plugins/slapslay/slay.sp
changeset 1803 f401d4b85215
parent 1802 05d54accf5c0
child 1804 51f5934a73a3
     1.1 --- a/plugins/slapslay/slay.sp	Wed Dec 19 01:20:56 2007 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,159 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod Basefuncommands Plugin
     1.8 - * Provides slay functionality
     1.9 - *
    1.10 - * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
    1.11 - * =============================================================================
    1.12 - *
    1.13 - * This program is free software; you can redistribute it and/or modify it under
    1.14 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.15 - * Free Software Foundation.
    1.16 - * 
    1.17 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.18 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.19 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.20 - * details.
    1.21 - *
    1.22 - * You should have received a copy of the GNU General Public License along with
    1.23 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.24 - *
    1.25 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.26 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.27 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.28 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.29 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.30 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.31 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.32 - * or <http://www.sourcemod.net/license.php>.
    1.33 - *
    1.34 - * Version: $Id$
    1.35 - */
    1.36 -
    1.37 -PerformSlay(client, target)
    1.38 -{
    1.39 -	LogAction(client, target, "\"%L\" slayed \"%L\"", client, target);
    1.40 -	ForcePlayerSuicide(target);
    1.41 -}
    1.42 -
    1.43 -DisplaySlayMenu(client)
    1.44 -{
    1.45 -	new Handle:menu = CreateMenu(MenuHandler_Slay);
    1.46 -	
    1.47 -	decl String:title[100];
    1.48 -	Format(title, sizeof(title), "%T:", "Slay player", client);
    1.49 -	SetMenuTitle(menu, title);
    1.50 -	SetMenuExitBackButton(menu, true);
    1.51 -	
    1.52 -	AddTargetsToMenu(menu, client, true, true);
    1.53 -	
    1.54 -	DisplayMenu(menu, client, MENU_TIME_FOREVER);
    1.55 -}
    1.56 -
    1.57 -public AdminMenu_Slay(Handle:topmenu, 
    1.58 -					  TopMenuAction:action,
    1.59 -					  TopMenuObject:object_id,
    1.60 -					  param,
    1.61 -					  String:buffer[],
    1.62 -					  maxlength)
    1.63 -{
    1.64 -	if (action == TopMenuAction_DisplayOption)
    1.65 -	{
    1.66 -		Format(buffer, maxlength, "%T", "Slay player", param);
    1.67 -	}
    1.68 -	else if (action == TopMenuAction_SelectOption)
    1.69 -	{
    1.70 -		DisplaySlayMenu(param);
    1.71 -	}
    1.72 -}
    1.73 -
    1.74 -public MenuHandler_Slay(Handle:menu, MenuAction:action, param1, param2)
    1.75 -{
    1.76 -	if (action == MenuAction_End)
    1.77 -	{
    1.78 -		CloseHandle(menu);
    1.79 -	}
    1.80 -	else if (action == MenuAction_Cancel)
    1.81 -	{
    1.82 -		if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
    1.83 -		{
    1.84 -			DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
    1.85 -		}
    1.86 -	}
    1.87 -	else if (action == MenuAction_Select)
    1.88 -	{
    1.89 -		decl String:info[32];
    1.90 -		new userid, target;
    1.91 -		
    1.92 -		GetMenuItem(menu, param2, info, sizeof(info));
    1.93 -		userid = StringToInt(info);
    1.94 -
    1.95 -		if ((target = GetClientOfUserId(userid)) == 0)
    1.96 -		{
    1.97 -			PrintToChat(param1, "[SM] %t", "Player no longer available");
    1.98 -		}
    1.99 -		else if (!CanUserTarget(param1, target))
   1.100 -		{
   1.101 -			PrintToChat(param1, "[SM] %t", "Unable to target");
   1.102 -		}
   1.103 -		else if (!IsPlayerAlive(target))
   1.104 -		{
   1.105 -			ReplyToCommand(param1, "[SM] %t", "Player has since died");
   1.106 -		}
   1.107 -		else
   1.108 -		{
   1.109 -			decl String:name[32];
   1.110 -			GetClientName(target, name, sizeof(name));
   1.111 -			PerformSlay(param1, target);
   1.112 -			ShowActivity2(param1, "[SM] ", "%t", "Slayed target", "_s", name);
   1.113 -		}
   1.114 -		
   1.115 -		DisplaySlayMenu(param1);
   1.116 -	}
   1.117 -}
   1.118 -
   1.119 -public Action:Command_Slay(client, args)
   1.120 -{
   1.121 -	if (args < 1)
   1.122 -	{
   1.123 -		ReplyToCommand(client, "[SM] Usage: sm_slay <#userid|name>");
   1.124 -		return Plugin_Handled;
   1.125 -	}
   1.126 -
   1.127 -	decl String:arg[65];
   1.128 -	GetCmdArg(1, arg, sizeof(arg));
   1.129 -
   1.130 -	decl String:target_name[MAX_TARGET_LENGTH];
   1.131 -	decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
   1.132 -	
   1.133 -	if ((target_count = ProcessTargetString(
   1.134 -			arg,
   1.135 -			client,
   1.136 -			target_list,
   1.137 -			MAXPLAYERS,
   1.138 -			COMMAND_FILTER_ALIVE,
   1.139 -			target_name,
   1.140 -			sizeof(target_name),
   1.141 -			tn_is_ml)) <= 0)
   1.142 -	{
   1.143 -		ReplyToTargetError(client, target_count);
   1.144 -		return Plugin_Handled;
   1.145 -	}
   1.146 -
   1.147 -	for (new i = 0; i < target_count; i++)
   1.148 -	{
   1.149 -		PerformSlay(client, target_list[i]);
   1.150 -	}
   1.151 -	
   1.152 -	if (tn_is_ml)
   1.153 -	{
   1.154 -		ShowActivity2(client, "[SM] ", "%t", "Slayed target", target_name);
   1.155 -	}
   1.156 -	else
   1.157 -	{
   1.158 -		ShowActivity2(client, "[SM] ", "%t", "Slayed target", "_s", target_name);
   1.159 -	}
   1.160 -
   1.161 -	return Plugin_Handled;
   1.162 -}