1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/gamedata/sdktools.games/game.ag2.txt Wed Dec 07 11:54:53 2011 -0500
1.3 @@ -0,0 +1,91 @@
1.4 +/**
1.5 + * Do not edit this file. Any changes will be overwritten by the gamedata
1.6 + * updater or by upgrading your SourceMod install.
1.7 + *
1.8 + * To override data in this file, create a subdirectory named "custom" and
1.9 + * place your own gamedata file(s) inside of it. Such files will be parsed
1.10 + * after SM's own.
1.11 + *
1.12 + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
1.13 + */
1.14 +
1.15 +"Games"
1.16 +{
1.17 + /* Adrenaline Gamer 2 v1.02 */
1.18 + "ag2"
1.19 + {
1.20 + "Offsets"
1.21 + {
1.22 + "GiveNamedItem"
1.23 + {
1.24 + "windows" "350"
1.25 + "linux" "351"
1.26 + }
1.27 + "RemovePlayerItem"
1.28 + {
1.29 + "windows" "238"
1.30 + "linux" "239"
1.31 + }
1.32 + "Weapon_GetSlot"
1.33 + {
1.34 + "windows" "236"
1.35 + "linux" "237"
1.36 + }
1.37 + "Ignite"
1.38 + {
1.39 + "windows" "193"
1.40 + "linux" "194"
1.41 + }
1.42 + "Extinguish"
1.43 + {
1.44 + "windows" "197"
1.45 + "linux" "198"
1.46 + }
1.47 + "Teleport"
1.48 + {
1.49 + "windows" "100"
1.50 + "linux" "101"
1.51 + }
1.52 + "CommitSuicide"
1.53 + {
1.54 + "windows" "391"
1.55 + "linux" "391"
1.56 + }
1.57 + "GetVelocity"
1.58 + {
1.59 + "windows" "130"
1.60 + "linux" "131"
1.61 + }
1.62 + "EyeAngles"
1.63 + {
1.64 + "windows" "122"
1.65 + "linux" "123"
1.66 + }
1.67 + "AcceptInput"
1.68 + {
1.69 + "windows" "34"
1.70 + "linux" "35"
1.71 + }
1.72 + "SetEntityModel"
1.73 + {
1.74 + "windows" "23"
1.75 + "linux" "24"
1.76 + }
1.77 + "WeaponEquip"
1.78 + {
1.79 + "windows" "229"
1.80 + "linux" "230"
1.81 + }
1.82 + "Activate"
1.83 + {
1.84 + "windows" "31"
1.85 + "linux" "32"
1.86 + }
1.87 + "PlayerRunCmd"
1.88 + {
1.89 + "windows" "370"
1.90 + "linux" "371"
1.91 + }
1.92 + }
1.93 + }
1.94 +}