1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/extensions/tf2/teleporter.cpp Mon May 28 01:14:46 2012 +0100
1.3 @@ -0,0 +1,96 @@
1.4 +/**
1.5 + * vim: set ts=4 :
1.6 + * =============================================================================
1.7 + * SourceMod Team Fortress 2 Extension
1.8 + * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
1.9 + * =============================================================================
1.10 + *
1.11 + * This program is free software; you can redistribute it and/or modify it under
1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
1.13 + * Free Software Foundation.
1.14 + *
1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.17 + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.18 + * details.
1.19 + *
1.20 + * You should have received a copy of the GNU General Public License along with
1.21 + * this program. If not, see <http://www.gnu.org/licenses/>.
1.22 + *
1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.26 + * by the Valve Corporation. You must obey the GNU General Public License in
1.27 + * all respects for all other code used. Additionally, AlliedModders LLC grants
1.28 + * this exception to all derivative works. AlliedModders LLC defines further
1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.30 + * or <http://www.sourcemod.net/license.php>.
1.31 + *
1.32 + * Version: $Id$
1.33 + */
1.34 +
1.35 +#include "teleporter.h"
1.36 +
1.37 +CDetour *canPlayerTeleportDetour = NULL;
1.38 +
1.39 +IForward *g_teleportForward = NULL;
1.40 +
1.41 +class CTFPlayer;
1.42 +
1.43 +DETOUR_DECL_MEMBER1(CanPlayerBeTeleported, bool, CTFPlayer *, pPlayer)
1.44 +{
1.45 + bool origCanTeleport = DETOUR_MEMBER_CALL(CanPlayerBeTeleported)(pPlayer);
1.46 +
1.47 + cell_t teleporterCell = gamehelpers->EntityToBCompatRef((CBaseEntity *)this);
1.48 + cell_t playerCell = gamehelpers->EntityToBCompatRef((CBaseEntity *)pPlayer);
1.49 +
1.50 + if (!g_teleportForward)
1.51 + {
1.52 + g_pSM->LogMessage(myself, "Teleport forward is invalid");
1.53 + return origCanTeleport;
1.54 + }
1.55 +
1.56 + cell_t returnValue = origCanTeleport ? 1 : 0;
1.57 +
1.58 + g_teleportForward->PushCell(playerCell); // client
1.59 + g_teleportForward->PushCell(teleporterCell); // teleporter
1.60 + g_teleportForward->PushCellByRef(&returnValue); // return value
1.61 +
1.62 + cell_t result = 0;
1.63 +
1.64 + g_teleportForward->Execute(&result);
1.65 +
1.66 + if (result > Pl_Continue)
1.67 + {
1.68 + // plugin wants to override the game (returned something other than Plugin_Continue)
1.69 + return returnValue == 1;
1.70 + }
1.71 + else
1.72 + {
1.73 + return origCanTeleport; // let the game decide
1.74 + }
1.75 +}
1.76 +
1.77 +bool InitialiseTeleporterDetour()
1.78 +{
1.79 + canPlayerTeleportDetour = DETOUR_CREATE_MEMBER(CanPlayerBeTeleported, "CanPlayerTeleport");
1.80 +
1.81 + if (canPlayerTeleportDetour != NULL)
1.82 + {
1.83 + canPlayerTeleportDetour->EnableDetour();
1.84 + return true;
1.85 + }
1.86 +
1.87 + g_pSM->LogError(myself, "Teleport forward could not be initialized - Disabled hook");
1.88 +
1.89 + return false;
1.90 +}
1.91 +
1.92 +void RemoveTeleporterDetour()
1.93 +{
1.94 + if (canPlayerTeleportDetour != NULL)
1.95 + {
1.96 + canPlayerTeleportDetour->Destroy();
1.97 + canPlayerTeleportDetour = NULL;
1.98 + }
1.99 +}