core/logic/Database.cpp
changeset 4138 da768ad428cf
parent 4027 d2c15108b468
child 4349 4772045265f8
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/core/logic/Database.cpp	Wed Oct 09 08:43:08 2013 -0400
     1.3 @@ -0,0 +1,733 @@
     1.4 +/**
     1.5 + * vim: set ts=4 sw=4 tw=99 noet :
     1.6 + * =============================================================================
     1.7 + * SourceMod
     1.8 + * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 + * =============================================================================
    1.10 + *
    1.11 + * This program is free software; you can redistribute it and/or modify it under
    1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 + * Free Software Foundation.
    1.14 + * 
    1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 + * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 + * details.
    1.19 + *
    1.20 + * You should have received a copy of the GNU General Public License along with
    1.21 + * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 + *
    1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 + * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 + * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 + * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 + * or <http://www.sourcemod.net/license.php>.
    1.31 + *
    1.32 + * Version: $Id$
    1.33 + */
    1.34 +
    1.35 +#include "Database.h"
    1.36 +#include "ISourceMod.h"
    1.37 +#include "HandleSys.h"
    1.38 +#include "ExtensionSys.h"
    1.39 +#include "PluginSys.h"
    1.40 +#include <stdlib.h>
    1.41 +#include <IThreader.h>
    1.42 +
    1.43 +#define DBPARSE_LEVEL_NONE		0
    1.44 +#define DBPARSE_LEVEL_MAIN		1
    1.45 +#define DBPARSE_LEVEL_DATABASE	2
    1.46 +
    1.47 +DBManager g_DBMan;
    1.48 +static bool s_OneTimeThreaderErrorMsg = false;
    1.49 +
    1.50 +DBManager::DBManager() 
    1.51 +	: m_Terminate(false),
    1.52 +	  m_ParseLevel(0),
    1.53 +	  m_ParseState(0),
    1.54 +	  m_pDefault(NULL)
    1.55 +{
    1.56 +}
    1.57 +
    1.58 +static void FrameHook(bool simulating)
    1.59 +{
    1.60 +	g_DBMan.RunFrame();
    1.61 +}
    1.62 +
    1.63 +void DBManager::OnSourceModAllInitialized()
    1.64 +{
    1.65 +	HandleAccess sec;
    1.66 +
    1.67 +	g_HandleSys.InitAccessDefaults(NULL, &sec);
    1.68 +	sec.access[HandleAccess_Delete] |= HANDLE_RESTRICT_IDENTITY;
    1.69 +	sec.access[HandleAccess_Clone] |= HANDLE_RESTRICT_IDENTITY;
    1.70 +	
    1.71 +	m_DriverType = g_HandleSys.CreateType("IDriver", this, 0, NULL, &sec, g_pCoreIdent, NULL);
    1.72 +	m_DatabaseType = g_HandleSys.CreateType("IDatabase", this, 0, NULL, NULL, g_pCoreIdent, NULL);
    1.73 +
    1.74 +	g_ShareSys.AddInterface(NULL, this);
    1.75 +
    1.76 +	g_pSM->BuildPath(Path_SM, m_Filename, sizeof(m_Filename), "configs/databases.cfg");
    1.77 +
    1.78 +	g_PluginSys.AddPluginsListener(this);
    1.79 +	
    1.80 +	g_pSM->AddGameFrameHook(&FrameHook);
    1.81 +}
    1.82 +
    1.83 +void DBManager::OnSourceModLevelChange(const char *mapName)
    1.84 +{
    1.85 +	SMCError err;
    1.86 +	SMCStates states = {0, 0};
    1.87 +
    1.88 +	/* We lock and don't give up the lock until we're done.
    1.89 +	 * This way the thread's search won't be searching through a
    1.90 +	 * potentially empty/corrupt list, which would be very bad.
    1.91 +	 */
    1.92 +	ke::AutoLock lock(&m_ConfigLock);
    1.93 +	if ((err = textparsers->ParseFile_SMC(m_Filename, this, &states)) != SMCError_Okay)
    1.94 +	{
    1.95 +		smcore.LogError("[SM] Detected parse error(s) in file \"%s\"", m_Filename);
    1.96 +		if (err != SMCError_Custom)
    1.97 +		{
    1.98 +			const char *txt = textparsers->GetSMCErrorString(err);
    1.99 +			smcore.LogError("[SM] Line %d: %s", states.line, txt);
   1.100 +		}
   1.101 +	}
   1.102 +}
   1.103 +
   1.104 +void DBManager::OnSourceModShutdown()
   1.105 +{
   1.106 +	g_pSM->RemoveGameFrameHook(&FrameHook);
   1.107 +	KillWorkerThread();
   1.108 +	g_PluginSys.RemovePluginsListener(this);
   1.109 +	g_HandleSys.RemoveType(m_DatabaseType, g_pCoreIdent);
   1.110 +	g_HandleSys.RemoveType(m_DriverType, g_pCoreIdent);
   1.111 +	ClearConfigs();
   1.112 +}
   1.113 +
   1.114 +unsigned int DBManager::GetInterfaceVersion()
   1.115 +{
   1.116 +	return SMINTERFACE_DBI_VERSION;
   1.117 +}
   1.118 +
   1.119 +const char *DBManager::GetInterfaceName()
   1.120 +{
   1.121 +	return SMINTERFACE_DBI_NAME;
   1.122 +}
   1.123 +
   1.124 +void DBManager::OnHandleDestroy(HandleType_t type, void *object)
   1.125 +{
   1.126 +	if (type == m_DriverType)
   1.127 +	{
   1.128 +		/* Ignore */
   1.129 +		return;
   1.130 +	}
   1.131 +
   1.132 +	if (g_HandleSys.TypeCheck(type, m_DatabaseType))
   1.133 +	{
   1.134 +		IDatabase *pdb = (IDatabase *)object;
   1.135 +		pdb->Close();
   1.136 +	}
   1.137 +}
   1.138 +
   1.139 +void DBManager::ReadSMC_ParseStart()
   1.140 +{
   1.141 +	ClearConfigs();
   1.142 +	m_ParseLevel = 0;
   1.143 +	m_ParseState = DBPARSE_LEVEL_NONE;
   1.144 +	m_DefDriver.clear();
   1.145 +}
   1.146 +
   1.147 +void DBManager::ClearConfigs()
   1.148 +{
   1.149 +	List<ConfDbInfo *>::iterator iter;
   1.150 +	for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
   1.151 +		delete (*iter);
   1.152 +	m_confs.clear();
   1.153 +}
   1.154 +
   1.155 +ConfDbInfo s_CurInfo;
   1.156 +SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *name)
   1.157 +{
   1.158 +	if (m_ParseLevel)
   1.159 +	{
   1.160 +		m_ParseLevel++;
   1.161 +		return SMCResult_Continue;
   1.162 +	}
   1.163 +
   1.164 +	if (m_ParseState == DBPARSE_LEVEL_NONE)
   1.165 +	{
   1.166 +		if (strcmp(name, "Databases") == 0)
   1.167 +		{
   1.168 +			m_ParseState = DBPARSE_LEVEL_MAIN;
   1.169 +		} else {
   1.170 +			m_ParseLevel++;
   1.171 +		}
   1.172 +	} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
   1.173 +		s_CurInfo = ConfDbInfo();
   1.174 +		s_CurInfo.name = name;
   1.175 +		m_ParseState = DBPARSE_LEVEL_DATABASE;
   1.176 +	} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
   1.177 +		m_ParseLevel++;
   1.178 +	}
   1.179 +
   1.180 +	return SMCResult_Continue;
   1.181 +}
   1.182 +
   1.183 +SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
   1.184 +{
   1.185 +	if (m_ParseLevel)
   1.186 +	{
   1.187 +		return SMCResult_Continue;
   1.188 +	}
   1.189 +
   1.190 +	if (m_ParseState == DBPARSE_LEVEL_MAIN)
   1.191 +	{
   1.192 +		if (strcmp(key, "driver_default") == 0)
   1.193 +		{
   1.194 +			m_DefDriver.assign(value);
   1.195 +		}
   1.196 +	} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
   1.197 +		if (strcmp(key, "driver") == 0)
   1.198 +		{
   1.199 +			if (strcmp(value, "default") != 0)
   1.200 +			{
   1.201 +				s_CurInfo.driver = value;
   1.202 +			}
   1.203 +		} else if (strcmp(key, "database") == 0) {
   1.204 +			s_CurInfo.database = value;
   1.205 +		} else if (strcmp(key, "host") == 0) {
   1.206 +			s_CurInfo.host = value;
   1.207 +		} else if (strcmp(key, "user") == 0) {
   1.208 +			s_CurInfo.user = value;
   1.209 +		} else if (strcmp(key, "pass") == 0) {
   1.210 +			s_CurInfo.pass = value;
   1.211 +		} else if (strcmp(key, "timeout") == 0) {
   1.212 +			s_CurInfo.info.maxTimeout = atoi(value);
   1.213 +		} else if (strcmp(key, "port") == 0) {
   1.214 +			s_CurInfo.info.port = atoi(value);
   1.215 +		}
   1.216 +	}
   1.217 +
   1.218 +	return SMCResult_Continue;
   1.219 +}
   1.220 +
   1.221 +SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
   1.222 +{
   1.223 +	if (m_ParseLevel)
   1.224 +	{
   1.225 +		m_ParseLevel--;
   1.226 +		return SMCResult_Continue;
   1.227 +	}
   1.228 +
   1.229 +	if (m_ParseState == DBPARSE_LEVEL_DATABASE)
   1.230 +	{
   1.231 +		ConfDbInfo *cdb = new ConfDbInfo();
   1.232 +
   1.233 +		cdb->name = s_CurInfo.name;
   1.234 +		cdb->driver = s_CurInfo.driver;
   1.235 +		cdb->host = s_CurInfo.host;
   1.236 +		cdb->user = s_CurInfo.user;
   1.237 +		cdb->pass = s_CurInfo.pass;
   1.238 +		cdb->database = s_CurInfo.database;
   1.239 +		cdb->realDriver = s_CurInfo.realDriver;
   1.240 +		cdb->info.maxTimeout = s_CurInfo.info.maxTimeout;
   1.241 +		cdb->info.port = s_CurInfo.info.port;
   1.242 +
   1.243 +		cdb->info.driver = cdb->driver.c_str();
   1.244 +		cdb->info.database = cdb->database.c_str();
   1.245 +		cdb->info.host = cdb->host.c_str();
   1.246 +		cdb->info.user = cdb->user.c_str();
   1.247 +		cdb->info.pass = cdb->pass.c_str();
   1.248 +		
   1.249 +		/* Save it.. */
   1.250 +		m_confs.push_back(cdb);
   1.251 +
   1.252 +		/* Go up one level */
   1.253 +		m_ParseState = DBPARSE_LEVEL_MAIN;
   1.254 +	} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
   1.255 +		m_ParseState = DBPARSE_LEVEL_NONE;
   1.256 +		return SMCResult_Halt;
   1.257 +	}
   1.258 +
   1.259 +	return SMCResult_Continue;
   1.260 +}
   1.261 +
   1.262 +void DBManager::ReadSMC_ParseEnd(bool halted, bool failed)
   1.263 +{
   1.264 +}
   1.265 +
   1.266 +bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool persistent, char *error, size_t maxlength)
   1.267 +{
   1.268 +	ConfDbInfo *pInfo = GetDatabaseConf(name);
   1.269 +
   1.270 +	if (!pInfo)
   1.271 +	{
   1.272 +		if (pdr)
   1.273 +		{
   1.274 +			*pdr = NULL;
   1.275 +		}
   1.276 +		*pdb = NULL;
   1.277 +		g_pSM->Format(error, maxlength, "Configuration \"%s\" not found", name);
   1.278 +		return false;
   1.279 +	}
   1.280 +
   1.281 +	const char *dname = pInfo->info.driver;
   1.282 +	if (!pInfo->realDriver)
   1.283 +	{
   1.284 +		/* Try to assign a real driver pointer */
   1.285 +		if (pInfo->info.driver[0] == '\0')
   1.286 +		{
   1.287 +			if (!m_pDefault && m_DefDriver.size() > 0)
   1.288 +			{
   1.289 +				m_pDefault = FindOrLoadDriver(m_DefDriver.c_str());
   1.290 +			}
   1.291 +			dname = m_DefDriver.size() ? m_DefDriver.c_str() : "default";
   1.292 +			pInfo->realDriver = m_pDefault;
   1.293 +		} else {
   1.294 +			pInfo->realDriver = FindOrLoadDriver(pInfo->info.driver);
   1.295 +		}
   1.296 +	}
   1.297 +
   1.298 +	if (pInfo->realDriver)
   1.299 +	{
   1.300 +		if (pdr)
   1.301 +		{
   1.302 +			*pdr = pInfo->realDriver;
   1.303 +		}
   1.304 +		*pdb = pInfo->realDriver->Connect(&pInfo->info, persistent, error, maxlength);
   1.305 +		return (*pdb != NULL);
   1.306 +	}
   1.307 +
   1.308 +	if (pdr)
   1.309 +	{
   1.310 +		*pdr = NULL;
   1.311 +	}
   1.312 +	*pdb = NULL;
   1.313 +
   1.314 +	g_pSM->Format(error, maxlength, "Driver \"%s\" not found", dname);
   1.315 +
   1.316 +	return false;
   1.317 +}
   1.318 +
   1.319 +void DBManager::AddDriver(IDBDriver *pDriver)
   1.320 +{
   1.321 +	 /* Let's kill the worker.  Join the thread and let the queries flush.
   1.322 +	  * This is kind of stupid but we just want to unload safely.
   1.323 +	  * Rather than recreate the worker, we'll wait until someone throws 
   1.324 +	  * another query through.
   1.325 +	  */
   1.326 +	KillWorkerThread();
   1.327 +
   1.328 +	 m_drivers.push_back(pDriver);
   1.329 +}
   1.330 +
   1.331 +void DBManager::RemoveDriver(IDBDriver *pDriver)
   1.332 +{
   1.333 +	/* Again, we're forced to kill the worker.  How rude!
   1.334 +	 * Doing this flushes the queue, and thus we don't need to 
   1.335 +	 * clean anything else.  
   1.336 +	 */
   1.337 +	KillWorkerThread();
   1.338 +
   1.339 +	for (size_t i=0; i<m_drivers.size(); i++)
   1.340 +	{
   1.341 +		if (m_drivers[i] == pDriver)
   1.342 +		{
   1.343 +			m_drivers.erase(m_drivers.iterAt(i));
   1.344 +			break;
   1.345 +		}
   1.346 +	}
   1.347 +
   1.348 +	/* Make sure NOTHING references this! */
   1.349 +	List<ConfDbInfo *>::iterator iter;
   1.350 +	for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
   1.351 +	{
   1.352 +		ConfDbInfo &db = *(*iter);
   1.353 +		if (db.realDriver == pDriver)
   1.354 +		{
   1.355 +			db.realDriver = NULL;
   1.356 +		}
   1.357 +	}
   1.358 +
   1.359 +	/* Now that the driver is gone, we have to test the think queue.
   1.360 +	 * Whatever happens therein is up to the db op!
   1.361 +	 */
   1.362 +	Queue<IDBThreadOperation *>::iterator qiter = m_ThinkQueue.begin();
   1.363 +	Queue<IDBThreadOperation *> templist;
   1.364 +	while (qiter != m_ThinkQueue.end())
   1.365 +	{
   1.366 +		IDBThreadOperation *op = (*qiter);
   1.367 +		if (op->GetDriver() == pDriver)
   1.368 +		{
   1.369 +			templist.push(op);
   1.370 +			qiter = m_ThinkQueue.erase(qiter);
   1.371 +		} else {
   1.372 +			qiter++;
   1.373 +		}
   1.374 +	}
   1.375 +
   1.376 +	for (qiter = templist.begin();
   1.377 +		 qiter != templist.end();
   1.378 +		 qiter++)
   1.379 +	{
   1.380 +		IDBThreadOperation *op = (*qiter);
   1.381 +		op->CancelThinkPart();
   1.382 +		op->Destroy();
   1.383 +	}
   1.384 +}
   1.385 +
   1.386 +IDBDriver *DBManager::GetDefaultDriver()
   1.387 +{
   1.388 +	if (!m_pDefault && m_DefDriver.size() > 0)
   1.389 +	{
   1.390 +		m_pDefault = FindOrLoadDriver(m_DefDriver.c_str());
   1.391 +	}
   1.392 +
   1.393 +	return m_pDefault;
   1.394 +}
   1.395 +
   1.396 +Handle_t DBManager::CreateHandle(DBHandleType dtype, void *ptr, IdentityToken_t *pToken)
   1.397 +{
   1.398 +	HandleType_t type = 0;
   1.399 +
   1.400 +	if (dtype == DBHandle_Driver)
   1.401 +	{
   1.402 +		type = m_DriverType;
   1.403 +	} else if (dtype == DBHandle_Database) {
   1.404 +		type = m_DatabaseType;
   1.405 +	} else {
   1.406 +		return BAD_HANDLE;
   1.407 +	}
   1.408 +
   1.409 +	return g_HandleSys.CreateHandle(type, ptr, pToken, g_pCoreIdent, NULL);
   1.410 +}
   1.411 +
   1.412 +HandleError DBManager::ReadHandle(Handle_t hndl, DBHandleType dtype, void **ptr)
   1.413 +{
   1.414 +	HandleType_t type = 0;
   1.415 +
   1.416 +	if (dtype == DBHandle_Driver)
   1.417 +	{
   1.418 +		type = m_DriverType;
   1.419 +	} else if (dtype == DBHandle_Database) {
   1.420 +		type = m_DatabaseType;
   1.421 +	} else {
   1.422 +		return HandleError_Type;
   1.423 +	}
   1.424 +
   1.425 +	HandleSecurity sec(NULL, g_pCoreIdent);
   1.426 +
   1.427 +	return g_HandleSys.ReadHandle(hndl, type, &sec, ptr);
   1.428 +}
   1.429 +
   1.430 +HandleError DBManager::ReleaseHandle(Handle_t hndl, DBHandleType type, IdentityToken_t *token)
   1.431 +{
   1.432 +	HandleSecurity sec(token, g_pCoreIdent);
   1.433 +	return g_HandleSys.FreeHandle(hndl, &sec);
   1.434 +}
   1.435 +
   1.436 +unsigned int DBManager::GetDriverCount()
   1.437 +{
   1.438 +	return (unsigned int)m_drivers.size();
   1.439 +}
   1.440 +
   1.441 +IDBDriver *DBManager::GetDriver(unsigned int index)
   1.442 +{
   1.443 +	if (index >= m_drivers.size())
   1.444 +	{
   1.445 +		return NULL;
   1.446 +	}
   1.447 +
   1.448 +	return m_drivers[index];
   1.449 +}
   1.450 +
   1.451 +const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
   1.452 +{
   1.453 +	ConfDbInfo *info = GetDatabaseConf(name);
   1.454 +	if (!info)
   1.455 +	{
   1.456 +		return NULL;
   1.457 +	}
   1.458 +
   1.459 +	return &info->info;
   1.460 +}
   1.461 +
   1.462 +ConfDbInfo *DBManager::GetDatabaseConf(const char *name)
   1.463 +{
   1.464 +	List<ConfDbInfo *>::iterator iter;
   1.465 +
   1.466 +	for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
   1.467 +	{
   1.468 +		ConfDbInfo &conf = *(*iter);
   1.469 +		if (conf.name == name)
   1.470 +		{
   1.471 +			return &conf;
   1.472 +		}
   1.473 +	}
   1.474 +
   1.475 +	return NULL;
   1.476 +}
   1.477 +
   1.478 +IDBDriver *DBManager::FindOrLoadDriver(const char *name)
   1.479 +{
   1.480 +	size_t last_size = m_drivers.size();
   1.481 +	for (size_t i=0; i<last_size; i++)
   1.482 +	{
   1.483 +		if (strcmp(m_drivers[i]->GetIdentifier(), name) == 0)
   1.484 +		{
   1.485 +			return m_drivers[i];
   1.486 +		}
   1.487 +	}
   1.488 +
   1.489 +	char filename[PLATFORM_MAX_PATH];
   1.490 +	g_pSM->Format(filename, sizeof(filename), "dbi.%s.ext", name);
   1.491 +
   1.492 +	IExtension *pExt = g_Extensions.LoadAutoExtension(filename);
   1.493 +	if (!pExt || !pExt->IsLoaded() || m_drivers.size() <= last_size)
   1.494 +	{
   1.495 +		return NULL;
   1.496 +	}
   1.497 +
   1.498 +	/* last_size is now gauranteed to be a valid index.
   1.499 +	 * The identifier must match the name.
   1.500 +	 */
   1.501 +	if (strcmp(m_drivers[last_size]->GetIdentifier(), name) == 0)
   1.502 +	{
   1.503 +		return m_drivers[last_size];
   1.504 +	}
   1.505 +
   1.506 +	return NULL;
   1.507 +}
   1.508 +
   1.509 +void DBManager::KillWorkerThread()
   1.510 +{
   1.511 +	if (m_Worker)
   1.512 +	{
   1.513 +		{
   1.514 +			ke::AutoLock lock(&m_QueueEvent);
   1.515 +			m_Terminate = true;
   1.516 +			m_QueueEvent.Notify();
   1.517 +		}
   1.518 +		m_Worker->Join();
   1.519 +		m_Worker = NULL;
   1.520 +		s_OneTimeThreaderErrorMsg = false;
   1.521 +		m_Terminate = false;
   1.522 +	}
   1.523 +}
   1.524 +
   1.525 +static IdentityToken_t *s_pAddBlock = NULL;
   1.526 +
   1.527 +bool DBManager::AddToThreadQueue(IDBThreadOperation *op, PrioQueueLevel prio)
   1.528 +{
   1.529 +	if (s_pAddBlock && op->GetOwner() == s_pAddBlock)
   1.530 +	{
   1.531 +		return false;
   1.532 +	}
   1.533 +
   1.534 +	if (!m_Worker)
   1.535 +	{
   1.536 +		m_Worker = new ke::Thread(this, "SM SQL Worker");
   1.537 +		if (!m_Worker->Succeeded())
   1.538 +		{
   1.539 +			if (!s_OneTimeThreaderErrorMsg)
   1.540 +			{
   1.541 +				smcore.LogError("[SM] Unable to create db threader (error unknown)");
   1.542 +				s_OneTimeThreaderErrorMsg = true;
   1.543 +			}
   1.544 +			m_Worker = NULL;
   1.545 +			return false;
   1.546 +		}
   1.547 +	}
   1.548 +
   1.549 +	/* Add to the queue */
   1.550 +	{
   1.551 +		ke::AutoLock lock(&m_QueueEvent);
   1.552 +		Queue<IDBThreadOperation *> &queue = m_OpQueue.GetQueue(prio);
   1.553 +		queue.push(op);
   1.554 +		m_QueueEvent.Notify();
   1.555 +	}
   1.556 +
   1.557 +	return true;
   1.558 +}
   1.559 +
   1.560 +void DBManager::Run()
   1.561 +{
   1.562 +	// Initialize DB threadsafety.
   1.563 +	for (size_t i=0; i < m_drivers.size(); i++)
   1.564 +	{
   1.565 +		if (m_drivers[i]->IsThreadSafe())
   1.566 +			m_drSafety.push_back(m_drivers[i]->InitializeThreadSafety());
   1.567 +		else
   1.568 +			m_drSafety.push_back(false);
   1.569 +	}
   1.570 +
   1.571 +	// Run actual worker thread logic.
   1.572 +	ThreadMain();
   1.573 +
   1.574 +	// Shutdown DB threadsafety.
   1.575 +	for (size_t i=0; i<m_drivers.size(); i++)
   1.576 +	{
   1.577 +		if (m_drSafety[i])
   1.578 +			m_drivers[i]->ShutdownThreadSafety();
   1.579 +	}
   1.580 +	m_drSafety.clear();
   1.581 +}
   1.582 +
   1.583 +void DBManager::ThreadMain()
   1.584 +{
   1.585 +	ke::AutoLock lock(&m_QueueEvent);
   1.586 +
   1.587 +	while (true) {
   1.588 +		// The lock has been acquired. Grab everything we can out of the
   1.589 +		// queue. Since we want to flush the queue even if we're terminated,
   1.590 +		// we process all operations we can before checking to terminate.
   1.591 +		// There's no risk of starvation since the main thread blocks on us
   1.592 +		// terminating.
   1.593 +		while (true)
   1.594 +		{
   1.595 +			Queue<IDBThreadOperation *> &queue = m_OpQueue.GetLikelyQueue();
   1.596 +			if (queue.empty())
   1.597 +				break;
   1.598 +
   1.599 +			IDBThreadOperation *op = queue.first();
   1.600 +			queue.pop();
   1.601 +
   1.602 +			// Unlock the queue when we run the query, so the main thread can
   1.603 +			// keep pumping events. We re-acquire the lock to check for more
   1.604 +			// items. It's okay if we terminate while unlocked; the main
   1.605 +			// thread would be blocked and we'd need to flush the queue
   1.606 +			// anyway, so after we've depleted the queue here, we'll just
   1.607 +			// reach the terminate at the top of the loop.
   1.608 +			{
   1.609 +				ke::AutoUnlock unlock(&m_QueueEvent);
   1.610 +				op->RunThreadPart();
   1.611 +
   1.612 +				ke::AutoLock lock(&m_ThinkLock);
   1.613 +				m_ThinkQueue.push(op);
   1.614 +			}
   1.615 +		}
   1.616 +
   1.617 +		if (m_Terminate)
   1.618 +			return;
   1.619 +
   1.620 +		// Release the lock and wait for a signal.
   1.621 +		m_QueueEvent.Wait();
   1.622 +	}
   1.623 +}
   1.624 +
   1.625 +void DBManager::RunFrame()
   1.626 +{
   1.627 +	/* Don't bother if we're empty */
   1.628 +	if (!m_ThinkQueue.size())
   1.629 +	{
   1.630 +		return;
   1.631 +	}
   1.632 +
   1.633 +	/* Dump one thing per-frame so the server stays sane. */
   1.634 +	IDBThreadOperation *op;
   1.635 +	{
   1.636 +		ke::AutoLock lock(&m_ThinkLock);
   1.637 +		op = m_ThinkQueue.first();
   1.638 +		m_ThinkQueue.pop();
   1.639 +	}
   1.640 +	op->RunThinkPart();
   1.641 +	op->Destroy();
   1.642 +}
   1.643 +
   1.644 +void DBManager::OnSourceModIdentityDropped(IdentityToken_t *pToken)
   1.645 +{
   1.646 +	s_pAddBlock = pToken;
   1.647 +
   1.648 +	/* Kill the thread so we can flush everything into the think queue... */
   1.649 +	KillWorkerThread();
   1.650 +
   1.651 +	/* Run all of the think operations.
   1.652 + 	 * Unlike the driver unloading example, we'll let these calls go through, 
   1.653 +	 * since a plugin unloading is far more normal.
   1.654 +	 */
   1.655 +	Queue<IDBThreadOperation *>::iterator iter = m_ThinkQueue.begin();
   1.656 +	Queue<IDBThreadOperation *> templist;
   1.657 +	while (iter != m_ThinkQueue.end())
   1.658 +	{
   1.659 +		IDBThreadOperation *op = (*iter);
   1.660 +		if (op->GetOwner() == pToken)
   1.661 +		{
   1.662 +			templist.push(op);
   1.663 +			iter = m_ThinkQueue.erase(iter);
   1.664 +		} else {
   1.665 +			iter++;
   1.666 +		}
   1.667 +	}
   1.668 +
   1.669 +	for (iter = templist.begin();
   1.670 +		iter != templist.end();
   1.671 +		iter++)
   1.672 +	{
   1.673 +		IDBThreadOperation *op = (*iter);
   1.674 +		op->RunThinkPart();
   1.675 +		op->Destroy();
   1.676 +	}
   1.677 +
   1.678 +	s_pAddBlock = NULL;
   1.679 +}
   1.680 +
   1.681 +void DBManager::OnPluginUnloaded(IPlugin *plugin)
   1.682 +{
   1.683 +	/* Kill the thread so we can flush everything into the think queue... */
   1.684 +	KillWorkerThread();
   1.685 +
   1.686 +	/* Mark the plugin as being unloaded so future database calls will ignore threading... */
   1.687 +	plugin->SetProperty("DisallowDBThreads", NULL);
   1.688 +
   1.689 +	/* Run all of the think operations.
   1.690 +	 * Unlike the driver unloading example, we'll let these calls go through, 
   1.691 +	 * since a plugin unloading is far more normal.
   1.692 +	 */
   1.693 +	Queue<IDBThreadOperation *>::iterator iter = m_ThinkQueue.begin();
   1.694 +	Queue<IDBThreadOperation *> templist;
   1.695 +	while (iter != m_ThinkQueue.end())
   1.696 +	{
   1.697 +		IDBThreadOperation *op = (*iter);
   1.698 +		if (op->GetOwner() == plugin->GetIdentity())
   1.699 +		{
   1.700 +			templist.push(op);
   1.701 +			iter = m_ThinkQueue.erase(iter);
   1.702 +		} else {
   1.703 +			iter++;
   1.704 +		}
   1.705 +	}
   1.706 +
   1.707 +	for (iter = templist.begin();
   1.708 +		 iter != templist.end();
   1.709 +		 iter++)
   1.710 +	{
   1.711 +		IDBThreadOperation *op = (*iter);
   1.712 +		op->RunThinkPart();
   1.713 +		op->Destroy();
   1.714 +	}
   1.715 +}
   1.716 +
   1.717 +void DBManager::LockConfig()
   1.718 +{
   1.719 +	m_ConfigLock.Lock();
   1.720 +}
   1.721 +
   1.722 +void DBManager::UnlockConfig()
   1.723 +{
   1.724 +	m_ConfigLock.Unlock();
   1.725 +}
   1.726 +
   1.727 +const char *DBManager::GetDefaultDriverName()
   1.728 +{
   1.729 +	return m_DefDriver.c_str();
   1.730 +}
   1.731 +
   1.732 +void DBManager::AddDependency(IExtension *myself, IDBDriver *driver)
   1.733 +{
   1.734 +	g_Extensions.AddRawDependency(myself, driver->GetIdentity(), driver);
   1.735 +}
   1.736 +