1.1 --- a/gamedata/sdktools.games/game.aoc.txt Wed Apr 01 04:34:01 2009 -0700
1.2 +++ b/gamedata/sdktools.games/game.aoc.txt Tue Apr 07 09:59:21 2009 -0700
1.3 @@ -1,90 +1,101 @@
1.4 -"Games"
1.5 -{
1.6 - /* Age of Chivalry */
1.7 - "ageofchivalry"
1.8 - {
1.9 - "Offsets"
1.10 - {
1.11 - "GiveNamedItem"
1.12 - {
1.13 - "windows" "351"
1.14 - "linux" "352"
1.15 - }
1.16 - "RemovePlayerItem"
1.17 - {
1.18 - "windows" "239"
1.19 - "linux" "240"
1.20 - }
1.21 - "Weapon_GetSlot"
1.22 - {
1.23 - "windows" "237"
1.24 - "linux" "238"
1.25 - }
1.26 - "Ignite"
1.27 - {
1.28 - "windows" "194"
1.29 - "linux" "195"
1.30 - }
1.31 - "Extinguish"
1.32 - {
1.33 - "windows" "198"
1.34 - "linux" "199"
1.35 - }
1.36 - "Teleport"
1.37 - {
1.38 - "windows" "101"
1.39 - "linux" "102"
1.40 - }
1.41 - "CommitSuicide"
1.42 - {
1.43 - "windows" "389"
1.44 - "linux" "389"
1.45 - }
1.46 - "GetVelocity"
1.47 - {
1.48 - "windows" "130"
1.49 - "linux" "131"
1.50 - }
1.51 - "EyeAngles"
1.52 - {
1.53 - "windows" "122"
1.54 - "linux" "123"
1.55 - }
1.56 - "AcceptInput"
1.57 - {
1.58 - "windows" "34"
1.59 - "linux" "35"
1.60 - }
1.61 - "DispatchKeyValue"
1.62 - {
1.63 - "windows" "29"
1.64 - "linux" "28"
1.65 - }
1.66 - "DispatchKeyValueFloat"
1.67 - {
1.68 - "windows" "28"
1.69 - "linux" "29"
1.70 - }
1.71 - "DispatchKeyValueVector"
1.72 - {
1.73 - "windows" "27"
1.74 - "linux" "30"
1.75 - }
1.76 - "SetEntityModel"
1.77 - {
1.78 - "windows" "23"
1.79 - "linux" "24"
1.80 - }
1.81 - "WeaponEquip"
1.82 - {
1.83 - "windows" "230"
1.84 - "linux" "231"
1.85 - }
1.86 - "Activate"
1.87 - {
1.88 - "windows" "31"
1.89 - "linux" "32"
1.90 - }
1.91 - }
1.92 - }
1.93 -}
1.94 +/**
1.95 + * Do not edit this file. Any changes will be overwritten by the gamedata
1.96 + * updater or by upgrading your SourceMod install.
1.97 + *
1.98 + * To override data in this file, create a subdirectory named "custom" and
1.99 + * place your own gamedata file(s) inside of it. Such files will be parsed
1.100 + * after SM's own.
1.101 + *
1.102 + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
1.103 + */
1.104 +
1.105 +"Games"
1.106 +{
1.107 + /* Age of Chivalry */
1.108 + "ageofchivalry"
1.109 + {
1.110 + "Offsets"
1.111 + {
1.112 + "GiveNamedItem"
1.113 + {
1.114 + "windows" "351"
1.115 + "linux" "352"
1.116 + }
1.117 + "RemovePlayerItem"
1.118 + {
1.119 + "windows" "239"
1.120 + "linux" "240"
1.121 + }
1.122 + "Weapon_GetSlot"
1.123 + {
1.124 + "windows" "237"
1.125 + "linux" "238"
1.126 + }
1.127 + "Ignite"
1.128 + {
1.129 + "windows" "194"
1.130 + "linux" "195"
1.131 + }
1.132 + "Extinguish"
1.133 + {
1.134 + "windows" "198"
1.135 + "linux" "199"
1.136 + }
1.137 + "Teleport"
1.138 + {
1.139 + "windows" "101"
1.140 + "linux" "102"
1.141 + }
1.142 + "CommitSuicide"
1.143 + {
1.144 + "windows" "389"
1.145 + "linux" "389"
1.146 + }
1.147 + "GetVelocity"
1.148 + {
1.149 + "windows" "130"
1.150 + "linux" "131"
1.151 + }
1.152 + "EyeAngles"
1.153 + {
1.154 + "windows" "122"
1.155 + "linux" "123"
1.156 + }
1.157 + "AcceptInput"
1.158 + {
1.159 + "windows" "34"
1.160 + "linux" "35"
1.161 + }
1.162 + "DispatchKeyValue"
1.163 + {
1.164 + "windows" "29"
1.165 + "linux" "28"
1.166 + }
1.167 + "DispatchKeyValueFloat"
1.168 + {
1.169 + "windows" "28"
1.170 + "linux" "29"
1.171 + }
1.172 + "DispatchKeyValueVector"
1.173 + {
1.174 + "windows" "27"
1.175 + "linux" "30"
1.176 + }
1.177 + "SetEntityModel"
1.178 + {
1.179 + "windows" "23"
1.180 + "linux" "24"
1.181 + }
1.182 + "WeaponEquip"
1.183 + {
1.184 + "windows" "230"
1.185 + "linux" "231"
1.186 + }
1.187 + "Activate"
1.188 + {
1.189 + "windows" "31"
1.190 + "linux" "32"
1.191 + }
1.192 + }
1.193 + }
1.194 +}