gamedata/sdktools.games/game.bg2.txt
author Nicholas Hastings <skamonkey@gmail.com>
Wed May 25 13:31:14 2011 -0400 (2011-05-25)
changeset 3285 065beec73902
parent 3280 7aea1316eff7
permissions -rw-r--r--
Backed out changeset: 65eb3df32b1c
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* Battleground 2 1.5a */
    15 	"bg2"
    16 	{
    17 		"Offsets"
    18 		{
    19 			"GiveNamedItem"
    20 			{
    21 				"windows"	"342"
    22 				"linux"		"343"
    23 			}
    24 			"RemovePlayerItem"
    25 			{
    26 				"windows"	"236"
    27 				"linux"		"237"
    28 			}
    29 			"Weapon_GetSlot"
    30 			{
    31 				"windows"	"234"
    32 				"linux"		"235"
    33 			}
    34 			"Ignite"
    35 			{
    36 				"windows"	"191"
    37 				"linux"		"192"
    38 			}
    39 			"Extinguish"
    40 			{
    41 				"windows"	"195"
    42 				"linux"		"196"
    43 			}
    44 			"Teleport"
    45 			{
    46 				"windows"	"99"
    47 				"linux"		"100"
    48 			}
    49 			"CommitSuicide"
    50 			{
    51 				"windows"	"379"
    52 				"linux"		"379"
    53 			}
    54 			"GetVelocity"
    55 			{
    56 				"windows"	"128"
    57 				"linux"		"129"
    58 			}
    59 			"EyeAngles"
    60 			{
    61 				"windows"	"120"
    62 				"linux"		"121"
    63 			}
    64 			"AcceptInput"
    65 			{
    66 				"windows"	"34"
    67 				"linux"		"35"
    68 			}
    69 			"SetEntityModel"
    70 			{
    71 				"windows"	"23"
    72 				"linux"		"24"
    73 			}
    74 			"WeaponEquip"
    75 			{
    76 				"windows"	"227"
    77 				"linux"		"228"
    78 			}
    79 			"Activate"
    80 			{
    81 				"windows"	"31"
    82 				"linux"		"32"
    83 			}
    84 			"PlayerRunCmd"
    85 			{
    86 				"windows"	"360"
    87 				"linux"		"361"
    88 			}
    89 			"FireOutputBackup"
    90 			{
    91 				"windows"	"6"
    92 				"linux"		"10"
    93 			}
    94 		}
    95 		"Signatures"
    96 		{
    97 			"DispatchSpawn"
    98 			{
    99 				"library"	"server"
   100 				"linux"		"@_Z13DispatchSpawnP11CBaseEntity"
   101 				"windows"	"\x53\x55\x56\x8B\x74\x24\x10\x57\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
   102 			}
   103 			"CreateEntityByName"
   104 			{
   105 				"library"	"server"
   106 				"linux"		"@_Z18CreateEntityByNamePKci"
   107 				"windows"	"\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\xFE\xFF\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
   108 			}
   109 			"FindEntityByClassname"
   110 			{
   111 				"library"	"server"
   112 				"windows"	"\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x3B\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4"
   113 				"linux"		"@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
   114 			}
   115 			"FireOutput"
   116 			{
   117 				"library"	"server"
   118 				"windows"	"\x81\xEC\x20\x1C\x00\x00\x53\x55\x56\x8B\x71\x14\x57\x89"
   119 				"linux"		"@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
   120 			}
   121 		}
   122 	}
   123 }