *		int/int*				1/2/4
    1.46 + *		float/float*			Not required
    1.47 + *		char/char*				Length of char array
    1.48 + *		Vector/Vector*			Not required
    1.49 + *		ent/ent*				Not required
    1.50 + */
    1.51 + 
    1.52 +/**
    1.53 + * Retrieves an integer value from a struct.
    1.54 + *
    1.55 + * @param strct		Struct Handle.
    1.56 + * @param member	Member name to retrieve.
    1.57 + * @return			Integer value.
    1.58 + * @error			Undefined member, or member type mismatch.
    1.59 + */
    1.60 +native GetStructInt(Handle:strct, const String:member[]);
    1.61 +
    1.62 +/**
    1.63 + * Sets an integer value in a struct.
    1.64 + *
    1.65 + * @param strct		Struct Handle.
    1.66 + * @param member	Member name to set.
    1.67 + * @param value		Value to set.
    1.68 + * @noreturn
    1.69 + * @error			Undefined member, or member type mismatch.
    1.70 + */
    1.71 +native SetStructInt(Handle:strct, const String:member[], value);
    1.72 +
    1.73 +/**
    1.74 + * Retrieves a float value from a struct.
    1.75 + *
    1.76 + * @param strct		Struct Handle.
    1.77 + * @param member	Member name to retrieve.
    1.78 + * @return			Float value.
    1.79 + * @error			Undefined member, or member type mismatch.
    1.80 + */
    1.81 +native Float:GetStructFloat(Handle:strct, const String:member[]);
    1.82 +
    1.83 +/**
    1.84 + * Sets a float value in a struct.
    1.85 + *
    1.86 + * @param strct		Struct Handle.
    1.87 + * @param member	Member name to set.
    1.88 + * @param value		Value to set.
    1.89 + * @noreturn
    1.90 + * @error			Undefined member, or member type mismatch.
    1.91 + */
    1.92 +native SetStructFloat(Handle:strct, const String:member[], Float:value);
    1.93 +
    1.94 +/**
    1.95 + * Retrieves an integer value from a struct.
    1.96 + *
    1.97 + * @param strct		Struct Handle.
    1.98 + * @param member	Member name to retrieve.
    1.99 + * @param vec		Buffer for the retrieved vector.
   1.100 + * @noreturn		
   1.101 + * @error			Undefined member, or member type mismatch.
   1.102 + */
   1.103 +native GetStructVector(Handle:strct, const String:member[], Float:vec[3]);
   1.104 +
   1.105 +/**
   1.106 + * Sets a Vector value in a struct.
   1.107 + *
   1.108 + * @param strct		Struct Handle.
   1.109 + * @param member	Member name to set.
   1.110 + * @param vec		Value to set.
   1.111 + * @noreturn
   1.112 + * @error			Undefined member, or member type mismatch.
   1.113 + */
   1.114 +native SetStructVector(Handle:strct, const String:member[], Float:vec[3]);
   1.115 +
   1.116 +/**
   1.117 + * Retrieves a string from a struct.
   1.118 + *
   1.119 + * @param strct		Struct Handle.
   1.120 + * @param member	Member name to retrieve.
   1.121 + * @param value		Buffer for the retrieved string.
   1.122 + * @param maxlen	Max length of the buffer
   1.123 + * @noreturn		
   1.124 + * @error			Undefined member, or member type mismatch.
   1.125 + */
   1.126 +native GetStructString(Handle:strct, const String:member[], const String:value[], maxlen);
   1.127 +
   1.128 +/**
   1.129 + * Sets a string value in a struct.
   1.130 + *
   1.131 + * @param strct		Struct Handle.
   1.132 + * @param member	Member name to set.
   1.133 + * @param value		Value to set.
   1.134 + * @noreturn
   1.135 + * @error			Undefined member, or member type mismatch.
   1.136 + */
   1.137 +native SetStructString(Handle:strct, const String:member[], String:value[]);
   1.138 +
   1.139 +/**
   1.140 + * Retrieves an entity handle from a struct.
   1.141 + *
   1.142 + * @param strct		Struct Handle.
   1.143 + * @param member	Member name to retrieve.
   1.144 + * @return			Entity index.
   1.145 + * @error			Undefined member, or member type mismatch.
   1.146 + */
   1.147 +native GetStructEnt(Handle:strct, const String:member[]);
   1.148 +
   1.149 +/**
   1.150 + * Sets an entity handle value in a struct.
   1.151 + *
   1.152 + * @param strct		Struct Handle.
   1.153 + * @param member	Member name to set.
   1.154 + * @param entity	Entity index to set.
   1.155 + * @noreturn
   1.156 + * @error			Undefined member, or member type mismatch.
   1.157 + */
   1.158 +native SetStructEnt(Handle:strct, const String:member[], entity);
   1.159 +
   1.160 +/**
   1.161 + * Retrieves a struct handle to a FileWeaponInfo_t for the given weapon name.
   1.162 + * This handle needs to be closed when you have finished using it.
   1.163 + *
   1.164 + * @param weapon	Weapon name to retrieve.
   1.165 + * @return			Struct handle or INVALID_HANDLE on failure.
   1.166 + */
   1.167 +native Handle:GetWeaponStruct(const String:weapon[]);
   1.168 +
   1.169 +/**
   1.170 + * Do not edit below this line!
   1.171 + */
   1.172 +public Extension:__ext_struct = 
   1.173 +{
   1.174 +	name = "Struct Abstraction Extension",
   1.175 +	file = "structs.ext",
   1.176 +	autoload = 1,
   1.177 +#if defined REQUIRE_EXTENSIONS
   1.178 +	required = 1,
   1.179 +#else
   1.180 +	required = 0,
   1.181 +#endif
   1.182 +};