1.1 --- a/gamedata/sdktools.games/game.empires.txt Tue Mar 25 11:57:00 2014 -0400
1.2 +++ b/gamedata/sdktools.games/game.empires.txt Thu Mar 27 22:23:22 2014 -0400
1.3 @@ -11,108 +11,75 @@
1.4
1.5 "Games"
1.6 {
1.7 - /* Empires 2.31a */
1.8 "empires"
1.9 {
1.10 -
1.11 "Offsets"
1.12 {
1.13 "GiveNamedItem"
1.14 {
1.15 - "windows" "357"
1.16 - "linux" "358"
1.17 + "windows" "405"
1.18 }
1.19 "RemovePlayerItem"
1.20 {
1.21 - "windows" "244"
1.22 - "linux" "245"
1.23 + "windows" "275"
1.24 }
1.25 "Weapon_GetSlot"
1.26 {
1.27 - "windows" "242"
1.28 - "linux" "243"
1.29 + "windows" "273"
1.30 }
1.31 "Ignite"
1.32 {
1.33 - "windows" "199"
1.34 - "linux" "200"
1.35 + "windows" "214"
1.36 }
1.37 "Extinguish"
1.38 {
1.39 - "windows" "203"
1.40 - "linux" "204"
1.41 + "windows" "218"
1.42 }
1.43 "Teleport"
1.44 {
1.45 - "windows" "103"
1.46 - "linux" "104"
1.47 + "windows" "111"
1.48 }
1.49 "CommitSuicide"
1.50 {
1.51 - "windows" "396"
1.52 - "linux" "396"
1.53 + "windows" "445"
1.54 }
1.55 "GetVelocity"
1.56 {
1.57 - "windows" "136"
1.58 - "linux" "137"
1.59 + "windows" "146"
1.60 }
1.61 "EyeAngles"
1.62 {
1.63 - "windows" "128"
1.64 - "linux" "129"
1.65 + "windows" "137"
1.66 }
1.67 "AcceptInput"
1.68 {
1.69 - "windows" "34"
1.70 - "linux" "35"
1.71 + "windows" "36"
1.72 }
1.73 "Activate"
1.74 {
1.75 - "windows" "31"
1.76 - "linux" "32"
1.77 + "windows" "33"
1.78 }
1.79 "SetEntityModel"
1.80 {
1.81 - "windows" "23"
1.82 - "linux" "24"
1.83 + "windows" "24"
1.84 }
1.85 "WeaponEquip"
1.86 {
1.87 - "windows" "235"
1.88 - "linux" "236"
1.89 + "windows" "266"
1.90 }
1.91 "PlayerRunCmd"
1.92 {
1.93 - "windows" "376"
1.94 - "linux" "377"
1.95 + "windows" "423"
1.96 }
1.97 -
1.98 - /* Offset into CBaseTempEntity constructor */
1.99 - "s_pTempEntities"
1.100 + "GiveAmmo"
1.101 {
1.102 - "windows" "19"
1.103 + "windows" "257"
1.104 }
1.105 }
1.106 - "Signatures"
1.107 +
1.108 + "Keys"
1.109 {
1.110 - "CBaseTempEntity"
1.111 - {
1.112 - "library" "server"
1.113 - "windows" "\x55\x8B\xEC\x8B\xC1\x8B\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x8B\x15\x2A\x2A\x2A\x2A\x89"
1.114 - }
1.115 - "FindEntityByClassname"
1.116 - {
1.117 - "library" "server"
1.118 - "windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5D\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x83\xC4\x2A\xEB\x11\x39"
1.119 - "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
1.120 - }
1.121 - "FireOutput"
1.122 - {
1.123 - "library" "server"
1.124 - "windows" "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x57\x89\x2A\x2A\xC7"
1.125 - "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
1.126 - }
1.127 + "GameRulesProxy" "CEmpGameRulesProxy"
1.128 }
1.129 }
1.130 }